suggest some improvements


Finduilas

 

Posted

hi,
here is my current build, I will be respecing and adding IFitness, any suggestions on improvments or reworks?

For my alpha i have the tier 4 end redux and have not unlocked any of the other 4 yet, suggestions welcome.


Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Small Puppies: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting

Hero Profile:
------------
Level 1: High Pain Tolerance Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Heal-I:50(3),

RgnTis-Regen+:30(5), Aegis-ResDam:50(5), Aegis-Psi/Status:45(7)
Level 1: Jab HO:Nucle(A), HO:Nucle(7), HO:Nucle(9), Zinger-Taunt:50(9),

Zinger-Taunt/Rchg/Rng:50(11), Zinger-Dam%:50(11)
Level 2: Fast Healing Numna-Heal/EndRdx:50(A), Numna-Heal/EndRdx/Rchg:50(13), Heal-

I:50(13)
Level 4: Haymaker HO:Nucle(A), HO:Nucle(15), HO:Nucle(15), Zinger-Taunt:50(17),

Zinger-Taunt/Rchg/Rng:50(17), Zinger-Dam%:50(19)
Level 6: Indomitable Will LkGmblr-Def/Rchg:50(A), LkGmblr-Rchg+:50(19), LkGmblr-Def:50

(21), LkGmblr-Def/EndRdx:50(21)
Level 8: Rise to the Challenge HO:Golgi(A), HO:Golgi(23), HO:Golgi(23)
Level 10: Hasten RechRdx-I:50(A)
Level 12: Quick Recovery P'Shift-End%:50(A), P'Shift-EndMod:50(25), EndMod-I:50(25),

EndMod-I:50(27)
Level 14: Super Speed Run-I:50(A), Run-I:50(27)
Level 16: Air Superiority HO:Nucle(A), HO:Nucle(29), HO:Nucle(29)
Level 18: Heightened Senses LkGmblr-Def/EndRdx:50(A), DefBuff-I:50(31), LkGmblr-Def:50(31),

LkGmblr-EndRdx/Rchg:38(31), LkGmblr-Rchg+:50(33)
Level 20: Mind Over Body ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(33), ImpSkn-

EndRdx/Rchg:30(33), ImpSkn-ResDam/EndRdx/Rchg:30(34), ImpSkn-Status:30(34)
Level 22: Knockout Blow Hectmb-Dmg:50(A), Hectmb-Acc/Rchg:50(34), Hectmb-Dam%:50(36),

Hectmb-Acc/Dmg/Rchg:50(36), Hectmb-Dmg/Rchg:50(36), Hectmb-Dmg/EndRdx:50(37)
Level 24: Taunt Zinger-Dam%:50(A)
Level 26: Swift Run-I:50(A)
Level 28: Rage AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(37), AdjTgt-

ToHit/EndRdx/Rchg:50(37), AdjTgt-ToHit/EndRdx:50(39), AdjTgt-EndRdx/Rchg:50(39), AdjTgt-Rchg:50(39)
Level 30: Health Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(40), Numna-Heal:50(40)
Level 32: Strength of Will ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(40), ImpSkn-

EndRdx/Rchg:30(42), ImpSkn-ResDam/EndRdx/Rchg:30(42), ImpSkn-Status:30(42)
Level 35: Stamina P'Shift-End%:41(A), P'Shift-EndMod:50(43), EndMod-I:50(43),

EndMod-I:50(43)
Level 38: Foot Stomp FotG-Acc/Dmg:50(A), FotG-Dam/Rech:50(45), FotG-Dam/End/Rech:50

(45), FotG-Acc/End/Rech:50(45), FotG-Acc/Dmg/End/Rech:50(46), FotG-ResDeb%:50(46)
Level 41: Boxing HO:Nucle(A)
Level 44: Tough ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(46), ImpSkn-

EndRdx/Rchg:30(48), ImpSkn-ResDam/EndRdx/Rchg:30(48), ImpSkn-Status:30(48)
Level 47: Weave LkGmblr-Def:50(A), LkGmblr-Rchg+:40(50), LkGmblr-Def/EndRdx:50

