My Defender is playable!
Couple general notes that might help you.
1. Your defender has always been playable. But, now you can fire-and-forget your buffs which lets you attack more often in between renewing buffs.
2. a Kin/Rad defender is one that thrives in the middle of the mob. Irradiate should be your bread-and-butter attack you are firing off every chance you get as it does a considerable amount of damage and debuffs the mobs which helps your team's AoEs hit.
3. Ideally, you should be taking Atomic Blast and perhaps Void. Between Void/AB and Irradiate (throw in a Neutron Bomb), you can do a lot of AoE damage while making the most of your own Fulcrum Shift.
Yes, the base damage on Rad Blast is somewhat low, but you can make up for that by adapting your tactics to abuse the self-capping you can do with Kinetics.
@ Dr Gemini
�If we would come together and be great role models, it would be amazing to see how the next generation turns out.� |
This is how i would slot your character.
Like DrGemini said Irradiate is your bread-and-butter power, put the Achilles' Heel: Chance for Res Debuff in there along with a dmg proc and you will be laughing! I slotted Armageddon set with the Chance for Fire Damage proc in there, its very expensive but so worth it when it goes off.
You went for R/A def but seeing as both kin and rad thrive on being in meele range i went for S/L def instead and you get a handy dandy aoe immob to boot.
Hope this helps!
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Level 50 Science Defender
Primary Power Set: Kinetics
Secondary Power Set: Radiation Blast
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
------------
Level 1: Transfusion Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/Heal(3), Nictus-Acc/EndRdx/Heal/HP/Regen(3), Nictus-Acc/EndRdx/Rchg(5)
Level 1: Neutrino Bolt Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(43), Decim-Dmg/Rchg(48), Decim-Acc/EndRdx/Rchg(48), Decim-Acc/Dmg/Rchg(50), LdyGrey-%Dam(50)
Level 2: Siphon Power Acc-I(A)
Level 4: Irradiate Achilles-ResDeb%(A), Armgdn-Dam%(7), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(9), Armgdn-Dmg/EndRdx(11)
Level 6: Siphon Speed Acc-I(A), Acc-I(11), RechRdx-I(13), RechRdx-I(40)
Level 8: Hover LkGmblr-Rchg+(A)
Level 10: Electron Haze Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(15), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(17), Achilles-ResDeb%(46)
Level 12: Speed Boost EndMod-I(A)
Level 14: Fly Zephyr-ResKB(A)
Level 16: Hasten RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)
Level 18: Increase Density ResDam-I(A), ResDam-I(19)
Level 20: Aim Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(21)
Level 22: Boxing KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 24: Tough S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(48)
Level 26: Transference Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(29), Efficacy-EndMod/EndRdx(31)
Level 28: Cosmic Burst Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Dmg/Rchg(31), Decim-Acc/EndRdx/Rchg(33), Decim-Acc/Dmg/Rchg(33), LdyGrey-%Dam(43)
Level 30: Weave LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(34)
Level 32: Fulcrum Shift Acc-I(A), Acc-I(34), RechRdx-I(36), RechRdx-I(36)
Level 35: Neutron Bomb Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(37), Posi-Dam%(37), Achilles-ResDeb%(39)
Level 38: Atomic Blast Oblit-%Dam(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Scorpion Shield LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42)
Level 44: Web Envelope Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(46)
Level 47: Maneuvers LkGmblr-Rchg+(A)
Level 49: Tactics Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 1: Vigilance
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(43)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(5), P'Shift-EndMod/Acc(21), P'Shift-End%(25)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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With the changes to Kinetics (Speed Boost in particular) I dusted off my Kin/Rad Def and gave him a few test runs. All I can to say is "WOW"! Unfortunately I find the */Rad sort of underwhelming (which wasn't an issue originally when he was essentially just a buff bot). Is there something that can be done to make */Rad better or do I need to reroll another Kin/* (and if so what power set do you suggest)?
