Returning mm


Justaris

 

Posted

Hi, ninja/traps planning on coming back. I left during the archetic issue, so I am unsure as to the changes that has happened to masterminds, ie.. improved powerset, change looks of pets , ect. Also with the new expansion, I can change alignment to hero? And do the incarnate enhancements effect pets? Thanks ahead for any info.


 

Posted

Yes, if you have Going Rogue then you can change your alignment to Hero (or start in Praetoria and go directly to hero from there at level 20).

Masterminds still have some issues with Pet AI (when don't they?) but they are still a very solid AT to play. Yes, Incarnate enhancements to effect pets, all except Recharge since pets were set a while back not to be effected by those in order to avoid messing up their attack chains or something like that. Other incarnate slots will effect pets, however, including the other three alpha choices and the interface procs.

It would be prohibitively time-consuming to go over every powerset possible, but if you have more specific questions then I'm sure I or someone else would be happy to answer them for you. Welcome back!


With great power comes great RTFM -- Lady Sadako
Iscariot's Guide to the Tri-Form Warshade, version 2.1
I'm sorry that math > your paranoid delusions, but them's the breaks -- Nethergoat
P.E.R.C. Rep for Liberty server

 

Posted

Quote:
Originally Posted by Oni_King View Post
Hi, ninja/traps planning on coming back. I left during the archetic issue, so I am unsure as to the changes that has happened to masterminds, ie.. improved powerset, change looks of pets , ect. Also with the new expansion, I can change alignment to hero? And do the incarnate enhancements effect pets? Thanks ahead for any info.
Also worth noting that MMs will get access to /Sonic Resonance and /Time Manipulation (new set) in i21 (end of July unless its delayed). Oh and /Poison is getting looked at for some potential buffs.


 

Posted

Just if traps were looked at, or any newer made enhancement sets are worth while.


 

Posted

Well Traps remains a good powerset, but hasn't had any major overhauls for MMs that I am aware of. The only problem I have on my Traps MM is the problem that most Trappers have here and there - the speed on a fast-moving team sometimes works against the location-based nature of most Traps powers. But that's something you can adjust to and/or something the team can adapt to - ideally a bit of both.

As for "newer made enhancement sets" being worthwhile, that really depends on what you are going for, as with any Invention Sets. Unless you are referring to the Incarnate slots, in which case the answer is an emphatic YES.


With great power comes great RTFM -- Lady Sadako
Iscariot's Guide to the Tri-Form Warshade, version 2.1
I'm sorry that math > your paranoid delusions, but them's the breaks -- Nethergoat
P.E.R.C. Rep for Liberty server

 

Posted

Genin only have shuriken attacks for ranged attacks and I think Jounin's Hide is now a toggle. It is certainly up more often than it used to be.


The first step in being sane is to admit that you are insane.