(50), LkGmblr-Def/Rchg:50(50)
Level 49: Fly Flight-I:50(A)
------------
Level 1: Brawl HO:Nucle(A)
Level 1: Sprint Empty(A)
Level 2: Rest RechRdx-I:50(A)
Level 26: LEGACY BUILD
Level 1: Gauntlet
Level 4: Ninja Run
------------
Set Bonus Totals:
4.5% DamageBuff(Smashing)
4.5% DamageBuff(Lethal)
4.5% DamageBuff(Fire)
4.5% DamageBuff(Cold)
4.5% DamageBuff(Energy)
4.5% DamageBuff(Negative)
4.5% DamageBuff(Toxic)
4.5% DamageBuff(Psionic)
58% Enhancement(Accuracy)
52.5% Enhancement(RechargeTime)
10% FlySpeed
147.6 HP (7.88%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -3)
Knockup (Mag -3)
MezResist(Confused) 30%
MezResist(Held) 30%
MezResist(Immobilize) 30%
MezResist(Sleep) 36.6%
MezResist(Stun) 30%
MezResist(Terrorized) 35.5%
4% (0.07 End/sec) Recovery
86% (6.72 HP/sec) Regeneration
4.41% Resistance(Fire)
4.41% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
6.58% Resistance(Toxic)
4.58% Resistance(Psionic)
15% RunSpeed
6% XPDebtProtection



------------
Set Bonuses:
Numina's Convalescence
(High Pain Tolerance)
12% (0.94 HP/sec) Regeneration


Aegis
(High Pain Tolerance)
5% RunSpeed
3% Resistance(Psionic)


Perfect Zinger
(Jab)
MezResist(Terrorized) 2.75%
10% (0.78 HP/sec) Regeneration


Numina's Convalescence
(Fast Healing)
12% (0.94 HP/sec) Regeneration


Perfect Zinger
(Haymaker)
MezResist(Terrorized) 2.75%
10% (0.78 HP/sec) Regeneration


Luck of the Gambler
(Indomitable Will)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)


Performance Shifter
(Quick Recovery)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed


Luck of the Gambler
(Heightened Senses)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)


Impervious Skin
(Mind Over Body)
MezResist(Sleep) 2.2%
28.1 HP (1.5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime)
Status Resistance 7.5%


Hecatomb
(Knockout Blow)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
5% Resistance(Toxic)


Adjusted Targeting
(Rage)
2% DamageBuff(All)
1.26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Status Resistance 7.5%


Numina's Convalescence
(Health)
12% (0.94 HP/sec) Regeneration


Impervious Skin
(Strength of Will)
MezResist(Sleep) 2.2%
28.1 HP (1.5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime)
Status Resistance 7.5%


Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed


Fury of the Gladiator
(Foot Stomp)
1.89% Resistance(Fire,Cold)
10% ResEffect(RunSpeed), 10% ResEffect(RechargeTime), 10% ResEffect(FlySpeed)
Knockback,Knockup protection (Mag 3)
MezResist(Repel) 1000% (8% chance)
2.5% DamageBuff(All)


Impervious Skin
(Tough)
MezResist(Sleep) 2.2%
28.1 HP (1.5%) HitPoints
2% XPDebtProtection
5% Enhancement(RechargeTime)
Status Resistance 7.5%


Luck of the Gambler
(Weave)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)






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Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom

 

Posted

Can you post what you want to do when you respec into inherent Fitness? It's really hard to judge your build because it could be quite different depending on what you pick to replace Fitness and how you slot your powers.

I will say that IMO Impervious Skin is a poor choice for resistance powers since even 6 slotted it doesn't fully enhance for resistance. Use all four resistance pieces from Reactive Armor instead in MoB and Tough. SoW doesn't need to be so heavily slotted, a resist common in the base slot is sufficient.

The defense common in HS is wasted; move it and replace the End/Rchg with a Def/End/Rchg and you'll be good to go. Replace the Def/Rchg in Weave and IW with a Def/End/Rchg as well.

Your attacks don't need that much Taunt slotting--most tanks don't bother to slot Taunt in attacks at all since Gauntlet takes care of that. I'd recommend slotting your ST attacks with Kinetic Combat for some much-needed S/L defense. The Nucleous' you have there now will work as a fifth slot for the KC sets, but I like using the Mako's Acc/Dam/End/Rchg as well.

I don't really see the point of slotting a PvP set in Foot Stomp; I'd pull those, sell them if you need to, and use more conventional slotting. For instance, 3-4 Eradication and a some slots for end reduction or procs.

