How is this Dm/Fa Brute buid?
Hi, recently started up my CoX account again and just started playing a DM/FA Brute as a new character to try out, and one thing you might want to look at trying with this build is that I went with Shadow Punch, Smite and Air Superiority. Its early now but AS makes for some great mitigation and makes for a really smooth combat cycle, open with AS to knock the biggest bad guy for a loop, lay in with Smite then SP and AS a punch and AS is about ready again, about by the time the guy is back on his feet. Once I get to better enhancements and drop the recharge time on stuff, it will be pretty great. Touch of Fear one guy, AS, Smite, SP, have Siphon Life as a mix in Damage/Heal. Then I am planning on building Dark Consumption, Consume and Soul Drain into mean AOE setup. Either way AS is a great attack to mix in with DM offers excellent mitigation and a decent damage output. Shadow Maul is a great attack but best used when you can line up enemies for the small cone and with the long animation it can leave you stuck sometimes, more situational in my opinion.
Close the world, txen eht nepO
All on Justice
Abysmal Flame Fire/Fire Tanker
Shadow Vampyre DM/SR Scrapper
Phantom Savant Ill/Kin Controller
Emerald Dragon Claws/Reg Scrapper
Well, quite a few things stand out at me. It's not a terribad build, it's just sort of all over the place power and bonus wise.
Power choices:
I'd drop soul tent's and dark obliteration from the build. Darkest night is worth while, Gloom is amazing, and you'd get more benefit from fitting Maneuvers vis a vis more defense and another LOTG +rech.
If you can build for sufficient recharge (see below), then I'd consider dropping your T1 attack as well.
Slotting stuff:
5x Doctored Wounds in Healing Flames. Focus on the recharge ones.
You really only need 4 pieces of Reactive Armor, put in both /FA toggles and put a set in Tough.
Consider Frankenslotting Burn for Acc/Dmg/Rech bonuses rather than set bonuses. This might save you a slot, haven't worked out an optimal Burn slotting I like for my DM/Fire yet.
Try to build to at least 32.5% s/l defense. You can do with expensively with Kinetic Combats (4pcs), or cheaply with Siphon Insights (5 pcs) or Mocking Beratements (I think that's the right one - 4 pcs). If possible add as much e/ne def as you can to get a similar number. 3x eradication and 3x (um.. crap, forgot the set name) in AoEs are a good way to get there.
Slotting out Weave/CJ/Manuv with LOTG +rech/LOTG +def/LOTG Def/end is my usual routine.
You want your main attack chain fully slotted - Smite/SL/MG if you have a TON of recharge, but in practice you're mixing in Burn/DC/SD/FE, so it works out to less recharge unless you want to hit the 3 ST attacks without gaps. Place the min number of a set piece needed for your defense bonus, then frankenslot for acc/dmg/rech with the remaining slots as needed.
Could go on, but have to run. That should get the discussion going.
AS is/was a great power - haven't used it in forever. Worthwhile at lower lvls, but DM doesn't really need an extra attack IMO, and the power pick at later levels could definitely go elsewhere.
Im new to the forum community and I was wondering what can i do that can make this build any better?
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Soulbounded: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite
- (A) Pulverizing Fisticuffs - Accuracy/Damage/Recharge
- (3) Pulverizing Fisticuffs - Accuracy/Damage/Endurance/Recharge
- (25) Pulverizing Fisticuffs - Accuracy/Damage
Level 1: Fire Shield- (A) Reactive Armor - Resistance
- (3) Reactive Armor - Resistance/Endurance
- (11) Reactive Armor - Endurance
- (37) Reactive Armor - Resistance/Endurance/Recharge
- (50) Reactive Armor - Resistance/Recharge
Level 2: Blazing Aura- (A) Scirocco's Dervish - Damage/Endurance
- (5) Scirocco's Dervish - Accuracy/Damage
- (13) Scirocco's Dervish - Damage/Recharge
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 4: Shadow Maul- (A) Obliteration - Damage
- (5) Obliteration - Accuracy/Recharge
- (11) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
Level 6: Healing Flames- (A) Numina's Convalescence - Heal
- (7) Numina's Convalescence - Heal/Recharge
- (7) Numina's Convalescence - Heal/Endurance/Recharge
- (21) Doctored Wounds - Heal/Recharge
Level 8: Siphon Life- (A) Pounding Slugfest - Disorient Bonus
- (9) Pounding Slugfest - Damage/Recharge
- (9) Pounding Slugfest - Damage/Endurance
- (43) Pounding Slugfest - Accuracy/Damage
Level 10: Temperature Protection- (A) Steadfast Protection - Resistance/+Def 3%
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (13) Karma - Knockback Protection
Level 14: Hasten- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (15) Recharge Reduction IO
Level 16: Plasma Shield- (A) Reactive Armor - Resistance
- (17) Reactive Armor - Resistance/Endurance
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (31) Reactive Armor - Endurance
Level 18: Dark Consumption- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
Level 20: Super Jump- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 22: Consume- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Accuracy/Recharge
- (23) Obliteration - Damage
- (34) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Chance for Smashing Damage
Level 24: Boxing- (A) Smashing Haymaker - Damage/Recharge
Level 26: Tough- (A) Aegis - Psionic/Status Resistance
- (27) Aegis - Resistance/Endurance
- (27) Aegis - Resistance/Recharge
Level 28: Soul Drain- (A) Obliteration - Damage
- (29) Obliteration - Accuracy/Recharge
- (29) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
Level 30: Shadow Punch- (A) Smashing Haymaker - Damage/Recharge
Level 32: Midnight Grasp- (A) Kinetic Combat - Damage/Endurance/Recharge
- (33) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Accuracy/Damage
- (46) Kinetic Combat - Knockdown Bonus
Level 35: Fiery Embrace- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
Level 38: Burn- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (39) Obliteration - Chance for Smashing Damage
- (39) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
Level 41: Gloom- (A) Decimation - Accuracy/Damage
- (42) Decimation - Accuracy/Damage/Recharge
- (42) Decimation - Accuracy/Endurance/Recharge
- (42) Decimation - Damage/Recharge
- (50) Decimation - Chance of Build Up
Level 44: Dark Obliteration- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Damage/Range
- (46) Positron's Blast - Accuracy/Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
Level 47: Soul Tentacles- (A) Gravitational Anchor - Chance for Hold
- (48) Gravitational Anchor - Immobilize/Recharge
Level 49: Weave- (A) Luck of the Gambler - Recharge Speed
------------Level 1: Brawl
- (A) Damage Increase IO
Level 1: FuryLevel 1: Sprint
- (A) Celerity - +Stealth
Level 2: Rest- (A) Empty
Level 2: Swift- (A) Run Speed IO
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (25) Regenerative Tissue - +Regeneration
- (48) Miracle - +Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod
- (50) Performance Shifter - EndMod/Accuracy
Level 4: Ninja Run