Dual Pistols / Dark Incarnate Advice
Interface: Reactive
Judgement: I think any would work - Pyronic / Ionic being the easiest to utilize though Dark Judgement would fit concept wise.
Lore: I'd just try to save up and wait for the 20.5.
Build looks good as well. One thing I would suggest is slotting Dark Fluffy with 2 Acc/Mez HOs and then any combo of regular Heal and THDeb IOs. It alternates between spamming TT and PG and the heal / to hit debuff is just gravy on top of my own debuffs. On my Dark / Sonic / trow sharks 'fender I have Fluffy slotted 2 Acc/Mez HOs and one heal and one thdbf.
Good hunting
@Deadboy
I posted my DP/Dark the other day in a Def thread (though he's a Corr). Here
http://boards.cityofheroes.com/showp...56&postcount=5
I went with Rebirth actually for Destiny -- my guy is soft-capped to S/L/E/N so it felt like it would help more. Agree on Reactive. I went Musculature actually for alpha.
Gonna try this one. I use Paralytic Radial Flawless.
I know, no fluffy, but I am working on a different build that uses him as well as Black hole lol. It has it's uses for farming.
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Primary Power Set: Dual Pistols
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Dark Mastery
Villain Profile:
Level 1: Pistols -- Apoc-Dmg(A), Apoc-Dmg/EndRdx(7), Apoc-Acc/Dmg/Rchg(9), Apoc-Dam%(9), Apoc-Acc/Rchg(11)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Acc/EndRdx/Rchg(3), Nictus-Heal/HP/Regen/Rchg(13), Nictus-Acc/Heal(13), Nictus-Acc/EndRdx/Heal/HP/Regen(15)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(3)
Level 4: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(5), DarkWD-ToHitDeb/Rchg(15), DarkWD-Rchg/EndRdx(46), DampS-Rchg/EndRdx(46)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 8: Maneuvers -- LkGmblr-Rchg+(A)
Level 10: Howling Twilight -- Amaze-Stun(A), Amaze-Stun/Rchg(17), Amaze-Acc/Stun/Rchg(19), Amaze-Acc/Rchg(19), Amaze-ToHitDeb%(40)
Level 12: Assault -- EndRdx-I(A)
Level 14: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Build%(45)
Level 16: Shadow Fall -- LkGmblr-Rchg+(A), S'fstPrt-ResDam/Def+(27), LkGmblr-Def/EndRdx(50)
Level 18: Hover -- LkGmblr-Rchg+(A)
Level 20: Fearsome Stare -- Cloud-Acc/EndRdx/Rchg(A), Cloud-ToHitDeb/EndRdx/Rchg(21), Cloud-Acc/Rchg(21), Cloud-Acc/ToHitDeb(23), Cloud-ToHitDeb(23), Cloud-%Dam(48)
Level 22: Boxing -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(31), Hectmb-Acc/Dmg/Rchg(34), Hectmb-Acc/Rchg(37), Hectmb-Dam%(40)
Level 24: Tough -- TtmC'tng-ResDam/EndRdx(A), GA-3defTpProc(25), Aegis-ResDam/EndRdx(25)
Level 26: Weave -- LkGmblr-Rchg+(A)
Level 28: Empty Clips -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(29), Posi-Dmg/EndRdx(29), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
Level 30: Swap Ammo
Level 32: Bullet Rain -- Ragnrk-Dmg(A), Ragnrk-Dmg/EndRdx(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/Rchg(34), Posi-Dam%(34)
Level 35: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(36), Posi-Dmg/EndRdx(36), Posi-Dam%(36), Posi-Acc/Dmg/EndRdx(37)
Level 38: Hail of Bullets -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Acc/Rchg(40)
Level 41: Dark Consumption -- Oblit-Acc/Dmg/Rchg(A), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-%Dam(46)
Level 44: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam(45)
Level 47: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(50), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 49: Soul Transfer -- RechRdx-I(A)
Level 50: Cardiac Core Paragon
Level 50: Clarion Core Invocation
Level 50: Paralytic Radial Flawless Interface
Level 0: Frenzy
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(7), P'Shift-EndMod/Acc(11), P'Shift-EndMod/Rchg(27)
Level 30: Chemical Ammunition
Level 30: Cryo Ammunition
Level 30: Incendiary Ammunition
Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit
I have a newly dinged level 50 Dual Pistols / Dark Miasma Corruptor. Soon, I will begin working on Incarnating the character. I know I want the Cardiac Core Paragon Alpha, as well as the Clarion Core Epiphany Destiny, but I can't decide on which Interface, Judgement, and Lore to take. Any advice would be appreciated.
In case it would be of any help, here is my current build:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Abyssal Shooter: Level 50 Magic Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Dual Wield -- Apoc-Dmg/Rchg:50(A), Apoc-Acc/Dmg/Rchg:50(3), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(34), Apoc-Dam%:50(43)
Level 1: Twilight Grasp -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(3), Nictus-Acc/Heal:50(11), Nictus-Acc/EndRdx/Heal/HP/Regen:50(34), Nictus-Acc/EndRdx/Rchg:50(45)
Level 2: Tar Patch -- CtlSpd-Acc/Slow:30(A), CtlSpd-Dmg/Slow:30(5), CtlSpd-Rng/Slow:30(13), CtlSpd-EndRdx/Rchg/Slow:30(34)
Level 4: Darkest Night -- DarkWD-ToHitDeb/Rchg:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(7), DarkWD-Rchg/EndRdx:50(17), DarkWD-ToHitDeb/EndRdx:50(36)
Level 6: Swap Ammo
Level 8: Bullet Rain -- Ragnrk-Dmg/Rchg:50(A), Ragnrk-Acc/Dmg/Rchg:50(9), Ragnrk-Acc/Rchg:50(19), Ragnrk-Dmg/EndRdx:50(36), Ragnrk-Knock%:50(45)
Level 10: Howling Twilight -- Amaze-Stun/Rchg:50(A), Amaze-Acc/Stun/Rchg:50(11), Amaze-Acc/Rchg:50(21), Amaze-EndRdx/Stun:50(37), Amaze-ToHitDeb%:50(45)
Level 12: Hover -- Flight-I:50(A), Zephyr-Travel:50(13), Zephyr-ResKB:50(23)
Level 14: Fly -- Zephyr-ResKB:50(A)
Level 16: Shadow Fall -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(17), LkGmblr-Def/EndRdx/Rchg:50(25), LkGmblr-Rchg+:50(37)
Level 18: Executioner's Shot -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(19), Decim-Dmg/Rchg:40(25), Decim-Acc/EndRdx/Rchg:40(37), Decim-Acc/Dmg/Rchg:40(46)
Level 20: Fearsome Stare -- SipInsght-ToHitDeb:50(A), SipInsght-Acc/ToHitDeb:50(21), SipInsght-Acc/Rchg:50(27), SipInsght-ToHitDeb/EndRdx/Rchg:50(39), SipInsght-Acc/EndRdx/Rchg:50(46)
Level 22: Suppressive Fire -- UbrkCons-Hold/Rchg:50(A), UbrkCons-Acc/Hold/Rchg:50(23), UbrkCons-Acc/Rchg:50(29), UbrkCons-EndRdx/Hold:50(40), UbrkCons-Dam%:50(46)
Level 24: Kick -- Acc-I:50(A)
Level 26: Piercing Rounds -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(27), Posi-Dmg/Rchg:50(31), Posi-Acc/Dmg/EndRdx:50(40), Posi-Dam%:50(48)
Level 28: Tough -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(29), S'fstPrt-ResKB:30(31)
Level 30: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(33), LkGmblr-Rchg+:50(40)
Level 32: Hail of Bullets -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(50), Oblit-%Dam:50(50)
Level 35: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 38: Dark Servant -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(39), Nictus-Acc/Heal:50(39), Nictus-Acc/EndRdx/Heal/HP/Regen:50(43), Nictus-Acc/EndRdx/Rchg:50(50)
Level 41: Scorpion Shield -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/EndRdx/Rchg:50(42), LkGmblr-Rchg+:50(43)
Level 44: Super Jump -- SprngFt-EndRdx/Jump:50(A)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Super Speed -- QckFt-EndRdx/RunSpd:50(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Heal:40(A), Mrcl-Rcvry+:40(5), Numna-Regen/Rcvry+:50(15)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(7), P'Shift-EndMod/Acc:50(15), P'Shift-End%:50(36)
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
------------
Set Bonus Totals:
@Celestial Lord and @Celestial Lord Too