How do you prefer to run the Incarnate Trials?


BeornAgain

 

Posted

Before I post my methods of running a BAF or a Lambda (I've never run a Keyes before. As a matter of fact, I've BEEN in 4, 2 successful [both on Freedom by the way]), I would like to hear how the good denizens of Freedom prefer it.

Now, since we have undoubtedly gone through a few of these together, and there is much crossing of technique, I'll refine my question thusly:

How do you run the BEST BAF?

How many runs does it take for YOU to run a MoBAF?

How do you run the BEST Lambda?

How many runs does it take for YOU to run a MoLambda?

WHAT is the BEST way to complete (successfully) a Keyes, as done on Freedom?

Ready?

GO!


 

Posted

I'll answer in a few days. I remember you from a recent run. But the short answer is, "Have the will to do it." That's where most of this stuff lives or dies on people toughing it out to get the job done. That means listening and cooperating vs closing chat and just doing what you know til the "Mission Complete" banner appears.


 

Posted

For me, I suppose that I'd try for Master of for the BAF with the characters I play with regularly, but to try for a Master of Lambda OR Keyes requires a bunch of planning that I have not yet done.

For the Lambda, I prefer the lab (I know it better, and the characters I play I can [mostly] run the circuit without worrying about getting gacked), and I like getting the turrets. I know there are folks who do not, but for the new people, that exp will help them unlock their incarnate slots that much faster.

Also for the Lambda, I prefer to leave ALL DOORS open until the 18 minute mark and then close them all. ALL... You get your 30 reinforcements quickly and just as quickly ensure no further interruptions in your beat down of Marauder. WHY NO ONE listens when the leader makes his/her instructions on the doors is beyond me. If the leader prefers to leave 3 doors open for the remainder of the trial, I endeavor to make sure only 3 doors are open.

On the Keyes, I've taunted AM and kept him busy, but with most of my incarnate trial characters, I have some form of damage aura, so that needs to be turned off straigt away. Also, I've always known I could get a Bunker Buster Badge with every Keyes trial league I've played in, but for some reason it's never come up for discussion.

Other ruminations?


 

Posted

I prefer to run them with people who... well... I don't really know how a trial can go wrong if you use your head a little bit. Some of the people who show up on the trials really make my head hurt... a lot.

And, I'll shut up there and be nice!


@ Dr Gemini

Quote:
�If we would come together and be great role models, it would be amazing to see how the next generation turns out.