Here's the build:
Hero Plan by Mids' Hero Designer 1.94
http://www.cohplanner.com/
Dr. Neutronium: Level 50 Science Defender
Primary Power Set: Kinetics
Secondary Power Set: Radiation Blast
Power Pool: Flight
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Electricity Mastery
Hero Profile:
------------
Level 1: Transfusion
(A) Touch of the Nictus - Healing
(3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
(3) Touch of the Nictus - Accuracy/Healing
(5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
(5) Touch of the Nictus - Accuracy/Endurance/Recharge
Level 1: Neutrino Bolt
(A) Thunderstrike - Accuracy/Damage
(7) Thunderstrike - Damage/Endurance
(7) Thunderstrike - Damage/Recharge
(9) Thunderstrike - Accuracy/Damage/Recharge
(9) Thunderstrike - Accuracy/Damage/Endurance
(46) Thunderstrike - Damage/Endurance/Recharge
Level 2: Siphon Power
(A) Accuracy IO
(25) Endurance Reduction IO
Level 4: X-Ray Beam
(A) Thunderstrike - Damage/Endurance/Recharge
(11) Thunderstrike - Accuracy/Damage
(13) Thunderstrike - Damage/Endurance
(13) Thunderstrike - Damage/Recharge
(15) Thunderstrike - Accuracy/Damage/Recharge
(40) Thunderstrike - Accuracy/Damage/Endurance
Level 6: Siphon Speed
(A) Accuracy IO
(11) Endurance Reduction IO
Level 8: Irradiate
(A) Scirocco's Dervish - Accuracy/Damage
(15) Scirocco's Dervish - Damage/Endurance
(17) Scirocco's Dervish - Damage/Recharge
(17) Scirocco's Dervish - Accuracy/Recharge
(19) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 10: Hover
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(31) Blessing of the Zephyr - Knockback Reduction (4 points)
(43) Luck of the Gambler - Recharge Speed
Level 12: Speed Boost
(A) Endurance Reduction IO
Level 14: Fly
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(40) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Proton Volley
(A) Thunderstrike - Accuracy/Damage
(19) Thunderstrike - Damage/Endurance
(21) Thunderstrike - Damage/Recharge
(21) Thunderstrike - Accuracy/Damage/Recharge
(29) Thunderstrike - Accuracy/Damage/Endurance
(31) Thunderstrike - Damage/Endurance/Recharge
Level 18: Stealth
(A) Luck of the Gambler - Recharge Speed
(25) Endurance Reduction IO
Level 20: Combat Jumping
(A) Unbounded Leap - +Stealth
Level 22: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(31) Luck of the Gambler - Defense
(33) Luck of the Gambler - Defense/Endurance
(33) Red Fortune - Defense/Endurance
Level 24: Increase Density
(A) Steadfast Protection - Resistance/+Def 3%
Level 26: Transference
(A) Performance Shifter - EndMod
(27) Performance Shifter - EndMod/Recharge
(29) Performance Shifter - EndMod/Accuracy/Recharge
(39) Performance Shifter - Accuracy/Recharge
(39) Performance Shifter - EndMod/Accuracy
(43) Performance Shifter - Chance for +End
Level 28: Cosmic Burst
(A) Thunderstrike - Accuracy/Damage
(33) Thunderstrike - Damage/Endurance
(34) Thunderstrike - Damage/Recharge
(34) Thunderstrike - Accuracy/Damage/Recharge
(34) Thunderstrike - Accuracy/Damage/Endurance
(36) Thunderstrike - Damage/Endurance/Recharge
Level 30: Tactics
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(37) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 32: Fulcrum Shift
(A) Accuracy IO
(39) Endurance Reduction IO
Level 35: Invisibility
(A) Luck of the Gambler - Recharge Speed
Level 38: Atomic Blast
(A) Damage Increase IO
(46) Damage Increase IO
(50) Damage Increase IO
Level 41: Thunder Strike
(A) Scirocco's Dervish - Accuracy/Damage
(42) Scirocco's Dervish - Damage/Endurance
(42) Scirocco's Dervish - Damage/Recharge
(42) Scirocco's Dervish - Accuracy/Recharge
(43) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 44: Charged Armor
(A) Aegis - Resistance
(45) Aegis - Resistance/Endurance
(45) Aegis - Resistance/Recharge
(45) Aegis - Endurance/Recharge
(46) Aegis - Resistance/Endurance/Recharge
Level 47: Shocking Bolt
(A) Lockdown - Accuracy/Hold
(48) Lockdown - Accuracy/Recharge
(48) Lockdown - Recharge/Hold
(48) Lockdown - Endurance/Recharge/Hold
(50) Lockdown - Accuracy/Endurance/Recharge/Hold
(50) Lockdown - Chance for +2 Mag Hold
Level 49: Vengeance
(A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
(A) Damage Increase IO
Level 1: Sprint
(A) Run Speed IO
Level 2: Rest
(A) Recharge Reduction IO
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift
(A) Flight Speed IO
Level 2: Health
(A) Miracle - +Recovery
Level 2: Hurdle
(A) Jumping IO
Level 2: Stamina
(A) Endurance Modification IO
(23) Endurance Modification IO
(23) Endurance Modification IO
| Copy & Paste this data into Mids' Hero Designer to view the build |
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