Elec/Elec questions
I have one that I play regularly at 50, the only thing that really gives me trouble on it is the part where the group splits up in Lambda, she simply does not have the sturdiness to last very long alone in there but if I stick close to a tank, I do alright.
For controls I love elec, but for damage elec feels a bit lacking, though pairing it with Mu for the extra goodies helps.
I didn't really slot for permadom, but I was slotting for perma hasten so I got dom anyway, not that it helps much since most of elecs controls don't really get a benefit from it. Most expensive thing in my build was the purple set for static field, and the 3 lotg7.5s.
Being perfectly honest about it though, I have more fun on my plant/fire, though I love the concept for my elec/elec more. YMMV.
I'll offer a slightly different POV from Inphinity.
I love my Elec/Elec. He has become far and away my favorite toon.
I think it's Perma-Dom worthy even though only three of my control powers get the full benefit of Domination (Tesla Cage, Paralytic Blast, and Chain Fences). Synaptic Overload gets a benefit from it on the first target, and the /Elec Melee powers have a Sleep component.
More than anything Perma-Dom is good for the Mez Protection and End refill.
I can't give you a non-billion inf build (because mine was expensive). However, if you search my name, I made a post a few weeks ago on the Dom forum that ended up becoming almost a mini-guide. The strategy I described can be used very effectively even with just SOs.
Chromium Man Model Designations
I - Fire/Fire/Fire Blaster, II - Fire/Energy/Fire Tank, III - Elec/Elec/Elec Blaster,
IV - Elec/Elec/Mu Brute, V - Elec/Elec/Mu Stalker, VI -Elec/Elec/Energy Tank, VII - Elec/Elec/Body Scrapper, VIII - Elec/Elec/Mu Dominator
Co-founder of Riders of Apocalypse - Triumph Server
My current build with accolades and Nerva T4.
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"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer
My current build with accolades and Nerva T4.
Code:
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Interesting. I assume you use the sleep patch and the aura and power sink instead of stamina - that's some very expensive sets.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer
This is my live build.. I bought the purples when the set was in beta and the sleep and confuse sets were still very very cheap
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
AMP'ED Re: Level 50 Technology Dominator
Primary Power Set: Electric Control
Secondary Power Set: Electricity Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(11), BasGaze-Acc/EndRdx/Rchg/Hold(17), BasGaze-EndRdx/Rchg/Hold(19)
Level 1: Charged Bolts -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Acc/EndRdx/Rchg(3), Decim-Acc/Dmg/Rchg(5), Decim-Dmg/Rchg(5)
Level 2: Chain Fences -- GravAnch-Immob(A), GravAnch-Hold%(7), GravAnch-Acc/Immob/Rchg(9), GravAnch-Acc/Rchg(9), GravAnch-Immob/EndRdx(11)
Level 4: Charged Brawl -- HO:Nucle(A), HO:Nucle(13), HO:Nucle(13)
Level 6: Jolting Chain -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(17), Dev'n-Hold%(31)
Level 8: Conductive Aura -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-Acc/Rchg(19), Efficacy-EndMod/Rchg(21), Efficacy-EndMod(21), Efficacy-EndMod/Acc(23), Efficacy-EndMod/EndRdx(23)
Level 10: Lightning Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(39), Decim-Dmg/Rchg(40), Decim-Acc/EndRdx/Rchg(40), Decim-Acc/Dmg/Rchg(46)
Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(25), FtnHyp-Sleep/EndRdx(25), FtnHyp-Acc/Sleep/Rchg(27), FtnHyp-Acc/Rchg(27)
Level 14: Havoc Punch -- HO:Nucle(A), HO:Nucle(29), HO:Nucle(31)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 18: Paralyzing Blast -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Acc/EndRdx/Rchg/Hold(31), BasGaze-Rchg/Hold(37), HO:Endo(43), RechRdx-I(50)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(34)
Level 22: Build Up -- RechRdx-I(A)
Level 24: Assault -- EndRdx-I(A)
Level 26: Synaptic Overload -- CoPers-Acc/Rchg(A), CoPers-Conf(34), CoPers-Conf/Rchg(36), CoPers-Acc/Conf/Rchg(36), CoPers-Conf/EndRdx(36)
Level 28: Static Discharge -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(39)
Level 30: Super Jump -- Jump-I(A)
Level 32: Gremlins -- HO:Nucle(A), HO:Nucle(40), HO:Nucle(42)
Level 35: Tactics -- EndRdx-I(A)