I'd also pull the Regen Tissue unique from HPT and put it in QR or Health, then use a third Aegis in HPT.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

well the pvp i got when they were really cheap.I thought the wp set had the 'weakest" taunt and i was just buffing that,and such, i kinda followed the "amazon" build in the forums, right now i am trying to unlock interface and plan to put reactive in it, not sure what the other 3 will be maybe ion or pyro for judgement,

all and all good tips tyvm

as for the 3 powers i will be getting when I respec, i really have no idea at this time,stealth maybe?was thinking about getting leadership pool and only using 1 slot in each


Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom

 

Posted

Quote:
Originally Posted by MadHobbit View Post
well the pvp i got when they were really cheap.I thought the wp set had the 'weakest" taunt and i was just buffing that,and such, i kinda followed the "amazon" build in the forums, right now i am trying to unlock interface and plan to put reactive in it, not sure what the other 3 will be maybe ion or pyro for judgement,

all and all good tips tyvm

as for the 3 powers i will be getting when I respec, i really have no idea at this time,stealth maybe?was thinking about getting leadership pool and only using 1 slot in each
Stealth on a tank is a wasted power for couple of reasons, 1 if u have it on it eats end bad, 2 if u want aggro on your tank u can not get it much if stealth ed, 3 some of the IOs do not work unless you have power active. Like u said WP has a weak taunt so stealth will just make it weaker.


 

Posted

well the stealth was for "ghosting"


Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom

 

Posted

All of my tanks have some form of stealth, but rather than the power Stealth, I'd recommend getting a Stealth IO to put in Sprint, a vet Sprint, or SS.

In the slots that will open up when you respec into inherent Fitness, I'd recommend Combat Jumping plus a couple of epic attacks. Maneuvers would be good too, but you'd need to drop either the Speed or Flight pool to get it. If you're wondering why CJ and not Maneuvers in the first place, CJ has slightly greater defense at a much, much lower endurance cost.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Quote:
Originally Posted by MadHobbit View Post
well the stealth was for "ghosting"
I take it u never heard of tank stealth, its where u just run past the baddies just like with SS even if you have stealth on your taunt aura will still get you attacked. But that is the way of tanks.


 

Posted

ok i made some changes, and here is the newer build. left a few empty slots for new powers.


Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Small Puppies: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting

