Positron TF Infinite Loop Ground Hog Day Bug
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This infinite loop is appearing sporadically in a number of places. And the relog trick almost always fixes it as a work-around.
There is a mission on the positron tf part 1 where you have to enter a building to stop the Vahz. Its the one with the Facemaker. I know if you have someone to drop from the team before this mission starts you will get caught in an infinite loop that causes you to have to keep repeating this mission over and over again when you call the contact. I put in a petition but the gms did not come in time. The way we resolved it is by having players to log off and back on. Whats so funny about this is we had people on the team accusing the time manipulation characters of causing this time loop.
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on tfs when someone drops from the team, sometimes who the contact sees as "leader" will change and if someone else talks it will give them the next mish then will revert to normal after the tf is back on track
This is good to know because it was getting to the point where teams are not allowing time manipulation players on teams thinking that they are causing it. I know its retarded but you know how players are on some servers.
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Just as an FYI, this was happening sporadically on TF's/SF's well before Time Manipulation was released.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
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ive noticed this kind of thing a lot because it happens almost 90% of the time when me and my friend try to duo a tf
This is good to know because it was getting to the point where teams are not allowing time manipulation players on teams thinking that they are causing it. I know its retarded but you know how players are on some servers.
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we start, everyone drops except us, we do the first mish, then either the contact stops seeing the leader as the person with the star or the person with the star can still get the mish, but its the exact same as previous mish and will be stuck like that until the person who the contact thinks is the leader talks to the contact
the 2nd situation is a lot more annoying and can be harder to spot for someone not familiar with it
There is a mission on the positron tf part 1 where you have to enter a building to stop the Vahz. Its the one with the Facemaker. I know if you have someone to drop from the team before this mission starts you will get caught in an infinite loop that causes you to have to keep repeating this mission over and over again when you call the contact. I put in a petition but the gms did not come in time. The way we resolved it is by having players to log off and back on. Whats so funny about this is we had people on the team accusing the time manipulation characters of causing this time loop.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!