Soloing AVs - in RV
"Soloing" in the scrapper forum is the same as it is everywhere: performing a task with a single player (and generally a single player character).
Whether someone does something with or without temp powers or inspirations is a separate special circumstance. Mostly, I'm interested to see whether people attempt this, and if so under what conditions: with or without temps, with or without (massive) insps, and how hard it is. It seems to be one of the last things that hasn't been generally discussed in terms of performance. I've heard of people duoing Lambda, but not really trying to solo all the heroes or avs in RV. |
It's been a while since I've done any PVP, but don't the AVs spawn in pairs, too?
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Unless those in RV are different (higher HP, etc) I don't see soloing them being any more difficult than any other AV/Hero.
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Edit: On top of that, PvP "diminishing returns" rules apply to the Scrapper's self-affecting powers, meaning their survival and mez protection powers. That changes the game pretty significantly.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
But that's outside of RV, with the full benefit of full strength damage enhancement and buffs. That will drop substantially in RV due to DR. Assuming you're getting something like say 250%-300% total damage buff (i.e. +150% to +200% above base damage including slotting) on your attacks DR will reduce that to 215% - 240% total damage enhancement. You're going to lose about fifteen to twenty percent of your damage due to DR on or around those levels of damage buff. My guess is you'll probably be around 200 dps in an equivalent situation in RV. That's not "low" in the absolute sense, but its low relative to what you can do with other primaries besides MA. I'm pretty sure Claws, Katana, and especially Fire can do better (well, I know Fire does better because I specifically tested and used it).
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Moonlighter
50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD
First Arc: Tequila Sunrise, #168563
It is possible to solo them. I worked that out in 2006-2007.
Edit: Just quickly I think Scirroco would be a pig, never worked out if he's doable but with new incarnate pets I wouldn't be too surprised.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Unless those in RV are different (higher HP, etc) I don't see soloing them being any more difficult than any other AV/Hero. The hardest part, imo, is timing. Getting in there when the zone is dead would be the best as you don't have to worry about outside interference. Just one person of the opposing side is all it would take to ruin the attempt.
It's been a while since I've done any PVP, but don't the AVs spawn in pairs, too? |
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Unless those in RV are different (higher HP, etc) I don't see soloing them being any more difficult than any other AV/Hero. The hardest part, imo, is timing. Getting in there when the zone is dead would be the best as you don't have to worry about outside interference. Just one person of the opposing side is all it would take to ruin the attempt.
It's been a while since I've done any PVP, but don't the AVs spawn in pairs, too? |
It is possible to solo them. I worked that out in 2006-2007.
Edit: Just quickly I think Scirroco would be a pig, never worked out if he's doable but with new incarnate pets I wouldn't be too surprised. |
1. If you intend to use heavies, they can no longer be healed.
2. DR reduces buffs: certain things like perma-PA and perma domination are no longer generally possible, and with it tactics like perma-confuse through the triangles. It also significantly reduces the damage buffs you can generate on yourself. And some archetypes simply cannot be buffed high enough to be able to tank AVs in RV due to DR; in particular most squishies cannot exceed about 22% defense in RV regardless of how strong the defense buffs are.
Certain other changes have improved matters:
1. Incarnate pets, some of which do a lot of damage and all of which (being critters and not players) are immune from DR.
2. Alpha slot level shift which can reduce the level gap to +3, and Ultimate inspirations which can reduce the level gap even further to +2.
The combination of the two means its still possible, but not with older techniques.
And Heroes and AVs spawn two and three at a time in RV when faction reinforcements are summoned.
I believe they are all theoretically soloable on both sides. Whether they all have been under the current RV conditions is something I don't know. Some luck is involved with some of them, like Ghost Widow: no matter how high your defense if she gets lucky with her mega hold it can mess up any attempt at soloing.
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Since 2007, the following changes would make soloing AVs and Heroes in RV harder than in the past:
1. If you intend to use heavies, they can no longer be healed. 2. DR reduces buffs: certain things like perma-PA and perma domination are no longer generally possible, and with it tactics like perma-confuse through the triangles. It also significantly reduces the damage buffs you can generate on yourself. And some archetypes simply cannot be buffed high enough to be able to tank AVs in RV due to DR; in particular most squishies cannot exceed about 22% defense in RV regardless of how strong the defense buffs are. Certain other changes have improved matters: 1. Incarnate pets, some of which do a lot of damage and all of which (being critters and not players) are immune from DR. 2. Alpha slot level shift which can reduce the level gap to +3, and Ultimate inspirations which can reduce the level gap even further to +2. The combination of the two means its still possible, but not with older techniques. And Heroes and AVs spawn two and three at a time in RV when faction reinforcements are summoned. I believe they are all theoretically soloable on both sides. Whether they all have been under the current RV conditions is something I don't know. Some luck is involved with some of them, like Ghost Widow: no matter how high your defense if she gets lucky with her mega hold it can mess up any attempt at soloing. |
2) Testing done with Firetank versus Ghost Widow
All the other things you mentioned would just make it easier now.
All I did was go in and adapt how I would tank GW unaided for an unlimited amount of time using a Firetank back then, this is before -Range in taunt I am sure, using roughly a fifth of what I could of used over time and took her down 20%. My main interest was how to tank and second to that is what more can be done. I did mention this on european forums I am sure or something about it. I mentioned things just to get people thinking.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
All I did was go in and adapt how I would tank GW unaided for an unlimited amount of time using a Firetank back then, this is before -Range in taunt I am sure, using roughly a fifth of what I could of used over time and took her down 20%. My main interest was how to tank and second to that is what more can be done. I did mention this on european forums I am sure or something about it. I mentioned things just to get people thinking.
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I'm curious to know how you managed that, since the largest obstacle Ghost Widow presents isn't damage output per se, but her mega hold which breaks through melee mez protection and her heal which would make defeating her solo much more difficult without very high defenses.
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It comes down to giving her the least amount of opportunity to use powers I'd rather she didn't.
Scrappers get confront - rare seen but something that's always been on every single one of my scrappers. Certain things are worked out by different people with different mindsets. If you never take a power, you never play around with it. Anyway whilst your outranging what you don't want upon yourself (Soul Storm 80ft - Clarity, Clear Mind never needed unless you lacked flexibility) you need to taunt control adequately so that any temp pets can carry on untouched. To solo each one in RV does require splitting them, I wouldn't want two AVs attacking me really. Drone one, save the other.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
I started to read your first comment properly rather than just scan it as I may of done before about blasters. I know an all blaster team can drop them all without a blaster defeated. What you can't out def, out run you just out range. If you can get enough ranged DPS with attacks above 100ft+ mainly but 110 ft+ ya gold. Its easy to see how easy it would be for an all Nova team of Khelds to take out the STF but the hard find for some situations is a WS with Gravimetric Snare and when it comes to Aeon a team that gets things right first time on time.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
I know those powers don't really constitute properly soloing in the scrapper forum, but if you have to kill them quickly before someone despawns them or ganks you, they would be helpful.
Whether someone does something with or without temp powers or inspirations is a separate special circumstance.
Mostly, I'm interested to see whether people attempt this, and if so under what conditions: with or without temps, with or without (massive) insps, and how hard it is. It seems to be one of the last things that hasn't been generally discussed in terms of performance. I've heard of people duoing Lambda, but not really trying to solo all the heroes or avs in RV.
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