Praetorian Epic Archtypes
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Someday maybe, but I think they still working on Adding new Zones to Pretoria like First Ward First before adding anything else.
Are the Devs ever going to make Praetorian Epic archtypes and if so what do u think they would be?
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But if there are Epics in the Future I see a Resistance member and Praetorian Officers as Epics Arctypes.
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http://boards.cityofheroes.com/showt...epic+archetype
To be honest, I don't see enough unique in the PPD, Seers or IDF troops to make a PEAT very interesting. And although I like the rocket launcher packs, they're not as versatile as the crab backpack. Otherwise it'd be guns and psi attacks which we already have with VEATS.
If we absolutely had to have a PEAT (and personally, I hope the love affair with Praetoria ends very soon) then a Devoured Earth AT would be far more interesting. Now we are seeing what people look like as they are devoured, it could make for an interesting level progression as the mutation takes hold. Although I expect there would be great raging over having character appearance dictated to us. Personally I think the Rikti AT has a lot more potential. |
Found it again.
I know a lot of folks don't like dictated costume things (me either, mostly), but I'd settle for some happy medium for either a Rikti or DE epic AT.
The crab spider arms work pretty well with all sorts of otherwise mostly customized costumes, I'd be fine with a setup like that.
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AWESOME FIND! I'd forgotten about this suggestion.
http://boards.cityofheroes.com/showt...epic+archetype
Found it again. I know a lot of folks don't like dictated costume things (me either, mostly), but I'd settle for some happy medium for either a Rikti or DE epic AT. The crab spider arms work pretty well with all sorts of otherwise mostly customized costumes, I'd be fine with a setup like that. |
Yep, would play that in a heartbeat.
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A specialist primary MA and DP because in same set will not detoggle pistols when kicking secondary mix out SR and Traps maybe cloaking device and chance on crit melee and range same as scrapper.
Dizzy
Can't Rikti shapeshift? Or at least something along the lines of "Mind Riding," like Sister Psyche? Gives us a reason for normal-shape REATs
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Primary (Pretorian Clockwork)
lvl 1 - Single Target Nano Repair(Ally Heal, Heal over Time)
lvl 1 -Tier 1 Pet Summon (3 Cleaners)
lvl 2 -Single Target Field Projector (Ally +DEF(Smash, Lethal, Fire, Cold, Energy, Negative))
lvl 6 -Pet Buff
lvl 8 -Quick Repair (Resurrect)
lvl 12 -Tier 2 Pet Summon (2 Menders)
lvl 18 -Self Buff Fast Repair (Auto: +Regeneration)
lvl 26 -Tier 3 Pet Summon (1 Dismantler)
lvl 32 -Pet Buff 32
Secondary
Something similar to Assault like Dominators have with a mixture of melee and range.
Inherent power is called "All For One"
All For one is a HP buff for every pet alive. Once your pets start to die then you lose HP. Your pets are kind of like your dull pain.
Base hp is same as Masterminds 803
Tier 1 pet gives 20hp per pet.
Tier 2 pet gives 30hp per pet
Tier 3 pet gives 60hp
803 (Base hp) + 60hp (Total Tier 1 Pets) + 60hp (Total Tier 2 Pets) + 60hp (Total Tier 3) = 983hp
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build