Help me make this into a farmer plz
First off what r u farming? second off all your slots are empty kind of hard to work with.
Get CJ, Manu, Weave (all 3 SO/IO def slotted), max-slot frozen aura and pop 2 purple. This way you can fight non-boss +1x8 without anyproblem (37% def), once you can get the 3% global you can add bosses (40%). This farms already very fast for tickets, use tickets on silver recipes and sell those.
Focus towards Aegis set (roughly 50-100mil each), you can put 4 sets into temp.prot, plasma shield, fire shield and tough, wich boost up your defense to fire to a point you only need 1 luck to softcap. (47%)
There is you basic, done in about 3-4days max, very cheap, very solid.
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
Sign the petition, dont let CoH go down! SIGN!
I'm sitting on 18mil atm, and have mostly generic IO/SO enhancements in my slots. I'm leaning away from Ice as my epic and considering retaking fire.
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You can fit several procs into Electric Fences and it will turn into a decent damage power.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Thanks for the ideas. I'm definitely gonna consider going red side for that Mu stuff. You can go back to Blue side with villian epics right?
Do I have to go complete villain for patron powers or can i do it as a rogue?
Yes, you do have to go completely villian to start the arc from Ghost Widow.
My Characters
Knight Court--A CoH Story Complete 2/3/2012
ok, thank you
Okay, so I did a mock build up in Mids and would like to see where the build stands. So, without further ado, here it is:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Frostburnt v2: Level 50 Technology Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-EndRdx/Rchg(11)
Level 1: Frozen Fists -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(11), KntkC'bat-Acc/Dmg(34)
Level 2: Healing Flames -- Heal-I(A), Heal-I(5), Heal-I(9), RechRdx-I(15), RechRdx-I(34), RechRdx-I(37)
Level 4: Frost -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(7), Posi-Acc/Dmg(19), Posi-Dam%(33), Posi-Acc/Dmg/EndRdx(42)
Level 6: Combat Jumping -- Ksmt-ToHit+(A)
Level 8: Consume -- EndMod-I(A), EndMod-I(9), RechRdx-I(34)
Level 10: Kick -- Acc-I(A)
Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx/Rchg(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam(13), RctvArm-ResDam/EndRdx(15)
Level 14: Super Jump -- ULeap-Stlth(A), ULeap-Jump(43), ULeap-EndRdx(46)
Level 16: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam/Rchg(19)
Level 18: Burn -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(42)
Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Def/Rchg(21), LkGmblr-Def/EndRdx(23)
Level 22: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(43)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Blazing Aura -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(27), Sciroc-Dmg/EndRdx(27), Sciroc-Dam%(37), Sciroc-Acc/Dmg(40), Sciroc-Acc/Dmg/EndRdx(42)
Level 28: Freezing Touch -- T'Death-Dmg/Rchg(A), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dam%(29), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dmg/EndRdx(31), T'Death-Acc/Dmg(33)
Level 30: Fiery Embrace -- RechRdx-I(A), RechRdx-I(43)
Level 32: Ice Patch -- RechRdx-I(A)
Level 35: Temperature Protection -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(36), Aegis-ResDam/EndRdx/Rchg(36), Aegis-ResDam/Rchg(36)
Level 38: Frozen Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Taunt -- Zinger-Taunt(A)
Level 44: Electrifying Fences -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rng(45), Posi-Dam%(45), Posi-Acc/Dmg(46), Posi-Acc/Dmg/EndRdx(46)
Level 47: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Dam%(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Panac-Heal/+End(A), Numna-Regen/Rcvry+(23), RgnTis-Regen+(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(25), P'Shift-EndMod(31)
Level 4: Ninja Run
I'm open to advice as to where to improve it and make it better. Thanks for looking
Ok there is quite a few things wrong with this build. First off switch out your recharge/heals in healing flame to 5 slots of doctored wounds that will give u some extra global recharge. Switch out your kismet acc with a LoTG global recharge. Switch out your common IOs in consume for eradicates the ones with recharge. You do not need 3 slots in Jump and u defiantly do not need the stealth in jump either. If all you going to do is do AE farm u do not need acrobat it is an end hog. Here is a few quick changes I did.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Frostburnt v2: Level 50 Technology Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(3), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam(40)
Level 1: Frozen Fists -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(11), KntkC'bat-Acc/Dmg(25), Mako-Acc/EndRdx/Rchg(34)
Level 2: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(9), Dct'dW-Rchg(15), Dct'dW-Heal(34)
Level 4: Frost -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(7), Posi-Acc/Dmg(19), Posi-Acc/Dmg/EndRdx(42)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-EndRdx/Rchg(40)
Level 8: Consume -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Dmg/EndRdx/Rchg(43)
Level 10: Boxing -- Acc-I(A)
Level 12: Plasma Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(13), Aegis-EndRdx/Rchg(13), Aegis-ResDam/EndRdx/Rchg(15), Aegis-ResDam(50)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(17), Aegis-EndRdx/Rchg(17), Aegis-ResDam/EndRdx/Rchg(19)
Level 18: Burn -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(42)
Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Def/Rchg(21), LkGmblr-Def/EndRdx(23)
Level 22: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(37), RechRdx-I(43)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 26: Blazing Aura -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(27), Erad-Dmg/Rchg(37)
Level 28: Freezing Touch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/EndRdx/Rchg(31)
Level 30: Fiery Embrace -- RechRdx-I(A), RechRdx-I(43)
Level 32: Ice Patch -- RechRdx-I(A)
Level 35: Temperature Protection -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(36), Aegis-EndRdx/Rchg(36), Aegis-ResDam/EndRdx/Rchg(36), Aegis-ResDam(40)
Level 38: Frozen Aura -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-Dmg/Rchg(39)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-EndRdx/Rchg(50)
Level 44: Electrifying Fences -- DblAc-Acc/Rchg(A), DblAc-Acc/EndRdx(45), DblAc-Immob/Rng(45), DblAc-Acc/Immob/Rchg(46), DblAc-Rchg/Immob(46)
Level 47: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(25), P'Shift-End%(31)
Level 4: Ninja Run
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Thx for that, its much more solid that what I had. What incarnate powers would benefit me?
