Secondary: Sonic vs. Rad. Which is better?


Amy_Amp

 

Posted

Quote:
Originally Posted by Wanderer View Post
You know, I never really tried a character with a Dark power before. I am intrigued by the possibility. So much so that I've already created a costume and thought up a name for her. Again, if you would be so kind as to post your cheap-and-easy build, along with tips on how to properly run her, I'd be most grateful as I feel myself being drawn to the Dark Side.

Btw, is Howling Twilight a rez for one fallen ally or every fallen ally within range? I read the power's description in MIDs, and the way it's worded, it sounds like a group rez.
Everybody in range.


 

Posted

Quote:
Originally Posted by Wanderer View Post
You know, I never really tried a character with a Dark power before. I am intrigued by the possibility. So much so that I've already created a costume and thought up a name for her. Again, if you would be so kind as to post your cheap-and-easy build, along with tips on how to properly run her, I'd be most grateful as I feel myself being drawn to the Dark Side.

Btw, is Howling Twilight a rez for one fallen ally or every fallen ally within range? I read the power's description in MIDs, and the way it's worded, it sounds like a group rez.
Howling Twilight is an awesome debuff and mez that will also resurrect every fallen ally within its radius. To be honest i generally use it far more often as a debuff and mez than as a rez, but it can work very well as one.

On the original Hami raids my Dark would sometimes rez 12 or more people at a time after a wipe. Of course the aggro generated from using it would faceplant my Def a second afterward, but it was hilarious to see a dozen characters rising up and running like mad.


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
Sonic is technically "better" due to the large amounts of -Resistance.

Issue 21 introduces Beam Rifle, which is a blast set featuring some -Regen. Since that is completely lacking in Empathy, it might be worth consideration.

Radiation is still a very nice power set. My favorite aspect of Radiation is the Tier 3 stun/blast combo.

-Defense gets a bad rap, IMO somewhat unfairly. If you a PUG a lot it is actually somewhat better than it sounds, because most teams these days contain characters scattered across multiple level ranges who either aren't yet fully slotted or are exemped below their normal max performance range.

I agree that a Controller might also be a consideration for you. Illusion/Empathy technically allows you to do very little fighting at all, because the pets do most of it for you.

But really almost any Controller or Defender set will pair servicably. The only ones I'm not particularly crazy about are Electric Blast, Assault Rifle, and Energy Blast.
Most of what Tex says here is good advice. I just wanted to throw out a couple points about his lease favorite blast sets you might want to consider.
With Elec Blast you can play sapper (particularly if you get a BU type power) and it's quite effective.
Assault Rifle allows you to actually play at damage in the big groups as you have good cones and a particularly powerful single target power (Ignite) if you can keep your prey immob'd.
Energy Blast allows for some very nice single target damage and interesting slotting choices for a support char. Slotting Force Feedback chance for +rech into several powers will add a sizable recharge to your set allowing for the wonderful buffs you provide to be fired off more often (they cannot be made perm). If you went this route, I would suggest hoverblasting as you can position yourself to annoy as few teammates as possible with your kb.


 

Posted

Quote:
Originally Posted by Schismatrix View Post
On the original Hami raids my Dark would sometimes rez 12 or more people at a time after a wipe. Of course the aggro generated from using it would faceplant my Def a second afterward, but it was hilarious to see a dozen characters rising up and running like mad.
But never pull that rez directly from Hami... it was my first Hami run. On the other hand, Yellow Dawn was an experience to be remembered.


 

Posted

Since Netphenix5 seems to be reluctant to share his cheap-and-easy build with me, should I just take every power in the Dark and Sonic sets, or are there some that can be (or should be) skipped?


 

Posted

On dark take everything except black hole. On sonic take the three single target attacks, the stun, and howl. Other sonic powers may be useful depending on your playstyle.


 

Posted

I have this crazy idea. It's called play the build and find out what works for you and build around it. Any of the guides should be worthwhile in finding out if a power is worth taking even if they don't go into current IO slotting.


 

Posted

Besides the suggestions for alternate pools (or even archetypes), I would actually throw in the suggestion that you take dark blast as a secondary. The debuffs are helpful, and you get a little more control to keep both yourself and others alive.


Talen_Lee: Taking absorb pain is like branding 'H' on your forehead. Which stands for 'Failure'

Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me

 

Posted

Quote:
Originally Posted by Garent View Post
On dark take everything except black hole. On sonic take the three single target attacks, the stun, and howl. Other sonic powers may be useful depending on your playstyle.
Eh...I used to have a Dark/Sonic that I used as my main for a year and a half or so. I found the hold (Petrifying Gaze, for the non-Dark oriented) completely skippable, unless you dip into Psy Mastery, in which case PGaze and Dominate work pretty well for almost instantly locking down a Boss. But using said Boss as your Darkest Night anchor and either summoning Fluffy at their feet, or pulling them into Fluffy, works just as well.

On the Sonic side of things, with enough (and not really that much) recharge, isn't just spamming Scream/Shriek preferable to including Shout in the chain? I actually thought that you, Garent, were one of the proponents of that strategy.


 

Posted

That's only if you're using an extremely high recharge build, and even then you're going to want to keep shout for the set bonuses.


 

Posted

Shout surprisingly has roughly the same DPA as both scream and shriek (they are all in the range of 31-33 DPA, IIRC). Even on my high recharge build with heavily procced out attacks, just spamming scream/shriek did slightly less damage than having shout in the chain.

That said I skipped shout anyways because mezzing myself for 3 seconds everytime I attack is too much in modern CoH where you have to move around a lot to dodge unresistable attacks.


 

Posted

Quote:
Originally Posted by Laevateinn View Post
Shout surprisingly has roughly the same DPA as both scream and shriek (they are all in the range of 31-33 DPA, IIRC).
Yeah. Shout isn't nearly as bad as many think. It's only worse than the other two options from a damage perspective because scream buffs itself and shriek benefits more from procs.


 

Posted

Responding to multiple responses I don't feel like quoting...

Leadership is a last priority generally. You're not taking it as six, in the 20s you're scrambling for you key powers, and by the mid to late 30s you don't need them much. Endgame, you are a god and it's all pointless. My opinion only.

Rezzes, while polite, are only helpful when there is a long commute. My Fire/Rad controller which can rip through stuff, when on a mothership raid just hops around rezzing people. If the team can survive with the team member fallen til they finish the group of badguys, just combine insp. Running, taking the elevator, and using rec friend is more useful in my opinion.

As for taking /Electric to be a sapper and it wasn't asked about, I'll throw out that Transferance from Kin/ is the ultimate sap. ULTIMATE!

And though I just rolled a Kin/Rad that I'm quite fond of, I think the -Res would be better. But that's not what I want to play right now. Plus, I can always slot a lot of Achilles Heels. They aren't uniques, and while not cheap, they aren't as horribly overpriced as they could be.

Edit: and dark powers also rock.