macro (or bind) to run+ninja run
/bind KEY "+$$powexectoggleon sprint$$powexectoggleon ninja run"
+$$ means that "powexectoggleon sprint" will activate with keypress, and "powexectoggleon ninja run" will activate with keyrelease.
There is no way to do the above with a macro.
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I see, use toggleon rather than powexec so it is in a known state on both "scans" of the command (down and up key)
Unfortunately this only works to turn on, I would need another key to turn off rather than have it toggle on/off using the same key.
Not sure I want to retrain my fingers that way. May have to be content with clicking them separately.
I use the following for mine. Each is a separate keypress, but they are quick.
f "powexectoggleoff Sprint$$powexecname Fly$$powexecname Hover"
shift+f "powexecname Sprint"
ctrl+f "powexectoggleoff Zero-G Pack$$powexectoggleoff Raptor Pack$$powexectoggleoff Goldbricker Rocket Pack"
alt+f "powexectoggleoff Hover$$powexectoggleoff Fly$$powexectoggleoff Ninja Run$$powexectoggleoff Beast Run$$powexectoggleoff Sprint$$powexectoggleoff Rocket Board"
I switch out the travel power in the F and alt+F binds depending on the character. For one that just has Ninja Run, I change the first 2 to this:
f "powexecname Ninja Run"
shift+f powexename Sprint"
That lets me have either of them on separately if I want, but turning them both on is very quick. And turning them off is even quicker, just hit alt+f.
For Super Speed, I like to use this for handling the vertical challenges that SS has problems with.
f "powexecname Ninja Run$$powexecname Super Speed"
Or you could combine it with Aggelakis' suggestion to turn the powers on, then use shift+[key] to turn it off. If you are using WASD, hitting the shift key with the pinkey is not hard and really opens up the keybinding possilbilities.
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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I see, use toggleon rather than powexec so it is in a known state on both "scans" of the command (down and up key)
Unfortunately this only works to turn on, I would need another key to turn off rather than have it toggle on/off using the same key. Not sure I want to retrain my fingers that way. May have to be content with clicking them separately. |
"+ $$powexec_toggleon Increase Density$$powexec_toggleon Speed Boost"
"+ $$powexec_toggleon Aim$$powexec_toggleon Build Up"
"+ $$powexec_toggleon Nova$$powexec_toggleon Conserve Power"
"+ $$powexec_toggleon Combat Jumping$$powexec_toggleon Tough$$powexec_toggleon Weave"
But I do seem to recall running into problems when trying to use it to "toggle" powers on AND off...
I ended up creating a rotating bind that basically resulted in the same press/release function...
Each of these lines is in it's own text file...
Arti.txt
NUMPAD1 "+ $$powexec_toggleon Chilling Embrace$$bind_load_file c:\CoH_binds\Arti2.txt"
Arti2.txt
NUMPAD1 "+ $$powexec_toggleon Icicles$$bind_load_file c:\CoH_binds\Arti3.txt"
Arti3.txt
NUMPAD1 "+ $$powexec_toggleoff Icicles$$bind_load_file c:\CoH_binds\Arti4.txt"
Arti4.txt
NUMPAD1 "+ $$powexec_toggleoff Chilling Embrace$$bind_load_file c:\CoH_binds\Arti.txt"
Essentially, the first two files are "toggle on" mode, the second two files are "toggle off" mode.
One press(arti) / release(arti2) to toggle on, second press(arti3) / release(arti4) to toggle off... all on one key.
I've since applied the same technique successfully to incorporating ninja run, sprint, and combat jumping into my flight binds as well.
Credit goes to Master Blade for helping me figure this out a while ago.

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Making a file setup to turn on ninjarun sprint with one press and then turn off both, with combat jumping coming on is what I normally use. It takes making a few files but well worth it. I use a similar bind for my blaster that turns on superjump and sprint on the first press, then those two off, combat jumping and hover on with the second press. It is a life send I spent some time to get this working right. Also had some very welcomed help from the help channel. I forget the guy's name...
anyway you need 4 bind files.
<run.txt> f "+ $$powexectoggleon ninja run$$bindloadfile c:\binds\run2.txt"
<run2.txt> f " $$bindloadfile c:\binds\run3.txt$$powexectoggleon sprint"
<run3.txt> f "+ $$powexectoggleoff ninja run$$bindloadfile c:\binds\run4.txt"
<run4.txt> f " $$powexectoggleoff sprint$$powexectoggleon combat jumping$$bindloadfile c:\binds\run.txt"
You wont be able to make this a macro. As it requires a keypress down then up. Also you must not do this too quickly, as if you press it so fast it doesnt register some of the actions. Just a slow and sure press will do it.
I see, use toggleon rather than powexec so it is in a known state on both "scans" of the command (down and up key)
Unfortunately this only works to turn on, I would need another key to turn off rather than have it toggle on/off using the same key. Not sure I want to retrain my fingers that way. May have to be content with clicking them separately. |
Shift, Alt, and Control can all be used as chord keys. Note that while the game will differentiate between the left and right chord keys on their own, when chording, it simply sees "shift".
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I'd liek to be able to toggle both ninja run and run at once, preferably with a macro, but bind would be OK.
I can't seem to figure it out, at least not without having to reload a bind file on every activation