Need Mace/SD Build Help


Deus_Otiosus

 

Posted

I'm leveling up a Mace/SD Brute - currently at level 42. I've been playing around with Mids trying to come up with a decent final build, and need some help.
I'm looking for a balance between damage and survivability, and plan to primarily use him on Trials/TFs. I've been having endurance issues and plan to take both the Cardiac and Ageless incarnate powers.

What I have so far:

Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Brute
Primary Power Set: War Mace
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Bash -- T'Death-Dmg/EndRdx:35(A), T'Death-Dmg/Rchg:35(3), T'Death-Acc/Dmg:40(3), T'Death-Acc/Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Dam%:40(7)
Level 1: Deflection -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx/Rchg:50(19), LkGmblr-Rchg+:50(19)
Level 2: Pulverize -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(9), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(11), T'Death-Dam%:40(11)
Level 4: Jawbreaker -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(13), Mako-Dmg/Rchg:50(13), Mako-Acc/EndRdx/Rchg:50(15), Mako-Acc/Dmg/EndRdx/Rchg:50(15), Mako-Dam%:50(17)
Level 6: Fly -- Zephyr-ResKB:50(A)
Level 8: Battle Agility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(21), LkGmblr-Def/EndRdx/Rchg:50(21), LkGmblr-Rchg+:50(23)
Level 10: Clobber -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(23), KntkC'bat-Dmg/Rchg:35(25), KntkC'bat-Dmg/EndRdx/Rchg:35(25), P'ngS'Fest-Dmg/EndRdx:30(27), P'ngS'Fest-Dmg/Rchg:30(27)
Level 12: True Grit -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(29), Numna-Heal/Rchg:50(29), Numna-Heal/EndRdx/Rchg:50(31), Numna-Heal:50(31), Numna-Regen/Rcvry+:50(31)
Level 14: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(45), GSFC-ToHit/Rchg/EndRdx:50(46), GSFC-Rchg/EndRdx:50(46), GSFC-ToHit/EndRdx:50(46), GSFC-Build%:50(48)
Level 16: Hasten -- RechRdx(A)
Level 18: Super Speed -- EndRdx(A)
Level 20: Whirling Mace -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Oblit-%Dam:50(34)
Level 22: Active Defense -- HO:Membr(A)
Level 24: Against All Odds -- RechRdx(A)
Level 26: Shatter -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(34), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-%Dam:50(37)
Level 28: Phalanx Fighting -- LkGmblr-Rchg+:50(A)
Level 30: Kick -- Empty(A)
Level 32: Crowd Control -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(37), M'Strk-Dmg/Rchg:50(37), M'Strk-Acc/EndRdx:50(39), M'Strk-Acc/Dmg/EndRdx:50(39), M'Strk-Dmg/EndRdx/Rchg:50(39)
Level 35: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(40), RctvArm-ResDam/EndRdx/Rchg:40(40), RctvArm-EndRdx:40(40)
Level 38: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(43)
Level 41: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(43), LkGmblr-Def/EndRdx/Rchg:50(45), LkGmblr-Rchg+:50(45)
Level 44: One with the Shield -- S'fstPrt-ResKB:30(A)
Level 47: Superior Conditioning -- EndMod(A)
Level 49: Physical Perfection -- EndMod(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- EndRdx(A)
Level 2: Rest -- RechRdx(A)
Level 4: Ninja Run
Level 2: Swift -- Flight(A)
Level 2: Health -- Mrcl-Rcvry+:40(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(48), P'Shift-EndMod/Acc/Rchg:50(48), P'Shift-Acc/Rchg:50(50), P'Shift-EndMod/Acc:50(50), P'Shift-End%:50(50)



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Thanks!


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

Posted

IMO, the most serious problem with this build is that you have too much melee defense and not enough ranged and AoE defense. Ideally you want all three positions at the soft-cap, so you should slot for that goal.

I'm also not surprised that you're having endurance problems, considering that you have three attacks 6-slotted with Obliteration, which is very low in end reduction. Fortunately you don't need all that melee defense, so that's an easy problem to fix.

Some power selection issues: if at all possible, you do want to have Grant Cover since it provides 1/2 the defense debuff resistance in the set. And since IME you don't need all the Mace attacks for a decent attack chain--especially with the level of recharge in this build--I suggest you drop Pulverize or Bash to pick up GC. Also, both Fly and SS seems like a bit of overkill, travel-wise, so I'd drop Fly for Combat Jumping, which gives you a nice bit of defense at very low endurance cost. Just have a Flight Pack on hand if you get into a situation where you need Fly. Active Defense and Against All Odds should also be taken as soon as they're available.

Concerning your slotting, those KB IOs are completely unnecessary since SD has sufficient KB protection in Active Defense. What you really do need to pick up, however, is the Steadfast +Def IO for an additional 3% defense to all.

Some other issues:

Both Deflection and True Grit can and IMO should be slotted for resistance as well as defense. Just slotting Deflection will take you from 50% S/L resistance to 68%, which is a significant improvement.

Using Kinetic Combat is an expensive and inefficient way to get melee defense, so drop that and use something that gives you ranged or AoE defense instead.

True Grit is overslotted for Heal, and using Numina's is not the best way to get ranged defense. I'd use two of those slots for resistance IOs, including the Steadfast +Def.

Instead of the Oblit sets in WH and Shatter, I'd slot 5 Scirocco's Dervish for some AoE defense. SD also has the advantage that it has much more end reduction than Oblit.

Stamina is overslotted; there are better ways--like slotting Scirocco's Dervish--to get AoE defense. Attacks need 5 or 6 slots anyway, a passive like Stamina does not.

I'd be sure to slot a Perf Shifter +End in all three end mod powers, it will boost your recovery significantly.

