Demons/Dark(?) Build Help


Derek_Icelord

 

Posted

I'm making a Demon/something MM, and was wondering would Dark or Thermal be better? Right now I've a Demon/Dark build worked up in Mids', but it feels like it's lacking something. Would this build (below) work, should I change some things around, or would I be better off rolling a Demon/Thermal?


Here's what I have:

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Summon Demonlings

  • (A) Sovereign Right - Accuracy/Damage: Level 50
  • (3) Sovereign Right - Damage/Endurance: Level 50
  • (3) Sovereign Right - Accuracy/Endurance: Level 50
  • (5) Sovereign Right - Accuracy/Damage/Endurance: Level 50
  • (5) Sovereign Right - Accuracy: Level 50
  • (7) Sovereign Right - Resistance Bonus: Level 25
Level 1: Twilight Grasp
  • (A) Touch of the Nictus - Healing: Level 50
  • (7) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 50
  • (9) Touch of the Nictus - Accuracy/Healing: Level 50
  • (9) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
  • (11) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
Level 2: Corruption
  • (A) Decimation - Accuracy/Damage: Level 40
  • (11) Decimation - Damage/Endurance: Level 40
  • (13) Decimation - Damage/Recharge: Level 40
  • (13) Decimation - Accuracy/Endurance/Recharge: Level 40
  • (15) Decimation - Accuracy/Damage/Recharge: Level 40
Level 4: Darkest Night
  • (A) Cloud Senses - Chance for Negative Energy Damage: Level 10
  • (15) Siphon Insight - ToHit Debuff: Level 50
  • (17) Siphon Insight - Accuracy/ToHit Debuff: Level 50
  • (17) Siphon Insight - Accuracy/Recharge: Level 50
  • (43) Siphon Insight - ToHit Debuff/Endurance/Recharge: Level 50
  • (46) Siphon Insight - Accuracy/Endurance/Recharge: Level 50
Level 6: Enchant Demon
  • (A) Endurance Reduction IO: Level 50
Level 8: Hover
  • (A) Karma - Knockback Protection: Level 10
  • (21) Luck of the Gambler - Recharge Speed: Level 50
Level 10: Howling Twilight
  • (A) Recharge Reduction IO: Level 50
Level 12: Summon Demons
  • (A) Blood Mandate - Accuracy/Damage: Level 50
  • (23) Blood Mandate - Damage/Endurance: Level 50
  • (23) Blood Mandate - Accuracy/Endurance: Level 50
  • (25) Blood Mandate - Accuracy/Damage/Endurance: Level 50
  • (25) Blood Mandate - Accuracy: Level 50
  • (27) Blood Mandate - Damage: Level 50
Level 14: Fly
  • (A) Endurance Reduction IO: Level 50
Level 16: Shadow Fall
  • (A) Endurance Reduction IO: Level 50
  • (37) Luck of the Gambler - Defense/Endurance: Level 50
  • (37) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (50) Luck of the Gambler - Recharge Speed: Level 50
Level 18: Hell on Earth
  • (A) Recharge Reduction IO: Level 50
  • (19) Recharge Reduction IO: Level 50
  • (19) Recharge Reduction IO: Level 50
  • (21) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 30
Level 20: Lash
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (36) Kinetic Combat - Damage/Endurance: Level 35
  • (36) Kinetic Combat - Damage/Recharge: Level 35
  • (36) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (37) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 22: Crack Whip
  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (33) Positron's Blast - Damage/Endurance: Level 50
  • (34) Positron's Blast - Damage/Range: Level 50
  • (34) Positron's Blast - Accuracy/Damage/Endurance: Level 50
  • (34) Positron's Blast - Chance of Damage(Energy): Level 20
  • (46) Explosive Strike - Chance for Smashing Damage: Level 10
Level 24: Fearsome Stare
  • (A) Glimpse of the Abyss - Accuracy/Recharge: Level 50
  • (31) Glimpse of the Abyss - Endurance/Fear: Level 50
  • (31) Glimpse of the Abyss - Accuracy/Endurance: Level 50
  • (33) Glimpse of the Abyss - Fear/Range: Level 50
  • (33) Glimpse of the Abyss - Accuracy/Fear/Recharge: Level 50
  • (46) Glimpse of the Abyss - Chance of Damage(Psionic): Level 20
Level 26: Summon Demon Prince
  • (A) Soulbound Allegiance - Damage: Level 50
  • (27) Soulbound Allegiance - Damage/Recharge: Level 50
  • (29) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
  • (29) Soulbound Allegiance - Accuracy/Recharge: Level 50
  • (31) Soulbound Allegiance - Damage/Endurance: Level 50
  • (40) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 20
Level 28: Petrifying Gaze
  • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
  • (39) Basilisk's Gaze - Accuracy/Recharge: Level 30
  • (40) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
  • (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
Level 30: Boxing
  • (A) Empty
Level 32: Abyssal Empowerment
  • (A) Endurance Reduction IO: Level 50
Level 35: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 38: Weave
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (39) Luck of the Gambler - Recharge Speed: Level 50
Level 41: Scorpion Shield
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (42) Luck of the Gambler - Recharge Speed: Level 50
Level 44: Tar Patch
  • (A) Endurance Reduction IO: Level 50
  • (45) Recharge Reduction IO: Level 50
  • (45) Recharge Reduction IO: Level 50
  • (45) Impeded Swiftness - Chance of Damage(Smashing): Level 10
Level 47: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (48) Luck of the Gambler - Recharge Speed: Level 50
Level 49: Assault
  • (A) Endurance Reduction IO: Level 50
  • (50) Endurance Reduction IO: Level 50
Level 50: Cardiac Radial Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO: Level 50
Level 1: Supremacy
Level 2: Rest
  • (A) Recharge Reduction IO: Level 50
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO: Level 50
  • (43) Run Speed IO: Level 50
Level 2: Health
  • (A) Miracle - +Recovery: Level 20
  • (42) Numina's Convalescence - +Regeneration/+Recovery: Level 30
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (43) Performance Shifter - EndMod/Recharge: Level 50
  • (48) Performance Shifter - EndMod/Accuracy: Level 50
  • (50) Performance Shifter - Chance for +End: Level 21



