Issue 20: Incarnates Ascend - Patch Notes for Build 2050.201106290226.1


Energizing_Ion

 

Posted

COMBINED

Incarnate Trial: Keyes Island Reactor

  • Anti Matter should no longer get stuck in walls and platforms.


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Stop it. You're taking the fun of this Trial. Nothing is better than seeing a man get stuck in the very thing he built.


 

Posted

Nice buttons there Voodoo.


Apparently, I play "City of Shakespeare"
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Posted

Nah. How they fixed it was by showing him scary clown pictures every time he wandered too close to the wall. Negative reinforcement. It wouldn't work on most of the other enemies in the game.


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Posted

I'd be surprised if the players test this, to be honest. I am sure most will just wait until it goes live and report any bugs then.


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Posted

Quote:
Originally Posted by JayboH View Post
I'd be surprised if the players test this, to be honest. I am sure most will just wait until it goes live and report any bugs then.

And then we'll (they'll) complain that it wasn't tested

Such is life!


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Posted

Is that the only fix? Nothing for teams getting scrambled when zoning into trials, people getting kicked from trials on zoning and being unable to rejoin, and inviting to trials in progress not working?


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Quote:
Originally Posted by Vanden View Post
Is that the only fix? Nothing for teams getting scrambled when zoning into trials, people getting kicked from trials on zoning and being unable to rejoin, and inviting to trials in progress not working?
This. I'm waiting for these fixes right here!