Changes to EA


DarkSideLeague

 

Posted

You do seem to be correct about the stealth part. Even at 70 feet stealth, mobs will see me if I aggro. Entropic Aura does not suppress during stealth however, as soon as the green rings of -rech show up, they aggro on me.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

This is on a scrapper and brute.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
You do seem to be correct about the stealth part. Even at 70 feet stealth, mobs will see me if I aggro. Entropic Aura does not suppress during stealth however, as soon as the green rings of -rech show up, they aggro on me.
you do realize that enemies notice entropic aura's debuff/taunt field, right? It doesnt matter how much stealth radius you have - they'll attack you.

This is Stealth 101. I learned it - heck I simply assumed it worked that way based on previous games I've played.


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Gospel was saying that [Entropic Aura] suppresses when he is stealthed.

Similar to how Stalkers have suppressed Auras when hidden.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Gospel was saying that [Entropic Aura] suppresses when he is stealthed.
He is incorrect. Find me a Synapse Post that says otherwise. Many had been asking for that feature during beta. No response - because it's impossible with the current tech (only powers bestowing Hidden can do that)


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Quote:
Originally Posted by DarkSideLeague View Post
He is incorrect. Find me a Synapse Post that says otherwise. Many had been asking for that feature during beta. No response - because it's impossible with the current tech (only powers bestowing Hidden can do that)
If this was the case, I wouldn't be able to stand within a few feet of a mob with entropic aura on without aggroing them.

Which I can.

I do, however, think there is a bug with the recharge effect of the aura.

Sometimes it will register even while stealthed, but this seems to be erratic. I've seen the recharge bonus in effect standing within just a few feet of a mob then after several minutes of standing there see it disable.


 

Posted

Quote:
Originally Posted by Gospel_NA View Post
If this was the case, I wouldn't be able to stand within a few feet of a mob with entropic aura on without aggroing them.

Which I can.
Define a few feet - Entropic Aura has an 8' radius, as such you have to practically be within melee range.


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Quote:
Originally Posted by DarkSideLeague View Post
Define a few feet - Entropic Aura has an 8' radius, as such you have to practically be within melee range.
Within the radius of the power. As I said the mobs were triggering the +recharge bonus of entropic aura while I was testing.

Though now it seems to be going on and off erratically.


 

Posted

Quote:
Originally Posted by Gospel_NA View Post
Within the radius of the power. As I said the mobs were triggering the +recharge bonus of entropic aura while I was testing.

Though now it seems to be going on and off erratically.
Yeah it's kinda wonky - I was testing out afterburner on beta and I was still getting +Recharge despite being in an Only Affect Self state.


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Looks like what we really need is a red name stepping in and telling us how it is supposed to work. We are all getting different results it seems.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

I'll post a screen shot with me in range of a mob with the stealth effect of entropy aura on and with the recharge bonus active.

Soon as I figure out how to actually show my UI in the screen shot.


 

Posted

Here we go.

I'm within 7 feet of the mob here, because I was able to hit them with haymaker after taking the screen shot.

I'm level 39 with this character and the mob is +2 to me. If there was no suppression at all of entropic aura. I should be aggroing these mobs.



Uploaded with ImageShack.us


 

Posted

That is most definitely NOT within 8 feet - Entropic Aura can give you +recharge with no enemies in range.


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

That is 8 feet.

You can refute it if you like. I should have taken a screen shot of the haymaker too. Hell, even the stealth visual of energy cloak is negated, but you can clearly see the power is on.

Guess I'll have to do that.

After that I'm done trying to convince you.

Here, even adding a screen shot of no enemies anywhere near me. Look no recharge bonus and the visual of energy cloak is in effect.



Uploaded with ImageShack.us


 

Posted

Quote:
Originally Posted by DarkSideLeague View Post
That is most definitely NOT within 8 feet - Entropic Aura can give you +recharge with no enemies in range.
For example:



Uploaded with ImageShack.us

I'm at the Black Market - no enemies around.


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

One thing I've noticed is that sometimes the recharge bonus goes on when you're in range and stealthed sometimes it doesn't.

I have yet to see the recharge bonus go on without a single mob in sight at all. Since the recharge bonus does have short lingering effect, as in you move away from mobs and it'll show active just for a few moments. But just standing there, by myself in the middle a mob free area, I have not seen it magically activate.

And I just proved it by jumping near some mobs and then jumping away (Oh look, I'm at the arbiter with no mobs around) and taking screen shot while the buff was still active.



Uploaded with ImageShack.us


 

Posted

Here is more proof of being in range.