Here's what I would do with your build, it's soft-capped to all positions, has more resistance and will have better endurance usage than your current build.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Brute
Primary Power Set: War Mace
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Pulverize -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(5), Mako-Dam%:50(7)
Level 1: Deflection -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(9), LkGmblr-Rchg+:50(9), LkGmblr-Def:50(17), ResDam-I:50(19), ResDam-I:50(19)
Level 2: Jawbreaker -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(13), Mako-Dmg/Rchg:50(13), Mako-Acc/EndRdx/Rchg:50(15), Mako-Acc/Dmg/EndRdx/Rchg:50(15), Mako-Dam%:50(17)
Level 4: True Grit -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(29), Numna-Heal/Rchg:50(29), Numna-Regen/Rcvry+:50(31), ResDam-I:50(31), S'fstPrt-ResDam/Def+:30(31)
Level 6: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(7), LkGmblr-Rchg+:50(11)
Level 8: Battle Agility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(11), LkGmblr-Def:50(21), LkGmblr-Def/EndRdx/Rchg:50(21)
Level 10: Clobber -- T'Death-Dmg/EndRdx:35(A), T'Death-Dmg/Rchg:35(23), T'Death-Acc/Dmg:40(25), T'Death-Acc/Dmg/EndRdx:40(25), T'Death-Dmg/EndRdx/Rchg:40(27), T'Death-Dam%:40(27)
Level 12: Active Defense -- HO:Membr(A)
Level 14: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(23)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Whirling Mace -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(33), Sciroc-Acc/Rchg:50(33), Sciroc-Acc/Dmg/EndRdx:50(34)
Level 20: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(34), GSFC-Build%:50(37), GSFC-ToHit/Rchg:50(45), GSFC-ToHit/Rchg/EndRdx:50(46), GSFC-Rchg/EndRdx:50(46)
Level 22: Phalanx Fighting -- Ksmt-ToHit+:30(A)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 26: Shatter -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(34), Sciroc-Dmg/Rchg:50(36), Sciroc-Acc/Rchg:50(36), Sciroc-Acc/Dmg/EndRdx:50(36)
Level 28: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 30: Kick -- Acc-I:50(A)
Level 32: Crowd Control -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(37), M'Strk-Dmg/Rchg:50(37), M'Strk-Acc/EndRdx:50(39), M'Strk-Acc/Dmg/EndRdx:50(39), M'Strk-Dmg/EndRdx/Rchg:50(39)
Level 35: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(43)
Level 38: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(40), RctvArm-ResDam/EndRdx/Rchg:40(40), RctvArm-EndRdx:40(40)
Level 41: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(43), LkGmblr-Def/EndRdx/Rchg:50(45), LkGmblr-Rchg+:50(45)
Level 44: One with the Shield -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(46), Aegis-ResDam:50(48)
Level 47: Superior Conditioning -- P'Shift-End%:50(A)
Level 49: Physical Perfection -- P'Shift-EndMod:50(A), P'Shift-End%:50(50)
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- EndRdx(A)
Level 2: Rest -- RechRdx(A)
Level 4: Ninja Run
Level 2: Swift -- Flight(A)
Level 2: Health -- Mrcl-Rcvry+:40(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(48), P'Shift-EndMod/Acc:50(48), P'Shift-End%:50(50)
------------
Set Bonus Totals:

  • 14% DamageBuff(Smashing)
  • 14% DamageBuff(Lethal)
  • 14% DamageBuff(Fire)
  • 14% DamageBuff(Cold)
  • 14% DamageBuff(Energy)
  • 14% DamageBuff(Negative)
  • 14% DamageBuff(Toxic)
  • 14% DamageBuff(Psionic)
  • 15.5% Defense(Melee)
  • 10.2% Defense(Smashing)
  • 10.2% Defense(Lethal)
  • 11.4% Defense(Fire)
  • 11.4% Defense(Cold)
  • 9.88% Defense(Energy)
  • 9.88% Defense(Negative)
  • 3% Defense(Psionic)
  • 14.9% Defense(Ranged)
  • 15.2% Defense(AoE)
  • 45% Enhancement(Accuracy)
  • 6% Enhancement(Heal)
  • 42.5% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 202.4 HP (13.5%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • MezResist(Held) 9.35%
  • MezResist(Immobilize) 10.5%
  • MezResist(Sleep) 1.65%
  • MezResist(Stun) 3.85%
  • 5% (0.08 End/sec) Recovery
  • 62% (3.87 HP/sec) Regeneration
  • 0.95% Resistance(Fire)
  • 0.95% Resistance(Cold)
  • 6.25% Resistance(Negative)
  • 20% RunSpeed

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My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

For what it's worth, my WM/SD brute uses Twilight Snow's build from the link below. It was cheap enough for me to afford most of it while I leveled up and I found that my endurance usage got a lot better once I got set IOs in the attacks and Superior Conditioning / Physical Perfection- I don't even have the performance shifter uniques slotted in them yet. I ended up going Spiritual for more shield charge, clobber, and crowd control and my brute very rarely has endurance issues (the only times I use Blues are when I run into a crowd of Mu and very occasionally Carnies). I had intentions on re-building her at 50 with more +recharge, but to be honest, her build's just fine as is. The only thing I'm missing is a ranged attack or taunt. That'd be nice, but to me it's not worth the hassle of rebuilding her.

http://boards.cityofheroes.com/showthread.php?t=246450


 

Posted

Thanks, some good ideas in there. I hate giving up fly - those temp powers tend to expire at some awkward moments.


131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )

 

Posted

This is my mid-range budget WM/SD - Requires at least the first tier Cardiac Alpha, but does not need energy mastery.

It doesn't have fly, but should give you some slotting ideas.


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And this is what I would change if you want fly in the build:



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