Is there any point in slotting Kuji-In Retsu for defence?
to counter just a single quartz you would need +100% def, to be still soft capped to the mob you would need 150% or more def
the only way to counter more than 1 quartz would be to hit the defense cap, but you would not be soft capped to the mob (they would just have a normal hit chance) (stalker defense cap 200.38% at 21+, NPC tohit cap is 200.35% at lvl 50)
the only way to counter more than 1 quartz would be to hit the defense cap, but you would not be soft capped to the mob (they would just have a normal hit chance) (stalker defense cap 200.38% at 21+, NPC tohit cap is 200.35% at lvl 50)
the softcap to foes on an incarnate trial is around 59% def, so you would still be WAY over that without slotting for defense on kuji in retsu
Ah, well... Recharge it is, then
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Eh, I don't know. My instincts told me to try and play hit-and-run, which almost soured me on Stalkers entirely. It wasn't until Leo beat it into my head that Stalkers shouldn't be afraid to scrap that I finally started enjoying them So in this case, my instincts are almost always wrong.
Quote:
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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The 9CUs in the BAF trial do get increasing +tohit as I understand it. I don't know how much or how fast, or if slotted Retsu would be enough to survive a group of fully +tohit buffed 9CUs, but I doubt it.
This is a question that's been bugging me about powers like Elude and Overload for a while now, but those I haven't messed with in a while. Now I'll be messing with Ninjutsu's Kuji-In Retsu power, however, and I need to figure out what to slot it for.
Here's the thing - even base, Retsu offers 45% defence to pretty much everything. That's soft-capped defence just from itself. On top of that, I'll usually be running Ninja Reflexes and Danger Sense, each of which provide me with around 20% more defence as I have them slotted. What on earth is there that I could possibly need more than 75% defence against? Actually, 85% since I so far have a single defence Common in the default slot.
Out of all the things Retsu can be slotted for, the only two ones that aren't absurd are defence and recharge, but is defence even worth slotting for?