Hero Profile:
------------
Level 1: High Pain Tolerance Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Heal-I:50(3), Aegis-ResDam/EndRdx:50(5), Aegis-ResDam:50(5), Aegis-Psi/Status:45(7)
Level 1: Jab KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(9), KntkC'bat-Knock%:35(11), Mako-Acc/Dmg/EndRdx/Rchg:50(11)
Level 2: Fast Healing Numna-Heal/EndRdx:50(A), Numna-Heal/EndRdx/Rchg:50(13), Heal-I:50(13)
Level 4: Haymaker KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(15), KntkC'bat-Dmg/Rchg:35(15), KntkC'bat-Dmg/EndRdx/Rchg:35(17), KntkC'bat-Knock%:35(17), Mako-Acc/Dmg/EndRdx/Rchg:50(19)
Level 6: Indomitable Will LkGmblr-Def/EndRdx/Rchg:50(A), LkGmblr-Rchg+:50(19), LkGmblr-Def:50(21), LkGmblr-Def/EndRdx:50(21)
Level 8: Rise to the Challenge HO:Golgi(A), HO:Golgi(23), HO:Golgi(23)
Level 10: Hasten RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 12: Quick Recovery P'Shift-End%:50(A), P'Shift-EndMod:50(25), EndMod-I:50(25), EndMod-I:50(27)
Level 14: Super Speed Run-I:50(A), Run-I:50(27)
Level 16: Air Superiority HO:Nucle(A), HO:Nucle(29), HO:Nucle(29)
Level 18: Heightened Senses LkGmblr-Def/EndRdx:50(A), Empty(31), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx/Rchg:50(31), LkGmblr-Rchg+:50(33)
Level 20: Mind Over Body RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33), RctvArm-ResDam:40(34), Empty(34)
Level 22: Knockout Blow Hectmb-Dmg:50(A), Hectmb-Acc/Rchg:50(34), Hectmb-Dam%:50(36), Hectmb-Acc/Dmg/Rchg:50(36), Hectmb-Dmg/Rchg:50(36), Hectmb-Dmg/EndRdx:50(37)
Level 24: Taunt Zinger-Dam%:50(A)
Level 26: Swift Run-I:50(A)
Level 28: Rage GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(37), GSFC-ToHit/Rchg/EndRdx:50(37), GSFC-Rchg/EndRdx:50(39), GSFC-ToHit/EndRdx:50(39), GSFC-Build%:50(39)
Level 30: Health Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(40), Numna-Heal:50(40), RgnTis-Regen+:30(42)
Level 32: Strength of Will ResDam-I:50(A), Empty(40)
Level 35: Stamina P'Shift-End%:41(A), P'Shift-EndMod:50(43), EndMod-I:50(43), EndMod-I:50(43)
Level 38: Foot Stomp Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(45), Armgdn-Acc/Dmg/Rchg:50(45), Armgdn-Acc/Rchg:50(45), Armgdn-Dmg/EndRdx:50(46), Armgdn-Dam%:50(46)
Level 41: Boxing HO:Nucle(A)
Level 44: Tough RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(46), RctvArm-ResDam/EndRdx/Rchg:40(48), RctvArm-ResDam:40(48), Empty(48)
Level 47: Weave LkGmblr-Def:50(A), LkGmblr-Rchg+:40(50), LkGmblr-Def/EndRdx:50(50), LkGmblr-Def/EndRdx/Rchg:50(50)
Level 49: Fly Flight-I:50(A)
------------
Level 1: Brawl HO:Nucle(A)
Level 1: Sprint Empty(A)
Level 2: Rest RechRdx-I:50(A)
Level 26: LEGACY BUILD
Level 1: Gauntlet
Level 4: Ninja Run
------------
Set Bonus Totals:
2.5% DamageBuff(Smashing)
2.5% DamageBuff(Lethal)
2.5% DamageBuff(Fire)
2.5% DamageBuff(Cold)
2.5% DamageBuff(Energy)
2.5% DamageBuff(Negative)
2.5% DamageBuff(Toxic)
2.5% DamageBuff(Psionic)
11.3% Defense(Smashing)
11.3% Defense(Lethal)
4.38% Defense(Fire)
4.38% Defense(Cold)
3.75% Defense(Energy)
3.75% Defense(Negative)
7.5% Defense(Melee)
3.75% Defense(Ranged)
4.06% Defense(AoE)
57% Enhancement(Accuracy)
42.5% Enhancement(RechargeTime)
25% FlySpeed
154.6 HP (8.25%) HitPoints
25% JumpHeight
25% JumpSpeed
MezResist(Immobilize) 7.7%
10.5% (0.18 End/sec) Recovery
66% (5.15 HP/sec) Regeneration
5.04% Resistance(Fire)
5.04% Resistance(Cold)
10% Resistance(Toxic)
3% Resistance(Psionic)
30% RunSpeed



------------
Set Bonuses:
Numina's Convalescence
(High Pain Tolerance)
12% (0.94 HP/sec) Regeneration


Aegis
(High Pain Tolerance)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
3% Resistance(Psionic)


Kinetic Combat
(Jab)
MezResist(Immobilize) 2.75%
28.1 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
5% RunSpeed, 5% FlySpeed, 5% JumpSpeed, 5% JumpHeight


Numina's Convalescence
(Fast Healing)
12% (0.94 HP/sec) Regeneration


Kinetic Combat
(Haymaker)
MezResist(Immobilize) 2.75%
28.1 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
5% RunSpeed, 5% FlySpeed, 5% JumpSpeed, 5% JumpHeight


Luck of the Gambler
(Indomitable Will)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)


Performance Shifter
(Quick Recovery)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed


Luck of the Gambler
(Heightened Senses)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)


Reactive Armor
(Mind Over Body)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)


Hecatomb
(Knockout Blow)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
5% Resistance(Toxic)


Gaussian's Synchronized Fire-Control
(Rage)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
35.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)


Numina's Convalescence
(Health)
12% (0.94 HP/sec) Regeneration


Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed


Armageddon
(Foot Stomp)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
5% Resistance(Toxic)


Reactive Armor
(Tough)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)


Luck of the Gambler
(Weave)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)






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|-------------------------------------------------------------------|


Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom

 

Posted

Better, but I do think you need to just take the plunge and think about what powers you're going to take intead of Fitness. I doubt the slots you've set aside are enough, especially if you're considering taking any attacks.

