Ranged or SL?
as a /psi dom you will be most the time in melee range so go melee def or sm/l def for better survibility
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
I'll second the s/l. Just ranged is more useful for hoverblaster-type builds. Dominators tend to have too many pbaoes and short cones for this to be a viable tactic for them (with some notable exceptions of course and certainly an all-ranged dom can be built--I have one in fact.)
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
One of the reasons blasters and defenders go for ranged defense is that it is useful against some ranged mezzes. Since Domination provides mez protection, this is less of a consideration, tipping the scales in favor of S/L defense.
However, I'd give priority to perma-dom over defense. Since Domination allows you to mez most bosses, you will have everything permanently held or confused, making your defense almost irrelevant.
I've got Doms with different powersets and have gone the S/L defense route on a few, normally via help from Ice or Scorp Shield. But I really prefer Ranged defense. Its harder to cap for Ranged, but in particular for Plant doms, you've got Seeds of Confusion that is a highly effective opener for getting the spawns to take their own alpha. This ties up all the Minions/Lt's and usually the Boss as well. Then you Root to immobilize and start raining down destruction. Since your holds are locking things down...entering into Melee range is a piece of cake. Now if you were leading with a PBAoE, then sure, I can see where S/L makes more sense. But you aren't as a Plant Dom.
Ask any Blaster and they'll tell you that Range is a great defense. Ranged Def on top of just plain Range, or not entering melee until you've locked things down, is an excellent defense.
But really, it boils down to personal playstyle choices.
I have a plant/psi dom in progress
I made a two builds with basically the same recharge, around 110%
one has S/L cap
the other has ranged cap
which is more effective for a dom?
((I don't need S/L farm toon btw, i have a scrapper for that))
WARNING!
The post above was made by a brutally honest person. It may contain sarcasm, dark humour, offensive language and typos! Don't lose your time trying to correct my spelling, english is not even my primary language...
My first guide, i15 plant/thorn dominator! Check it. NOW!