Code:
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Where are we going, and why am I in this hand basket?

 

Posted

I like Demons/Dark. It matures faster than thermal in the debuffing aspect. My friend, I surely hope you don't wait until level 44 for tar patch. It has -resistance in it, and is quite viable with just two recharge reductions in it. It will up the kill rate significantly.

You also want so endurance reductions in Summon Demons and Summon Demons Prince since the Pet IO set do not offset the endurance cost in non-attack abilities.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

How would you suggest I slot the pets? Since the sets don't give EndRdx and the set bonuses I want out of them are for the full 6, it would seem that just keeping the +Res/+Def from them is what I should do. Perhaps 2 Acc, 2 Dam, and 1 EndRdx?


Where are we going, and why am I in this hand basket?

 

Posted

I put all 4 pet res/def special IOs in hell on earth with 1-2 rech IOs.


 

Posted

Demonlings are fine. A combination of 5 in a Pet IO set with a generic IO for end redux goes well with Summon Demons. You can split up, frankenslot the demons for acc, dmg, dmg resistance, heal, and end reduction. Demon Prince I slot with 4 Pacing of the turtles since it contains good stuff for acc, dmg, slow, and end reduction.

A fancy way to slot the Demons is with a couple Centrioles for Damage, Endurance and Damage Resistance. It's a specific feature of that hami-o enhancement to benefit all three. There was some talk of adjusting it so it doesn't benefit dmg resist, but it seems to be a back burner deal.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Remember when slotting sets in Pets, only their powers that benefit from that set will be affected by those values.

in Psylenz example of using Pacing of the Turtle for Demon Prince, only his powers which can be affected by slow enhacement sets will be affected by that slotting.

Fortunately thats most of his powers I think, but its something to hold in mind when looking at Demonlings, as it would only affect one of them.


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

I reworked the pet slotting and put Tar Patch much earlier in the build. Also, am I correct in thinking that putting the Ghost Widow's Embrace: Chance for Psionic damage in Demon Prince gives all of his attacks a chance to inflict extra Psionic damage?