You want to get your S/L def to at least 32.5% so it's within a small purple of soft-capping. So drop the Hami-O's in Air Sup and put another KC set there. If you don't want to slot KC in KoB instead of the purples, consider 4-slotting Taunt with Mocking Beratement for the S/L def bonus, and/or using Boxing as a mule for another KC set.

You do NOT need five KC slots in Jab and Haymaker. The KB proc in Haymaker is a particularly bad idea since it may change the attack's KD into KB.

SS does not need two Run Speed slots, I'd use one for something else.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

here you go ,left last two powers slotting empty for suggesting


Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

pup: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: High Pain Tolerance Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Heal-I:50(3), Aegis-ResDam/EndRdx:50(5), Aegis-ResDam:50(5), Aegis-Psi/Status:50(7)
Level 1: Jab KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(9), Mako-Acc/Dmg/EndRdx/Rchg:50(11)
Level 2: Fast Healing Numna-Heal:50(A), Numna-Heal/EndRdx:50(13), Heal-I:50(13)
Level 4: Haymaker KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(15), KntkC'bat-Dmg/Rchg:35(15), KntkC'bat-Dmg/EndRdx/Rchg:35(17), Mako-Acc/Dmg/EndRdx/Rchg:50(17)
Level 6: Fly Flight-I:50(A)
Level 8: Indomitable Will LkGmblr-Def:50(A), LkGmblr-Rchg+:50(19), LkGmblr-Def/EndRdx:50(21), LkGmblr-Def/EndRdx/Rchg:50(21)
Level 10: Rise to the Challenge HO:Golgi(A), HO:Golgi(23), HO:Golgi(23)
Level 12: Hasten RechRdx-I:50(A)
Level 14: Quick Recovery P'Shift-EndMod:50(A), P'Shift-End%:50(25), EndMod-I:50(25), EndMod-I:50(27)
Level 16: Air Superiority KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(27), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(29), Mako-Acc/Dmg/EndRdx/Rchg:50(31)
Level 18: Heightened Senses LkGmblr-Def:50(A), LkGmblr-Rchg+:50(31), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/Rchg:50(33)
Level 20: Mind Over Body RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33), RctvArm-ResDam:40(34)
Level 22: Knockout Blow KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/Rchg:35(34), KntkC'bat-Dmg/EndRdx/Rchg:35(36), Mako-Acc/Dmg/EndRdx/Rchg:50(36)
Level 24: Taunt Zinger-Dam%:50(A)
Level 26: Combat Jumping LkGmblr-Def:50(A), LkGmblr-Rchg+:50(46)
Level 28: Rage GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(37), GSFC-ToHit/Rchg/EndRdx:50(37), GSFC-Rchg/EndRdx:50(37), GSFC-ToHit/EndRdx:50(39), GSFC-Build%:50(39)
Level 30: Resurgence RechRdx-I:50(A)
Level 32: Strength of Will ResDam-I:50(A)
Level 35: Boxing HO:Nucle(A), HO:Nucle(36)
Level 38: Foot Stomp Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(43)
Level 41: Tough RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx/Rchg:40(43), RctvArm-ResDam/Rchg:40(45), RctvArm-ResDam/EndRdx:40(45)
Level 44: Weave LkGmblr-Def:50(A), LkGmblr-Rchg+:50(45), LkGmblr-Def/EndRdx/Rchg:50(46), LkGmblr-Def/EndRdx:50(46)
Level 47: Focused Accuracy Empty(A), Empty(48), Empty(48), Empty(48)
Level 49: Physical Perfection Empty(A), Empty(50), Empty(50), Empty(50)
------------
Level 1: Brawl Empty(A)
Level 1: Gauntlet
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Run-I:50(A)
Level 2: Health Numna-Heal:50(A), Numna-Regen/Rcvry+:50(19), Mrcl-Rcvry+:40(39), RgnTis-Regen+:30(40)
Level 2: Hurdle Jump-I:50(A)
Level 2: Stamina P'Shift-EndMod:50(A), P'Shift-End%:50(11), EndMod-I:50(40), EndMod-I:50(40)
------------
Set Bonus Totals:
5.5% DamageBuff(Smashing)
5.5% DamageBuff(Lethal)
5.5% DamageBuff(Fire)
5.5% DamageBuff(Cold)
5.5% DamageBuff(Energy)
5.5% DamageBuff(Negative)
5.5% DamageBuff(Toxic)
5.5% DamageBuff(Psionic)
20.6% Defense(Smashing)
20.6% Defense(Lethal)
4.38% Defense(Fire)
4.38% Defense(Cold)
3.75% Defense(Energy)
3.75% Defense(Negative)
15% Defense(Melee)
3.75% Defense(Ranged)
4.06% Defense(AoE)
36% Enhancement(Accuracy)
35% Enhancement(RechargeTime)
15% FlySpeed
210.8 HP (11.3%) HitPoints
15% JumpHeight
15% JumpSpeed
MezResist(Immobilize) 13.2%
MezResist(Stun) 2.2%
2.5% (0.04 End/sec) Recovery
76% (5.93 HP/sec) Regeneration
3% Resistance(Psionic)
20% RunSpeed



