CoH for Mac and Lion (OS X 10.7)


CuppaManga

 

Posted

I tested City of Heroes for Mac along with the NCSoft Launcher in the newly released Mac OS X Lion (10.7) somewhat thoroughly:

- The game itself works. Performance-wise, it seems to be about the same as it was in Snow Leopard (10.6.8).

- Also, the NCSoft Launcher works about the same as it did in Snow Leopard. However, when you first install Lion, the Launcher may require you to set it up again (searching for game applications, etc).

- With the NCSoft Launcher and City of Heroes both, the Lion full-screen mode does not function (this is not the same as the game's own full-screen mode). This is true of a lot of applications - presumably, they have to be built specifically for Lion to take advantage of this feature.

I'll give updates if I notice any malfunctions or things to keep in mind with Lion.


Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination

 

Posted

Thanks for the update CuppaManga!

I am still running on Leopard. I put off updating to Snow Leopard because I did not see too much of a difference in the to OS's, and I didn't have the money (at the time) to update. Also, the game has always run spectacularly on Leopard (for me), so after reading about the numerous issues that players with Snow Leopard were experiencing, I'm glad I chose not to update.

However, now that Lion is out, I am considering upgrading to it (and I know I will have to go to Snow Leopard first to do it, but I have a hookup for that). I know Lion is brand new and all, but are there at least fewer issues to deal with? I would hate to spend the money/time upgrading to Lion, only to find out it is a downgrade in terms of game performance.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

The video drivers are definitely newer - but since I upgraded computers from Snow Leopard and not Leopard, I can't really offer a direct comparison.

Lion seems the same to me as Snow Leopard was with CoH, but I've only had it for one night and I don't have as many problems as some people have been reporting.


Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination

 

Posted

i have had lion for weeks, there isnt much of a difference for CoH that i have noticed, works well.


 

Posted

My initial impressions of CoH in Lion were good for several days after installing Lion, however that changed last night. I am suddenly experiencing Assertion Failures, which were extremely rare when I ran Snow Leopard. I've always had the memory leak crash which could be managed with /reloadgfx, but this assertion failure is new and, unlike the memory issue which builds up over a prolonged period of gameplay, doesn't seem to have any predictability. It might crash after an hour of play, or it might crash right when I first log into the game.



"There's villainy ... and then there's supervillainy. The difference is performance."
-Doc_Reverend

 

Posted

I've installed Lion on my Mac (iMac 2009, core 2 dual 2,66 with 4G ram and NVidia 9400) and now i don't have lag trouble anymore in Riktis War Zone, Arachnos map and a little less in Pretoria map. \o/

Sorry for my bad english.


 

Posted

I've (in this past week) had a brand new 27" iMac delivered to my door from the Apple Store with "top o' the line" specs for its CPUs and AMD graphics cards. It has the built in solid state harddrive and the 2 TB spin drive. It has OS X 10.7 natively installed (not upgraded). It's a brand new machine.

So the first thing I did was turn on /showfps 1 and dialed up the ultra mode graphics settings to where I could reliably maintain a 20-30 FPS in Pocket D. The hardware is perfectly capable of handling the load.

The memory management for the CoH Client is completely incapable of handling the flooded memory leak that results from these graphics settings.

I found myself playing for all of 5-10 minutes at a stretch before crashing, without warning(!), to the desktop. The really annoying thing was crashing out in the middle of a door mission in Nova Praetoria. Apparently, those new warehouse maps chow down on graphics memory like nobody's business with the Ultra Mode graphics dialed up high.

Paragon Studios Programmers ... this is, quite frankly, unacceptable. I finally acquire hardware that can play the game on "beautiful" Ultra Mode settings at a useful frame rate ... and can only do so for a FEW MINUTES before all the memory leaks out of the Client and I am forced to crash to Desktop.

Clean up your memory management coding ... or you're going to have a very UNWANTED Reputation once Freedom launches.

And just in case it needs to be said ... this is NOT a Mac Client Specific issue. It's happening to Windows users too.


It's the end. But the moment has been prepared for ...