Code:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Jezebeth the Fallen: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
------------
Level 1:    Summon Demonlings        SvgnRt-Acc/Dmg:50(A), SvgnRt-Dmg/EndRdx:50(3), SvgnRt-Acc/EndRdx:50(3), SvgnRt-Acc/Dmg/EndRdx:50(5), SvgnRt-Acc:50(5), SvgnRt-PetResDam:25(7)
Level 1:    Twilight Grasp            Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(7), Nictus-Acc/Heal:50(9), Nictus-Acc/EndRdx/Heal/HP/Regen:50(9), Nictus-Acc/EndRdx/Rchg:50(11)
Level 2:    Tar Patch            RechRdx-I:50(A), RechRdx-I:50(11), ImpSwft-Dam%:10(13)
Level 4:    Darkest Night            EndRdx-I:50(A), EndRdx-I:50(15), DisWord-ToHitDeb:20(15), DisWord-ToHitDeb/Rchg:20(17), DisWord-ToHitDeb/Rchg/EndRdx:20(46)
Level 6:    Enchant Demon            EndRdx-I:50(A), EndRdx-I:50(17)
Level 8:    Hover                Krma-ResKB:10(A), LkGmblr-Def/EndRdx:50(19), LkGmblr-Def:50(19), LkGmblr-Rchg+:50(21)
Level 10:    Howling Twilight        RechRdx-I:50(A), RechRdx-I:50(21)
Level 12:    Summon Demons            Acc-I:50(A), Acc-I:50(23), Dmg-I:50(23), Dmg-I:50(25), EndRdx-I:50(25), EdctM'r-PetDef:15(27)
Level 14:    Fly                EndRdx-I:50(A)
Level 16:    Shadow Fall            LkGmblr-Def/EndRdx:50(A), LkGmblr-EndRdx/Rchg:50(27), LkGmblr-Def/EndRdx/Rchg:50(29), LkGmblr-Rchg+:50(46)
Level 18:    Hell on Earth            RechRdx-I:50(A), RechRdx-I:50(29), C'Arms-+Def(Pets):10(31), ExRmnt-+Res(Pets):30(31)
Level 20:    Lash                KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(33), Mako-Acc/EndRdx/Rchg:50(33)
Level 22:    Crack Whip            Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(34), Posi-Dmg/Rchg:50(34), Posi-Acc/Dmg/EndRdx:50(34), Posi-Dam%:20(36)
Level 24:    Boxing                Empty(A)
Level 26:    Summon Demon Prince        EndRdx-I:50(A), G'Wdw-Dam%:20(36), P'ngTtl-Acc/Slow:50(36), P'ngTtl-Dmg/Slow:50(37), P'ngTtl-Acc/EndRdx:50(37), P'ngTtl-EndRdx/Rchg/Slow:50(37)
Level 28:    Petrifying Gaze            BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(39), BasGaze-Rchg/Hold:30(39), BasGaze-EndRdx/Rchg/Hold:30(39)
Level 30:    Tough                S'fstPrt-ResDam/Def+:30(A)
Level 32:    Abyssal Empowerment        EndRdx-I:50(A), EndRdx-I:50(40)
Level 35:    Weave                LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Rchg+:50(40)
Level 38:    Dark Servant            EndRdx-I:50(A), SipInsght-ToHitDeb:50(42), SipInsght-Acc/ToHitDeb:50(43), SipInsght-Acc/Rchg:50(43), SipInsght-ToHitDeb/EndRdx/Rchg:50(45), SipInsght-Acc/EndRdx/Rchg:50(50)
Level 41:    Scorpion Shield            LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(42), LkGmblr-Rchg+:50(42)
Level 44:    Maneuvers            LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(45), LkGmblr-Rchg+:50(45)
Level 47:    Corruption            Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(48), Decim-Dmg/Rchg:40(48), Decim-Acc/EndRdx/Rchg:40(48), Decim-Acc/Dmg/Rchg:40(50)
Level 49:    Assault                EndRdx-I:50(A), EndRdx-I:50(50)
Level 0:    Born In Battle    
Level 0:    High Pain Threshold    
Level 0:    Invader    
Level 0:    Marshal    
------------
Level 1:    Brawl                Empty(A)
Level 1:    Sprint                Run-I:50(A)
Level 1:    Supremacy    
Level 2:    Rest                RechRdx-I:50(A)
Level 2:    Swift                Flight-I:50(A), Run-I:50(46)
Level 2:    Health                Mrcl-Rcvry+:20(A), Numna-Regen/Rcvry+:30(13)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                EndMod-I:50(A), EndMod-I:50(43)
Level 4:    Ninja Run    



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Where are we going, and why am I in this hand basket?

 

Posted

Ghost widow's hold proc only rolls a chance to hit on the one ice block hold power that the Demon Prince has. I wouldn't put that in Demon Prince.

I really didn't finish my thought on how to six slot the Demon Prince. I have one Edict of the Master: Acc/Dmg/End, a pure IO generic enhancement for Damage and the same Pacing of the Turtles you have shown. The AoE slow aura on the Demon Prince is significant, and I don't feel like I am wasting a slow set on a slotting that features substantial slow as mitigation.

With this slotting I have over 60% accuracy for the prince, over 75& of damage enhancement with nearly 60% endurance cost reduction in abilities with slow and damage. I try to maintain Hell on Earth (or Forge on my Demons/Thermal) to keep him boosted and to generally diffuse aggro to the expendable living hellfire.

Another thought worth mentioning: your twilight grasp is an important DEBUFF, even if all is well, you can DEBUFF hard targets tohit and damage potential while the demons destroy your foes. The Dark Servant will augment this feature as well.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

OK, I'll strip out the Ghost Widow's proc then. What about slotting for Summon Demons?


Where are we going, and why am I in this hand basket?

 

Posted

You want end red in your demons and the prince, for sure. They use it like crazy. Also..I cant recall the bonsues for all the normal pet sets, but I though most were rubbish. I usually slot tier 1 and 2 pets with 3 Nuc hamis then other slots for the special stuff.


 

Posted

Blood mandate for everyone and they're so happy and plenty of end.