One, recharge bonus is active.

two, the stealth visual is negated.

three, I haven't aggroed because the mob isn't even facing me despite the proximity. If stealth wasn't active they would be facing me in the screen shot. (See how long the sitting animation is on and see if you can manage to sit down without aggroing the mob (Or even facing you for that matter) before they attack you and cancel the sitting effect.

four, I'm sitting on the ground which would be interrupted by any attack at all.

I got the screen shot of standing next to the mob with these effects (Other than sitting) and then making the haymaker attack within that range, but the amount of movement involved when making the attack makes it impossible to prove that I was in the same position.



Uploaded with ImageShack.us


 

Posted

Well, if it makes you feel any better, I don't even have Entropic Aura on my stat window...



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Can you explain the screenshot above, Pine? I'm not certain what it is I'm looking for on here.

Entropic Aura doesn't provide a recharge bonus until you are in range of a mob, just like Rise to the challenge doesn't provide regen bonus until you're in range of a mob.

If youre in range of a mobs, which I can't tell due to the attributes screen placement, like I have said I've notice that when the stealth effect from energy shield is in effect I notice that sometimes the recharge bonus will appear and sometimes it won't when you're in range.

I still, however, have never seen it just come on without a catalyst.


 

Posted

Look at the recharge. Entropic Aura isn't even giving me the 'no targets in range' buff of 3.5% recharge.

I know when I first got Entropic Aura, I was getting a +recharge boost with no one in range. That's what the power is supposed to do isn't it? A base with extra added for each within range.

That's why there are two numbers in the power details. +5% and then a +3.5%



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Look at the recharge. Entropic Aura isn't even giving me the 'no targets in range' buff of 3.5% recharge.
Bah, you're going to make me have to switch characters to check the details on the power again.

Yeah, I've noticed you get nothing at all if something isn't in range. Perhaps that's yet another bug.

((Figures, the details of the power aren't very specific in the game. I, however, honestly can't find any details that state you should be getting any recharge bonus without, at least, one mob in range.))




Uploaded with ImageShack.us



Uploaded with ImageShack.us


 

Posted

Also, I want to let note that we are getting thrown a little because of the new Combat Attributes window. It used to update instantly, now it seems to update every 2-3 seconds.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Also, I want to let note that we are getting thrown a little because of the new Combat Attributes window. It used to update instantly, now it seems to update every 2-3 seconds.
I've been waiting a minimum of 15-30 seconds just in case. I do this to make absolutely certain that entropy aura has pulsed at least once.


 

Posted

Quote:
Originally Posted by Gospel_NA View Post
I've been waiting a minimum of 15-30 seconds just in case. I do this to make absolutely certain that entropy aura has pulsed at least once.
Very interesting testing gospel - thanks for doing it, although at this point I am not sure if we are seeing bugged behavior, by design behavior or some combo.

On thing to keep in mind is that there are 3-4 different things going on with an EA brute:

1) The taunt in entropic aura which we know is there, even though the real numbers don't reflect it
2) The recharge debuff in entropic aura, which has the potential for notifying enemies as well.
3) the stealth in energy cloak

and possibly

4) brute fury - I have heard claims that fury can notify mobs to your presence, not sure about this though.

The last things I remember Synapse discussing in the EA thread on the beta forums had to do with fixing entropic aura so that the toggle did not turn off if you where mezzed (which is the usual behavior of toggles that have things like a recharge debuff in them - RttC in willpower will turn off if you are mezzed since it has -to hit in it), instead he coded the toggle to stay up but the recharge debuff to supress.

That doesn't have anything to do with the behavior when stealthed - but I don't remember any mention of changing things so that entropic aura's debuffs/taunt would not break stealth. Hopefully he did and your testing appears to bear this out, but it would be nice to get official redname feedback.


Globals: @Midnight Mystique/@Magik13

 

Posted

Quote:
Originally Posted by EricHough View Post
That doesn't have anything to do with the behavior when stealthed - but I don't remember any mention of changing things so that entropic aura's debuffs/taunt would not break stealth. Hopefully he did and your testing appears to bear this out, but it would be nice to get official redname feedback.
Still not a redname, but I got briefly hung up on a piece of geometry running through a map last night on my /EA brute with a Celerity: +stealth global running, and the debuff in Entropic Aura notified a nearby mob to shoot at me (nice little green rings around the arms).

No screenie, but these weren't Rikti drones or snipers; they were level 20 CoT in the weekly SSA.

I'll take a look at things tonight. If I can now stand beside a -46 mob and not notify it with entropic aura, that would be an undocumented change from the end of Beta condition of the set.


My postings to this forum are not to be used as data in any research study without my express written consent.