Need help deciding between procs for dual blades


Auroxis

 

Posted

For my Broadsword character it was pretty simple, I went with the def debuf set proc. But for dual blades I mostly have to stick to melee damage sets.

I can't figure out the math, is the 15% change to fire on touch of death better, worse, or equal to the 20% chance to fire on mako considering the difference in resists between lethal and negative damage?


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

It's really a matter of preference. I prefer the 20% for lethal.


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Posted

One can still use the -Resist Proc in Dual Blades (two of them infact if you go for the PvP -Resist Proc for Sweeping Strike).

After that, I'd say Mako's for the 20% chance for Lethal over the 15% chance for Negative.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Like the new avatar BrandX. =)

Does anyone know the math though? Like How much averaged per attack is done by Mako and how much by Touch of Death and then assuming xresistance to lethal and y resistance to negative across the enemies, one has a (presumably insignificant) advantage?

It's so much easier on a tank too, they can run 20% chance to fire psi damage procs thanks to taunt in everything. Nearly anything that resists Psi takes bonus damage from lethal so it's a perfect pairing. Heh. I think robots are the exception. buggers.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
Like the new avatar BrandX. =)

Does anyone know the math though? Like How much averaged per attack is done by Mako and how much by Touch of Death and then assuming xresistance to lethal and y resistance to negative across the enemies, one has a (presumably insignificant) advantage?

It's so much easier on a tank too, they can run 30% chance to fire psi damage procs thanks to taunt in everything. Nearly anything that resists Psi takes bonus damage from lethal so it's a perfect pairing. Heh. I think robots are the exception. buggers.
Just go by mids More chance of firing off, the more damage. Basing it on various resistances will have the procs having varing effects across the map, as different enemies resist different things.

Though I believe Negative Energy is one of the least resisted types, but then, figure you'll fight a lot of CoT.

And thanks


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Just go by mids More chance of firing off, the more damage. Basing it on various resistances will have the procs having varing effects across the map, as different enemies resist different things.

Though I believe Negative Energy is one of the least resisted types, but then, figure you'll fight a lot of CoT.

And thanks
I'm on a Mac, so no Mids for me. Which is why none of my characters have particularly viable builds.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

I believe the average damage is around 72 per hit when the proc fires depending on resistances then just multiply by your %, ex: 72dam/proc x .2 = 14.4 average; TOD is 15% because it is less often resisted. Now depending on your attack chain, you will have to factor in how often you use that attack - thats the best way. I'm sure someone else has a better way tho.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

Posted

ToD is a 15% chance, Mako's a 20%, and they do the same amount on a proc. So averaged over time, ToD is better only if the enemy has more than 25% lethal resist and 0 negative energy resist. Since some enemies do have NE resist, and not all enemies have lethal resist, Mako's should be better for overall gameplay.


 

Posted

Quote:
Originally Posted by Kractis_Sky View Post
I believe the average damage is around 72 per hit when the proc fires depending on resistances then just multiply by your %, ex: 72dam/proc x .2 = 14.4 average; TOD is 15% because it is less often resisted. Now depending on your attack chain, you will have to factor in how often you use that attack - thats the best way. I'm sure someone else has a better way tho.
How often the attack is used isn't needed on this comparison since the thought is that it is deciding which one to put into the same power. If ToD then it adds X damage, if Mako it adds y, X or Y is larger therefore use it.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.