Best AV killer for Warshades


AIB

 

Posted

So after playing my war shade last night on protector server I began thinking about how I would build my incarnates, simply because I know I'm not getting rid of this character ever! I was building him to be a Triform Perma-Hasten warshade, whom I'd like to be able to Solo AVs.

My question here is, What would be better on my interface slot for soloing AVs? Reactive core for the 75% chance for -resistance, or Dimagnetic 100% chance for -regen?


 

Posted

Either sounds good
I have been on an AV kill build test for a month

I have the reactive T4 25% -res and 75% fire
I wanted the extra damage and with enough attacks the -res would help
I also have the gladiator -res proc in Orbiting death

I am about to post my screen shot after killing a lvl 53 AV
and yes I did use every temp power in the book


Laserblitz
"Kicking digital a$$ and taking "trademarked by NCsoft" names since 2007"
If you see a rainbow costume or named "Emcc" it is me

 

Posted

I have read that the Diag chance for -regen is heavily resisted by AVs and as such it is better to use Reactive to solo them.

However, if you are going to be using Lore Pets and other Incarn powers then I am sure you will be just fine with either selection.


 

Posted

Get the reactive chance for fire one. The damage stacks up realllllly nicely with all your extracted essences. If you're stopping at tier 3, the 50% chance for fire, 25% chance for -resist is a good choice. AV's resist the small debuffs from interface, so more damage with a bit of -resist is probably your best way to go.

Also, you're showing up to tonights' Kheldian Friday, right?


 

Posted

Quote:
Originally Posted by AIB View Post
I have read that the Diag chance for -regen is heavily resisted by AVs and as such it is better to use Reactive to solo them.

However, if you are going to be using Lore Pets and other Incarn powers then I am sure you will be just fine with either selection.
this is true for 95% of the interface debuffs, AVs and GMs heavily resist the debuffs (usually 85-87%)

the few things that i know of which arent resisted or resisted by other facters is -dmg (since thats resisted by dmg resistance), -special (no resistance for this), and -resist (also resisted by dmg resistance)

everything else gets resisted into the ground, for example diamagnetics -5% tohit when applied to an AV is more like -0.6%, which means at most it will do -2.4% tohit on an AV


 

Posted

While you are considering debuffing AV with incarnate powrs i habe chisen tje void judgement for kheldian coolness and the - dam debuff to help keep my pets alive

Also the longbow heavy cataphract has a strong -regen
And the Warworks ACU and battle orb both have a weaker -regen
But i chose the cimerian for the -def in their attack plus the do the most damage of all pets and the surgeon can help heal you and other pets


Laserblitz
"Kicking digital a$$ and taking "trademarked by NCsoft" names since 2007"
If you see a rainbow costume or named "Emcc" it is me

 

Posted

Ran this by Dechs recently and he seemed to think it was a good idea too.... My most recent build features a Fury of the Gladiator -Res proc in Dwarf Mire. Considering that a lot of your time fighting AV's will be in Dwarf form and Black Dwarf Mire is (as far as I know) perma on a perma eclipsed build, this proc will be very useful against AV's (and everything else.)

And I agree with everyone, Reactive fire dot is the way to go.


 

Posted

I sometimes have trouble even with a +3 Boss if I have no pets or no corpses around me.... lol


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

First off, sorry it took me ten million years to reply, i forgot about this post and just stumbled on it when i searched my user name to bookmark some old posts.

Quote:
Originally Posted by Stone Daemon View Post
Get the reactive chance for fire one. The damage stacks up realllllly nicely with all your extracted essences. If you're stopping at tier 3, the 50% chance for fire, 25% chance for -resist is a good choice. AV's resist the small debuffs from interface, so more damage with a bit of -resist is probably your best way to go.

Also, you're showing up to tonights' Kheldian Friday, right?
I wish i had my computer running to do so. Recently my laptop has been crapping out when it comes to playing heroes, so until I get my desktop finished I won't be playing very often at all. I actually accidentally ran into AIB at the Atlas park wentworth. I went in to sell some recipes i found and recognized his character's name "Serene Servant" from one of his forum posts standing right next to me! Protector is a small world huh? Long story short, I have him as a global friend so as soon as my comp is up and running I can take part in those kheld' tfs with you guys. I'm SO looking forward to it!


Quote:
Originally Posted by TwoHeadedBoy View Post
Ran this by Dechs recently and he seemed to think it was a good idea too.... My most recent build features a Fury of the Gladiator -Res proc in Dwarf Mire. Considering that a lot of your time fighting AV's will be in Dwarf form and Black Dwarf Mire is (as far as I know) perma on a perma eclipsed build, this proc will be very useful against AV's (and everything else.)

And I agree with everyone, Reactive fire dot is the way to go.
That's not a bad idea at all. I think i'll try to work that in-to my build. I realized that i use dwarf mire A LOT in battle as an attack, rather than a buff.

And I'll probably end up going with reactive 75%fire, 25% - resist. I had no idea that interface was THAT highly resisted by AVs and GMs

Quote:
Originally Posted by Jibikao View Post
I sometimes have trouble even with a +3 Boss if I have no pets or no corpses around me.... lol
You, my friend, need to find more bodies.


 

Posted

Quote:
Originally Posted by Bionut911 View Post

You, my friend, need to find more bodies.
There are times that there's no body. If I die and come back from hospital, I can't just kill something on the way and summon a pet because the pet disappears when you enter/exit mission?

Oh and did I say I hate fighting Devourers? Those stone monsters don't drop any dead bodies! So annoying.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
There are times that there's no body. If I die and come back to hospital, I can't just kill something on the way and summon a pet because the pet disappears when you enter/exit mission?

Oh and did I say I hate fighting Devourers? Those stone monsters don't drop any dead bodies! So annoying.
But there little budy boulders that they drop when defeated can be used to summon Mr Fluffy


zildjian defender/emp lvl 50
Dwayne Pipe Warshade lvl 50
2112 fire/ice tank lvl 50
Orson Carte stone/rad troller lvl 50
Dwayne Drop fire/kin troller lvl 50

 

Posted

Arachnos are the #1 Warshade griefers in my book. Put them on +4 and they just start cheating.


 

Posted

Quote:
Originally Posted by Dwayne_Pipe View Post
But there little budy boulders that they drop when defeated can be used to summon Mr Fluffy
I have to kill the bigger guys first! :P I was on a team doing respec mission and there were groups of just those Stone monsters. I ran out of endurance so quick. No body, no love!


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Arachnos are the #1 Warshade griefers in my book. Put them on +4 and they just start cheating.
lol, and i mean that literally. Those arachnos are a pain, i was playing with my friend who was a 28 spider at the time, and i was sk'd to 27. Those guys F'ed me up !

Quote:
Originally Posted by Jibikao View Post
There are times that there's no body. If I die and come back from hospital, I can't just kill something on the way and summon a pet because the pet disappears when you enter/exit mission?

Oh and did I say I hate fighting Devourers? Those stone monsters don't drop any dead bodies! So annoying.
haha, I only kid(:

I've already started running into situations where there are NO bodies. I got stuck with an ALL CoT Ghost mission. They dont make bodies, so when i need health and end BAD. I have to rely on my poorly slotted essence drains >.<


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
Arachnos are the #1 Warshade griefers in my book. Put them on +4 and they just start cheating.
Ya mu will tear you up in large numbers since we have no enddrain protection; massive defense debuff from the tarantula mistresses doesn't help either.


The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]