Force Field Corruptor Proliferation conjecture?
Coming from someone that has an FF Fender at cap, Force Field in the hands of Defenders are the unsung heroes of most teams. You can literally turn a bumbling collection of fools into a ridiculous collection of super powered world destroyers with just two buttons. The buff numbers are just that awesome, coupled with your own personal mez protection.
Short of some sort of horrific numbers/power changes (every power becomes old school flares), just go defender and don't look back. The biggest loss would be not scourging on rain of fire, but it's not like this is Blizzard or RoA (which are both still great on a fender). Also, be ready for a small bit of disappointment when put up against a cold dom, but love the repulsion bomb and love the force bubble (and drink from the tears of the melee that will come to hate you, it is delicious).
For higher damage...what on teams with other damage users, so it won't matter as much?
Or solo play, where, what exactly is the damage difference? 5 DPS? 10 DPS? 20 DPS?
Last I knew, solo wise, the damage was pretty even, and on a Defender you'll get better defense numbers when solo.
Sooo...
Why not go Defender?
Not that I'm discouraging Corruptors. I tend to prefere them, but that's more from a "I want my blasts now" type of deal.
I tend to prefere Cold Domination on Defenders for instance...and OMG...I just realized...
*rerolling Fire/Cold Corr to Cold/Fire Defender in i21*
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Cool. Being a defender is my preference, psychologically, so I might as well, it seems.
Plus I get to play sooner rather than later.
What about pairing traps, storm and dark miasma with fire blast? Does the same logic apply or is there a strong reason to go the other way (corruptor) for those combos?
Thanks,
Lewis
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What about pairing traps, storm and dark miasma with fire blast? Does the same logic apply or is there a strong reason to go the other way (corruptor) for those combos?
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Solo play is about even for both sets, although defenders are generally more survivable solo, IME.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

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What about pairing traps, storm and dark miasma with fire blast? Does the same logic apply or is there a strong reason to go the other way (corruptor) for those combos?
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Also, I'd personally suggest controller for storm over either defender or corruptor. It meshes better and you can abuse No Knockback Immobs to make Tornado do some pretty respectable damage, on top of sitting in hurricane distance without sending things flying.
As Strato said, corruptors excel in high HP combat, i.e. AVs, EBs, and GMs. If you plan on incarnating the character or task forcing alot, corruptor will arguably be the better pick outside of a genuine pure shield set, and sonic resonance and thermal even make that arguable.
Also, I'd personally suggest controller for storm over either defender or corruptor. It meshes better and you can abuse No Knockback Immobs to make Tornado do some pretty respectable damage, on top of sitting in hurricane distance without sending things flying. |
Even on a Corruptor, he wouldn't be doing that solo for AVs without temp power usage, as FF has no -resist or -regen.
With the Traps/ Dark/ Storm/ the Defender can be made more survivable, which if a factor in taking on those big targets solo.
Really, you can't go wrong with either combo in terms of damage though.
With Force Field, I'd just say roll Defender for the better Defense numbers.
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His combo is Force Field/Fire Blast.
Even on a Corruptor, he wouldn't be doing that solo for AVs without temp power usage, as FF has no -resist or -regen. With the Traps/ Dark/ Storm/ the Defender can be made more survivable, which if a factor in taking on those big targets solo. Really, you can't go wrong with either combo in terms of damage though. With Force Field, I'd just say roll Defender for the better Defense numbers. |
All,
so I'm leaning Defender but I wonder if anyone has any thoughts on this conundrum? 
I believe that I read from this week's ustream overview from a forum poster that the developers mentioned that Force Fields would come for Corruptors a bit later at some point. I have always wanted to play Fire Blast in conjunction with Force Field, and now it has been announced that Defenders will get it. However, the devs also said FF coming to Corruptors is at least in the works. If I interpreted that comment correctly.
So, should I have my cake now, and make a FF/Fire Defender? Or since FF offers no way to boost your own damage, should I wait the 6 months to a year (my wild guess) in the hopes that I can make Fire/FF later and get the benefits of scourge and a bit more damage?
I guess you could say this comes down to the old conversation about Defenders vs Corruptors, but with FF being a bit different than other sets (no self damage buff) I am wondering what your thoughts are?
I was able to use Mids to make a FF/Ice defender, and in terms of powers and set bonuses I modeled it exactly how I'll build fire (skipped the holds, picked up 3 ranged attacks and 3 targeted AOEs and Aim) so I know exactly what numbers I can get. With the villain epic on a FF/Fire Defender, I'd be looking at 57% S/L defense, 63.5% Energy, 51.8% ranged and 49% AOE. Making some very crude calculations/approximations, I believe a Fire/FF Corruptor with the same build would be about 46% S/L, 53% Energy, 45% ranged, and 42% AOE.
So I guess I'm wondering .... go hardcore defense on FF/Fire or wait a bit and have adequate end-game non-iTrial defense but a bit more damage?
I tend to favor Defenders usually, and I'm wanting FF/Fire *naow*
Thanks,
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan