Dominators and Trials
Everyone feels useless before they get a couple of level shifts. Keep at it.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
i have found doms are very helpful on the baf. keep in mind if you lock down the minions, that means less targets for the damage dealers on the walkways to waste hard hits on, and various sets have gimmicks that help too. i know my plant thorn dom seems to help a lot with stacked slows, immobs, and the occasional aoe hold. different powersets will work differently, but i'm really pleased with my dom on the baf. the lambda is ok, but comparatively that is more a direct damage dealer's job, though confusing a crowd of enemies with dom running and watching them destroy their own weapons crate..thats good fun.
I primarily stick to the BAF with my doms, but I have no issues with the lamda or keys either. My Fier/psi/fire dom is permadom and with the 3 level shifts, and with all my pets, I can lock down any one of the prisoner spawn points in the BAF solo. I think thats a pretty usefull.
Leader/Founder of Order Sixty-Six Guardian Server
Please dont bash my post but i have a really gerneric complaint.
So through the years of playing COH/COV. I found that I play dominators/trollers most followed by corruptors/defenders. I always like ranged more then melee. There have been some really good updates in COH lately for buff toons, which makes me happy. My complaint though is that my dominators dont really feel they have a place on incarnate trials. I only speak for my own dominators. I feel dominators main purpose is to lock and kill. Mine seem to be unable to do either. I cant lock anythng down on trials (maybe minions). I try to kill things and I might as well throw a pillow at them. On top of that survivability isnt there. Especially on Keyes trial. I want my doms to earn incarnates but should I just give up, because i dont bring anything to the team?