Shield/Axe Tank...Help me


Bowntez

 

Posted

Hello, First time poster here, need help with my shield/axe tank. You may note that I only have it to lvl 30, thats because that is what I need right now, a Solid lvl 30 build to get me through the Vanguard missions. I do not have alot of Inf, only 40mil. So I am hoping this can be done with generic SOs or IOs right at this moment. I will worry about sets when I get further up in lvls and can start getting more Inf. Just let me know where I should put my slots and what I should put in them to get the best I can out of the build for what I am asking, no more no less, thank you.




http://www.cohplanner.com/mids/downl...BB26DF6EBE07E3


 

Posted

You must run out of endurance quite quickly with what you've got here. My FIRST suggestion is get at least one End Redux in anything that can take one. Well, except active defense.

Never mind.

It would be a tl:dr post if I go through the whole thing.

Here is what I would do, if I was in your shoes. The Miracle and Numina uniques can be purchased via Tip missions getting Hero Merits. If I'm speeding the Tip missions I'll set them at -1/x1. I can get through 5 tips in under an hour, easily. Because you can only do 5 tips a day it will take you 5 days to get the 4 Hero Merits to get the two Uniques. The P-Shifter Proc and the Steadfast won't be cheap, but they're not as expensive as the Miracle or Numina. I usually do an AE bronze ticket roll to try for the Steadfast in the 29-34 range. I would also unlock the "Atlas Medallion" accolade. It gives you +5% to your endurance total, which does help your recovery.

This is by no means perfect, but you'll do much better in the long run then what you've got now.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 31 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Battle Axe
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed

Hero Profile:
Level 1: Deflection -- DefBuff-I(A), DefBuff-I(3), DefBuff-I(3), S'fstPrt-ResDam/Def+(13), EndRdx-I(19)
Level 1: Beheader -- Acc-I(A), Dmg-I(9), EndRdx-I(11)
Level 2: Battle Agility -- DefBuff-I(A), DefBuff-I(5), DefBuff-I(5), EndRdx-I(11)
Level 4: True Grit -- ResDam-I(A), ResDam-I(7), Heal-I(7), Heal-I(13)
Level 6: Gash -- Acc-I(A), Dmg-I(15), EndRdx-I(17)
Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9)
Level 10: Against All Odds -- EndRdx-I(A)
Level 12: Phalanx Fighting -- DefBuff-I(A)
Level 14: Kick -- Empty(A)
Level 16: Combat Jumping -- DefBuff-I(A)
Level 18: Tough -- EndRdx-I(A), ResDam-I(25)
Level 20: Weave -- EndRdx-I(A), DefBuff-I(21), DefBuff-I(21)
Level 22: Swoop -- Acc-I(A), EndRdx-I(23), Dmg-I(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Shield Charge -- Acc-I(A), Dmg-I(27), EndRdx-I(27)
Level 28: Whirling Axe -- Acc-I(A), Dmg-I(29), EndRdx-I(29)
Level 30: Super Jump -- Jump(A)
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17), P'Shift-End%(19)



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Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Me I usually go with reg merits lot easier to get if you like to do TFs, witch I do. Plus it helps get the salvage to make them, and extra infl.


 

Posted

Thank you for your input Rangle, I looked at my totals and saw I am 2.48/1.24 (EndRec/EndUse) I was told that it was pretty good for being lvl 30. But anyway I will consider your advice, I also have one more question. Would 40 million inf be able to produce all generic IOs for the SOs I have in the slots right now? I think it may be better since they will not fade with the lvls. Might give me a more solid feel till i get the sets without having to worry about my enhancments failing. I primarily want to do the Vanguard missions once I hit lvl 35 and go from there.

Also on the tip missions, are there a special type i have to do or is it just generic hero merits for those special enhancments?


 

Posted

I generally don't use generic IOs, so I really couldn't say. My wife, who does use GenIOs, says that if you shop carefully it's achievable. Don't buy the IOs directly from WW/BM(unless the prices are really good). Get the recipes and craft them. You can get the Gen. IO recipes from WW or the crafting table. Craft the Generic drops you get as well. If the salvage is pricier then you wish to spend, consider doing some AE for tickets and purchasing Uncommon and Rare salvage that way. Common Salvage via the AE isn't all that expensive, but they are random rolls. Make sure you're doing the rolls at the right level for the right drops. http://wiki.cohtitan.com/wiki/Invention_Salvage_Tiers

I should have mentioned that you need to have purchased Going Rogue to be able to earn Hero/Villain Merits. You can only get tip mission by defeating lvl20+ enemies in the game and they will randomly drop. They will show up under contacts/tips. You can get each of the Unique IOs for 250ish regular merits or 2 Hero/Villain Merits. If you've got the cash you can also convert 50 regular merits and 20 million per day into an Alignment merit (Hero/Villain merit). Hero side this is done at Fort Trident in Atlas park. Again, this is only accessible if you've got Going Rogue.

You could probably get away without using the Numina and Miracle uniques, but considering how many toggles you're running, my personal preference would be to get and slot them. It's really up to you.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Quote:
Originally Posted by Rangle M. Down View Post
I generally don't use generic IOs, so I really couldn't say. My wife, who does use GenIOs, says that if you shop carefully it's achievable. Don't buy the IOs directly from WW/BM(unless the prices are really good). Get the recipes and craft them. You can get the Gen. IO recipes from WW or the crafting table. Craft the Generic drops you get as well. If the salvage is pricier then you wish to spend, consider doing some AE for tickets and purchasing Uncommon and Rare salvage that way. Common Salvage via the AE isn't all that expensive, but they are random rolls. Make sure you're doing the rolls at the right level for the right drops. http://wiki.cohtitan.com/wiki/Invention_Salvage_Tiers

I should have mentioned that you need to have purchased Going Rogue to be able to earn Hero/Villain Merits. You can only get tip mission by defeating lvl20+ enemies in the game and they will randomly drop. They will show up under contacts/tips. You can get each of the Unique IOs for 250ish regular merits or 2 Hero/Villain Merits. If you've got the cash you can also convert 50 regular merits and 20 million per day into an Alignment merit (Hero/Villain merit). Hero side this is done at Fort Trident in Atlas park. Again, this is only accessible if you've got Going Rogue.

You could probably get away without using the Numina and Miracle uniques, but considering how many toggles you're running, my personal preference would be to get and slot them. It's really up to you.
To go with this keep in mind you can only get 1 unique per build IE the Numina and Miracle. If you do not have GR then you can still get them with reg merits.


 

Posted

Thought I'd pound out an common IO build real quick. It DOES take 3 Procs though, the Steadfast +3% Def, Numina Regen/Recovery and Miracle Recovery. All positions are softcapped, and end usage is down to 1.09/s. S/L Res is 46%, 23% for everything else save Psi.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Battle Axe
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- DefBuff-I(A), DefBuff-I(3), DefBuff-I(3), EndRdx-I(19), ResDam-I(36), ResDam-I(36)
Level 1: Beheader -- Dmg-I(A), Dmg-I(11), Acc-I(13), RechRdx-I(34), EndRdx-I(37)
Level 2: Battle Agility -- DefBuff-I(A), DefBuff-I(5), DefBuff-I(5), EndRdx-I(31), EndRdx-I(43)
Level 4: True Grit -- ResDam-I(A), ResDam-I(7), Heal-I(7), S'fstPrt-ResDam/Def+(15), Heal-I(31), Heal-I(31)
Level 6: Gash -- Dmg-I(A), EndRdx-I(13), Dmg-I(15), Acc-I(17), RechRdx-I(34)
Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9), EndRdx-I(9)
Level 10: Against All Odds -- EndRdx-I(A), EndRdx-I(11)
Level 12: Phalanx Fighting -- DefBuff-I(A)
Level 14: Kick -- Empty(A)
Level 16: Combat Jumping -- DefBuff-I(A)
Level 18: Tough -- ResDam-I(A), ResDam-I(33), ResDam-I(33), EndRdx-I(34), EndRdx-I(46)
Level 20: Weave -- DefBuff-I(A), DefBuff-I(21), DefBuff-I(21), EndRdx-I(33), EndRdx-I(46)
Level 22: Swoop -- Dmg-I(A), Dmg-I(23), Acc-I(23), EndRdx-I(39), RechRdx-I(50)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Shield Charge -- Dmg-I(A), Dmg-I(27), Acc-I(27), EndRdx-I(40), RechRdx-I(40), RechRdx-I(43)
Level 28: Whirling Axe -- Dmg-I(A), Dmg-I(29), Acc-I(29), EndRdx-I(40), RechRdx-I(42), RechRdx-I(45)
Level 30: Super Jump -- Jump-I(A), Jump-I(36)
Level 32: Grant Cover -- EndRdx-I(A), EndRdx-I(43)
Level 35: Cleave -- Dmg-I(A), Dmg-I(37), Acc-I(37), RechRdx-I(42), EndRdx-I(42), RechRdx-I(45)
Level 38: Pendulum -- Dmg-I(A), Dmg-I(39), Acc-I(45), EndRdx-I(48), RechRdx-I(48), RechRdx-I(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(46)
Level 47: Taunt -- RechRdx-I(A)
Level 49: Maneuvers -- DefBuff-I(A), EndRdx-I(50), EndRdx-I(50)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(39)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17), EndMod-I(19)



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Posted

Soft cap in def is 45% not in resistance.


 

Posted

Quote:
Originally Posted by LSK View Post
Soft cap in def is 45% not in resistance.
Resistance doesn't have a soft cap, just a hardcap. It's 90% for tankers.


 

Posted

Quote:
Originally Posted by DoctorWhat View Post
Resistance doesn't have a soft cap, just a hardcap. It's 90% for tankers.
I know that i was informing the person that they have 45% in the resistance not there def. This way they know that soft cap for def is 45% They are sitting at 16% on S/L def but there melee/range/ and AoE is SC.