Thats a pretty expensive build, i still would stick to the idea of making a fire/fire brute and spent every IO of that build on that character.
Saves you 4 days of redside swapping (4 x 5tips) and another day to get back, once you hit mid 30s you can start farming yourself and in no time you'll be 50. I run +2x8 solo, only need 2-3 runs to get another lvl up (47 atm).
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
Sign the petition, dont let CoH go down! SIGN!
I'm trying to utilize this guy for farming for some extra cash and for my friends and I future alts. Here is what I have now:
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Frostburnt.: Level 50 Technology Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Arctic Mastery
Hero Profile:
Level 1: Fire Shield
- (A) Empty
- (3) Empty
- (3) Empty
- (9) Empty
Level 1: Frozen Fists- (A) Empty
- (15) Empty
- (34) Empty
- (34) Empty
- (37) Empty
Level 2: Healing Flames- (A) Empty
- (5) Empty
- (5) Empty
- (11) Empty
- (27) Empty
- (27) Empty
Level 4: Frost- (A) Empty
- (7) Empty
- (7) Empty
- (11) Empty
- (25) Empty
- (25) Empty
Level 6: Combat Jumping- (A) Empty
- (46) Empty
Level 8: Consume- (A) Empty
- (9) Empty
- (34) Empty
Level 10: Hurdle- (A) Empty
Level 12: Plasma Shield- (A) Empty
- (13) Empty
- (13) Empty
- (15) Empty
Level 14: Super Jump- (A) Empty
Level 16: Build Up- (A) Empty
- (17) Empty
- (17) Empty
- (37) Empty
- (43) Empty
- (43) Empty
Level 18: Health- (A) Empty
- (19) Empty
- (19) Empty
- (46) Empty
Level 20: Stamina- (A) Empty
- (21) Empty
- (21) Empty
Level 22: Burn- (A) Empty
- (23) Empty
- (23) Empty
- (33) Empty
- (33) Empty
- (33) Empty
Level 24: Ice Patch- (A) Empty
Level 26: Fiery Embrace- (A) Empty
Level 28: Freezing Touch- (A) Empty
- (29) Empty
- (29) Empty
- (31) Empty
- (31) Empty
- (31) Empty
Level 30: Acrobatics- (A) Empty
Level 32: Boxing- (A) Empty
Level 35: Blazing Aura- (A) Empty
- (36) Empty
- (36) Empty
- (36) Empty
- (37) Empty
- (40) Empty
Level 38: Frozen Aura- (A) Empty
- (39) Empty
- (39) Empty
- (39) Empty
- (40) Empty
- (40) Empty
Level 41: Chilblain- (A) Empty
- (42) Empty
- (42) Empty
- (42) Empty
- (43) Empty
Level 44: Shiver- (A) Empty
- (45) Empty
- (45) Empty
- (45) Empty
- (46) Empty
Level 47: Tough- (A) Empty
- (48) Empty
- (48) Empty
- (48) Empty
Level 49: Weave- (A) Empty
- (50) Empty
- (50) Empty
- (50) Empty
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: GauntletLevel 4: Ninja Run
Level 0: LEGACY BUILD
I'm sitting on 18mil atm, and have mostly generic IO/SO enhancements in my slots. I'm leaning away from Ice as my epic and considering retaking fire. I'm open to all IO set recommendations but I'm not wanting to spend a fortune if I can help it. Any and all help/recommendations will be appreciated. I realize I need to respec to utilize the inherent fitness as well but wanted to wait till I get some ideas/input before I do. Thanks for looking