City of Ambushes . . .


Aquila_NA

 

Posted

ATs are different, my DA/Earth tank only made it out of praetoria due to teaming, if I couldn't team I would have deleted it. My hover build archery/nrg blaster soled through it fairly quickly. Now my tank is a higher level, still built to team but can take a punishment and brings more to a team, my blaster adds damage but can't solo very well.

Some ATs are slow and safe, some are slow and unsafe, some are fast and safe, and others are fast and unsafe. I don't believe any content short of AVs and GMs should require teaming to complete but at the same time I don't think there should be a set pace someone should be able to complete something. Would you play a healer with Aid self? Just as some aspects of the game I don't do well with (certain missions make me ill and I have to blind run them and only look at the screen to see if I'm in the next mob or at a wall or dead) and I avoid them.


 

Posted

You literally don't need a team to beat any of this. You can solo this on any character. If I had fraps and could be arsed I'd take suggestions, but you'll just have to take my word. It is not possible to choose a primary and secondary of any archetype that cannot solo through Praetoria, supposedly the hardest of lowbie content and surely the ambushiest.


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
You literally don't need a team to beat any of this. You can solo this on any character. If I had fraps and could be arsed I'd take suggestions, but you'll just have to take my word. It is not possible to choose a primary and secondary of any archetype that cannot solo through Praetoria, supposedly the hardest of lowbie content and surely the ambushiest.
The destroyer attack on TPN was Way Too Hard for me to solo on my stalker. No AoE damage output at all, and not enough defense/regen to handle the swarms. Well, way too hard to solo at level. Picking up an extra level made it pretty livable.


 

Posted

I'm finding it quite hard to get toons out of Praetoria, even Friday night on Virtue it was kinda empty.

I was wondering also if I was doing something wrong, was at +1/x1 with my WM/EA Brute and he kept facing red lts and running out of endo in no time. Since I usually set to +1/x2 once I get DOs, it was something I was not used to. It only got better when I found a corr to duo, WM only gets some AoE at level 18, which I got at the end of my teaming but of course Whirling Mace will only make your blue bar go away faster. And even at x1/+1 I had to face pink bosses when duoing who crushed my Brute in three hits if I didn't use insps.

Guess I'll just have to adjust, I got frustrated sometime ago for trying to solo on +1/x2 on a dp/fire blaster because I couldn't believe how much I faceplanted, and I was too stubborn to lower the diff, I guess I'll put it at -1/x1 or -1/x2 for her or she'll never leave that damn place. I din't want to lower my diff because I thought 'I must be dying because I took a long break and forgot how to play well' but my other toons solo fine red or blueside at +1/x2 once they get DOs, even my new PB.

Anyway, when I can find teams we can do higher diff levels on Praetoria but it's definitely harder solo, and in some missions like Ghoul ones I have to turn the diff down, even at x1/+1 no bosses there are missions with too many mobs and it's too hard on the blue bar in the case of my Brutes or they just hit like a truck in the case of my Blaster. I like the new missions, you just have to adjust and accept they're harder, but it 'fooled' me for a while, since I couldn't tank on my Brutes like I used to do or solo well on my Blaster and started thinking the problem was with me. Not saying there *is* a problem, just that you can be surprised by the mobs there, they're harder than the usual red/blue missions no doubt.