DB DPS Comparison


Amy_Amp

 

Posted

I was debating whether to re-roll my DB/EA brute into a scrapper for extra damage. However after doing some comparison's, the brute seems to be out classing the scrapper which I don't think should be.

AS->BF->AS->SS is the attack chain I am planning on. Animation time = 5.436 seconds (there is a pause because AS doesn't quite recharge fast enough).

Double Stacked Blinding Feint = 37.5 * 2 = 75% Dam Buff

Scrapper Numbers:
Power Name ---- Base Damage ---- Enhancement ---- Enhanced Damage
Ablating Strike ------- 90.8 ------------- 96.89 ------------- 178.78
Blinding Feint -------- 55.1 ------------- 95.01 ------------- 107.45
Sweeping Strike ----- 122.3 ------------ 96.89 ------------- 240.8

So ((178.78*2)+107.45+240.8) = 705.81/5.436 = 130.08 * (double stacked Blinding Feint) = 227.64 DPS (130.08 * 1.75)
I'm not sure how to calculate for crits.... >.>

Brute Numbers:
Power Name ---- Base Damage ---- Enhancement ---- Enhanced Damage
Ablating Strike ------ 90.4 -------------- 96.89 ------------- 177.99
Blinding Feint ------- 44.1 -------------- 95.01 ------------- 86
Sweeping Strike ---- 106.2 ------------- 96.89 ------------- 209.1

((177.99*2)+86+209.1) = 651.08/5.436 = 119.77 * (double stacked Blinding Feint) = 209.6 * 134 damage buff (Fury) = 490.46??? (209.6 * 2.34)

I have to be doing the math wrong. Aren't I?



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
I have to be doing the math wrong. Aren't I?
In at least a couple ways. Without double checking the actual damage numbers directly, certainly your ablating strike numbers have to be wrong somewhere: the numbers are almost identical for Scrappers and Brutes and that can't be right.

Second, you're multiplying together all the damage buff sources for the Brute and that's wrong. Damage buffs add, not multiply that way. That's acting to make the brute damage come out way higher than it should.

In other words, you're not supposed to take base damage and multiply by slotting then multiply again by BF's buff and then multiply again by Fury. You're supposed to add up all the damage buffs together, and multiply base damage by that final sum of all damage buffs.


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Posted

Hmm, ok. I'm not sure why my brute numbers were so off, AS=55.1, BF=33.4, SS=70.9

I put the numbers in about a month ago, perhaps those were the enhanced numbers, then I multiplied the enhancements again as well.

So I'm still sane by saying Scrappers do a good deal more damage.

Also good to know that you should multiply the damage buff, then add the attacks in the chain.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Just wondering, what are the numbers of EA's added recharge? I mean would one target be enough for the attack chain? +Recharge aura just seems odd because in order to maximize it, you would have to run to next group as fast as possible.


 

Posted

Quote:
Originally Posted by _Pine_ View Post
I have to be doing the math wrong. Aren't I?
Yes.

Brute DB can not touch the Scrapper's performance.


 

Posted

Quote:
Originally Posted by Pureshadow2 View Post
Just wondering, what are the numbers of EA's added recharge? I mean would one target be enough for the attack chain? +Recharge aura just seems odd because in order to maximize it, you would have to run to next group as fast as possible.
The power window is kinda confusing...

+5.00% strength to recharge on self Ignores buffs and enhancements unresistable

+3.50% strength to recharge on self Ignores buffs and enhancements unresistable



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
The power window is kinda confusing...

+5.00% strength to recharge on self Ignores buffs and enhancements unresistable

+3.50% strength to recharge on self Ignores buffs and enhancements unresistable
Guessing the first one is for the first target and then the 2nd one is for each additional.


 

Posted

Quote:
Originally Posted by Amy_Amp View Post
Guessing the first one is for the first target and then the 2nd one is for each additional.
up to 10 targets, for a total possible +40% recharge.
If I remember right, anyway.


Quote:
Originally Posted by Iggy_Kamakaze View Post
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
http://boards.cityofheroes.com/showthread.php?t=260718
^Professional Katana/regen build thread

 

Posted

Hmm i thought the recharge would be higher. Wouldn't ELA and SR's 20% recharge be better since its always on? And ELA has a damage aura