------------
Set Bonuses:
Numina's Convalescence
(High Pain Tolerance)
12% (0.94 HP/sec) Regeneration


Aegis
(High Pain Tolerance)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
3% Resistance(Psionic)


Kinetic Combat
(Jab)
MezResist(Immobilize) 2.75%
28.1 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)


Numina's Convalescence
(Fast Healing)
12% (0.94 HP/sec) Regeneration


Kinetic Combat
(Haymaker)
MezResist(Immobilize) 2.75%
28.1 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)


Luck of the Gambler
(Indomitable Will)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)


Performance Shifter
(Quick Recovery)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed


Kinetic Combat
(Air Superiority)
MezResist(Immobilize) 2.75%
28.1 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)


Luck of the Gambler
(Heightened Senses)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)


Reactive Armor
(Mind Over Body)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)


Kinetic Combat
(Knockout Blow)
MezResist(Immobilize) 2.75%
28.1 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)


Luck of the Gambler
(Combat Jumping)
10% (0.78 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)


Gaussian's Synchronized Fire-Control
(Rage)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
35.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)


Obliteration
(Foot Stomp)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)


Reactive Armor
(Tough)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)


Luck of the Gambler
(Weave)
10% (0.78 HP/sec) Regeneration
21.1 HP (1.13%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)


Numina's Convalescence
(Health)
12% (0.94 HP/sec) Regeneration


Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed






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Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom

 

Posted

Not a big fan of Focused Accuracy for a tank. As a WP tank you shouldn't need Physical Perfection. Why would you with both Stamina and Quick Recovery?

Anyway, I left in FA, but switched out PP for Laser Beam eyes. You could just as easily make that Hurl instead, if you wish. Hurl will do more damage, but LBE will add some -def. For myself I'd probably switch it to Hurl, but then again I doubt I would go Energy Mastery for a WP tank in the first place.

I've changed things up a little, including adding in the Steadfast unique.

Take a look.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

pup: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Heal-I(3), Aegis-ResDam/EndRdx(5), Aegis-ResDam(5), Aegis-Psi/Status(7)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11)
Level 2: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(13), Heal-I(13)
Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(17)
Level 6: Fly -- Flight-I(A)
Level 8: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Rchg+(19), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(21)
Level 10: Rise to the Challenge -- HO:Golgi(A), HO:Golgi(23), HO:Golgi(23), Taunt-I(40)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 14: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(25), EndMod-I(25)
Level 16: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 18: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Rchg+(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/Rchg(33)
Level 20: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam(34)
Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36)
Level 24: Taunt -- Zinger-Dam%(A), Mocking-Taunt/Rchg(27), Mocking-Taunt/Rchg/Rng(39), Mocking-Acc/Rchg(40), Mocking-Taunt/Rng(50)
Level 26: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(46)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(39), GSFC-Build%(39)
Level 30: Resurgence -- RechRdx-I(A)
Level 32: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 35: Boxing -- HO:Nucle(A), HO:Nucle(36)
Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx(45)
Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(45), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Def/EndRdx(46)
Level 47: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(48), EndRdx-I(48)
Level 49: Laser Beam Eyes -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(50), Thundr-Acc/Dmg/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-End%(11), P'Shift-EndMod(40)



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Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

first,I want to thank you for all your help, you have made some very good suggestions.
as for the incarnate slots, i will have alpha to add more damage, interface for reactive, and pyro for the judgment,not sure on the lore and destinay, I may go barrier,and non of the pets really seem to fit for my playstyle, might go for one that would add damage for soloing radio missons.


Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom