How is Regen's Survivability these days?
Well, Regen is certainly better with IOs and incarnate powers, but I'm not sure that it's improved as much as other sets. It doesn't suck, though. Iggy Kamakaze just did a double Rikti War Zone challenge without any incarnate powers on his Claws/Regen. But it IS Iggy. He could probably do that with a Fish Melee/Umbrella Defense Scrapper.
http://boards.cityofheroes.com/showthread.php?t=267769
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
With new Mog (compared to say, very old MoG) you can run into groups and survive the alpha usually long enough to kill the major threats. Then with Dull Pain and IH you can usually keep going long enough to down anything in your path.
Apply recon as needed, and your set.
It's still pretty much easy mode.
I just started playing again recently and one of my main characters I played in the first few Issues was a spines/regen and I quit a little while after Instant Healing and some other powers were changed ( not because of the changes ). Now theres all these IO sets and new Incarnate stuff and I was wondering if those things have increased Regen's Survival.
I know survival can depend on your primary, but I want to know in a general "run into a group of mobs" has the survivability improved?