Level 38: Voltaic Sentinel -- Dmg-I(A), Dmg-I(43), Dmg-I(50)
Level 41: Power Sink -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/Acc/Rchg(42), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc(45), Efficacy-EndMod/EndRdx(50)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(45), Posi-Dmg/EndRdx(45), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46)
Level 47: Charged Armor -- EndRdx-I(A), ResDam-I(48), ResDam-I(48), ResDam-I(48)
Level 49: Recall Friend -- Range-I(A)
Level 50: Reactive Total Core Conversion
Level 50: Ion Total Core Judgement
Level 50: Musculature Total Radial Revamp
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(33), EndMod-I(34)
------------
Set Bonus Totals:
- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 5% Defense(Energy)
- 5% Defense(Negative)
- 2.5% Defense(Ranged)
- 6.75% Max End
- 4% Enhancement(Confused)
- 48% Enhancement(Accuracy)
- 93.8% Enhancement(RechargeTime)
- 57.2 HP (5.63%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 8.25%
- 24% (0.4 End/sec) Recovery
- 20% (0.85 HP/sec) Regeneration
- 8.19% Resistance(Fire)
- 8.19% Resistance(Cold)
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The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
This is what I am running, though I am not 100% satisfied with it yet, trying to squeeze in more defense. Combat Jumping is actually for afterburner, but it's not in mids yet.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Elektracute: Level 50 Technology Dominator
Primary Power Set: Electric Control
Secondary Power Set: Electricity Assault
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Tesla Cage -- BasGaze-Rchg/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Acc/EndRdx/Rchg/Hold(5), BasGaze-EndRdx/Rchg/Hold(9)
Level 1: Charged Bolts -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(46)
Level 2: Charged Brawl -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(46)
Level 4: Lightning Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(29), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(43)
Level 6: Chain Fences -- TotHntr-Immob/Acc(A), TotHntr-Acc/EndRdx(7), TotHntr-EndRdx/Immob(13)
Level 8: Conductive Aura -- EndMod-I(A), EndMod-I(15)
Level 10: Havoc Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(21)
Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(21), FtnHyp-Acc/Rchg(25), FtnHyp-Sleep/EndRdx(25)
Level 14: Hover -- LkGmblr-Rchg+(A)
Level 16: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(17)
Level 18: Build Up -- RechRdx-I(A), RechRdx-I(40)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Boxing -- Empty(A)
Level 26: Synaptic Overload -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(27), Mlais-Acc/EndRdx(27), Mlais-Conf/Rng(31), Mlais-Dam%(37), Mlais-Acc/Conf/Rchg(40)
Level 28: Static Discharge -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(37), Posi-Dam%(40)
Level 30: Tough -- Aegis-ResDam/EndRdx/Rchg(A), Aegis-ResDam(43), Aegis-ResDam/EndRdx(43)
Level 32: Gremlins -- C'Arms-Acc/Dmg(A), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33), C'Arms-EndRdx/Dmg/Rchg(33)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 38: Voltaic Sentinel -- C'Arms-Acc/Dmg(A), C'Arms-Dmg/EndRdx(39), C'Arms-Acc/Dmg/Rchg(39), C'Arms-EndRdx/Dmg/Rchg(39)
Level 41: Charged Armor -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(42), Aegis-ResDam/EndRdx/Rchg(42)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
Level 47: Power Sink -- Efficacy-EndMod/Acc(A), Efficacy-Acc/Rchg(48), Efficacy-EndMod(48), Efficacy-EndMod/EndRdx(48), Efficacy-EndMod/Acc/Rchg(50), Efficacy-EndMod/Rchg(50)
Level 49: Surge of Power -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Musculature Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(34)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(19), P'Shift-EndMod(19)
Level 4: Ninja Run
I have one now. Only lvl 15. Never made a Dom before. Gonna see how this pans out.
That's not debt, those are my "fury bonus points"--Stahlkopf
MOST amazing Brute engineer goes to: Ultrawatt. His SS/Fire farm build is SMASH!
Congrats to Black Assassin! Won 100,000,000 INF for building most survivable NRG/NRG Blaster
Is it viable? Is it permadom worthy? Anyone have a permadom build that doesn't cost more than a billion? etc.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom