Cold / Sonic Defenders ( PvE )


Auroxis

 

Posted

Post Those Builds In This Thread !!


 

Posted

I Tried...


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Posted

Do I have to be EXPERIENCED to try?


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor

 

Posted

For a teaming build I'd probably start with something like this:

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Defender
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Ice Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(3), LkGmblr-Rchg+:50(3)
Level 1: Shriek -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(5), Thundr-Dmg/Rchg:50(5), Thundr-Acc/Dmg/Rchg:50(7), Thundr-Acc/Dmg/EndRdx:50(7), Thundr-Dmg/EndRdx/Rchg:50(25)
Level 2: Scream -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(11), Thundr-Dmg/Rchg:50(11), Thundr-Acc/Dmg/Rchg:50(13), Thundr-Acc/Dmg/EndRdx:50(13), Thundr-Dmg/EndRdx/Rchg:50(25)
Level 4: Howl -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(15), Posi-Dmg/Rchg:50(15), Posi-Dmg/Rng:50(17), Posi-Acc/Dmg/EndRdx:50(17), Posi-Dam%:50(27)
Level 6: Snow Storm -- P'ngTtl-EndRdx/Rchg/Slow:50(A), TmpRdns-EndRdx/Rchg/Slow:50(27), ImpSwft-EndRdx/Rchg/Slow:30(29), ImpSwft-Dam%:30(29)
Level 8: Glacial Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(9), LkGmblr-Rchg+:50(9)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 12: Arctic Fog -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(31), Aegis-ResDam:50(31), LkGmblr-Def/EndRdx:50(33), LkGmblr-Def:50(33), LkGmblr-Rchg+:50(33)
Level 14: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(19), LkGmblr-Rchg+:50(23)
Level 16: Shout -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(19), Thundr-Dmg/Rchg:50(21), Thundr-Acc/Dmg/Rchg:50(21), Thundr-Acc/Dmg/EndRdx:50(23), Thundr-Dmg/EndRdx/Rchg:50(34)
Level 18: Benumb -- Acc-I:50(A), Acc-I:50(34), RechRdx-I:50(34), RechRdx-I:50(36)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/EndRdx/Rchg:50(36), Aegis-ResDam:50(36)
Level 24: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(37), LkGmblr-Rchg+:50(37)
Level 26: Sleet -- P'ngTtl-EndRdx/Rchg/Slow:50(A), TmpRdns-EndRdx/Rchg/Slow:50(37), RechRdx-I:50(39)
Level 28: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(40), GSFC-ToHit/Rchg/EndRdx:50(40), GSFC-Rchg/EndRdx:50(42), GSFC-ToHit/EndRdx:50(42), GSFC-Build%:50(42)
Level 30: Amplify -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 32: Heat Loss -- P'Shift-EndMod/Acc/Rchg:50(A), P'Shift-EndMod/Rchg:50(45), P'Shift-EndMod/Acc:50(46), P'Shift-Acc/Rchg:50(46)
Level 35: Aid Other -- Empty(A)
Level 38: Dreadful Wail -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Dmg/Rchg:50(39), M'Strk-Dmg/EndRdx:50(39), M'Strk-Dmg/Rchg:50(40), M'Strk-Dmg/EndRdx/Rchg:50(45)
Level 41: Power Sink -- P'Shift-EndMod/Acc/Rchg:50(A), P'Shift-EndMod/Acc:50(46), P'Shift-Acc/Rchg:50(48)
Level 44: Charged Armor -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/EndRdx/Rchg:50(48), Aegis-ResDam:50(48)
Level 47: Conserve Power -- RechRdx-I:50(A)
Level 49: Aid Self -- Numna-Heal/EndRdx:50(A), Numna-Heal/Rchg:50(50), Numna-Heal/EndRdx/Rchg:50(50), Dct'dW-Heal/EndRdx/Rchg:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 1: Vigilance
Level 2: Rest -- Heal-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(43)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(43), P'Shift-End%:50(43)



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Posted

Quote:
Originally Posted by Wanted_NA View Post
Do I have to be EXPERIENCED to try?
Funny...


 

Posted

Quote:
Originally Posted by Linea_Alba View Post
For a teaming build I'd probably start with something like this:

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Defender
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Ice Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(3), LkGmblr-Rchg+:50(3)
Level 1: Shriek -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(5), Thundr-Dmg/Rchg:50(5), Thundr-Acc/Dmg/Rchg:50(7), Thundr-Acc/Dmg/EndRdx:50(7), Thundr-Dmg/EndRdx/Rchg:50(25)
Level 2: Scream -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(11), Thundr-Dmg/Rchg:50(11), Thundr-Acc/Dmg/Rchg:50(13), Thundr-Acc/Dmg/EndRdx:50(13), Thundr-Dmg/EndRdx/Rchg:50(25)
Level 4: Howl -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(15), Posi-Dmg/Rchg:50(15), Posi-Dmg/Rng:50(17), Posi-Acc/Dmg/EndRdx:50(17), Posi-Dam%:50(27)
Level 6: Snow Storm -- P'ngTtl-EndRdx/Rchg/Slow:50(A), TmpRdns-EndRdx/Rchg/Slow:50(27), ImpSwft-EndRdx/Rchg/Slow:30(29), ImpSwft-Dam%:30(29)
Level 8: Glacial Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(9), LkGmblr-Rchg+:50(9)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 12: Arctic Fog -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/Rchg:50(31), Aegis-ResDam:50(31), LkGmblr-Def/EndRdx:50(33), LkGmblr-Def:50(33), LkGmblr-Rchg+:50(33)
Level 14: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(19), LkGmblr-Rchg+:50(23)
Level 16: Shout -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(19), Thundr-Dmg/Rchg:50(21), Thundr-Acc/Dmg/Rchg:50(21), Thundr-Acc/Dmg/EndRdx:50(23), Thundr-Dmg/EndRdx/Rchg:50(34)
Level 18: Benumb -- Acc-I:50(A), Acc-I:50(34), RechRdx-I:50(34), RechRdx-I:50(36)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/EndRdx/Rchg:50(36), Aegis-ResDam:50(36)
Level 24: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(37), LkGmblr-Rchg+:50(37)
Level 26: Sleet -- P'ngTtl-EndRdx/Rchg/Slow:50(A), TmpRdns-EndRdx/Rchg/Slow:50(37), RechRdx-I:50(39)
Level 28: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(40), GSFC-ToHit/Rchg/EndRdx:50(40), GSFC-Rchg/EndRdx:50(42), GSFC-ToHit/EndRdx:50(42), GSFC-Build%:50(42)
Level 30: Amplify -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 32: Heat Loss -- P'Shift-EndMod/Acc/Rchg:50(A), P'Shift-EndMod/Rchg:50(45), P'Shift-EndMod/Acc:50(46), P'Shift-Acc/Rchg:50(46)
Level 35: Aid Other -- Empty(A)
Level 38: Dreadful Wail -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Dmg/Rchg:50(39), M'Strk-Dmg/EndRdx:50(39), M'Strk-Dmg/Rchg:50(40), M'Strk-Dmg/EndRdx/Rchg:50(45)
Level 41: Power Sink -- P'Shift-EndMod/Acc/Rchg:50(A), P'Shift-EndMod/Acc:50(46), P'Shift-Acc/Rchg:50(48)
Level 44: Charged Armor -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/EndRdx/Rchg:50(48), Aegis-ResDam:50(48)
Level 47: Conserve Power -- RechRdx-I:50(A)
Level 49: Aid Self -- Numna-Heal/EndRdx:50(A), Numna-Heal/Rchg:50(50), Numna-Heal/EndRdx/Rchg:50(50), Dct'dW-Heal/EndRdx/Rchg:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 1: Vigilance
Level 2: Rest -- Heal-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(43)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(43), P'Shift-End%:50(43)



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For A Cold , Conserve Power In Mu Mastery Is Pretty Much Pointless If You Can Get Some Good Recharge On Heat Loss.


 

Posted

Here is the build I have on live. I went redside to pick up Mace Mastery. All the considerations in this build was with the tier 4 spiritual alpha slot in mind. This is a semi-expensive build with no PVP IO's and one (cheapish) purple set. You can stick in a whole Ragnarok and Apocalypse set but the gains were marginal for a lot of expense. The main advantages of this build is that it has permahasten as well as being softcapped to range (45%), smash/lethal (50%), and energy (55%). The softcap for the incarnate trials is around 59% so you'll easily dodge much of the very abundant energy damage. Heat loss is 6 seconds from perma and benumb is 2 seconds from perma, but I found both adequate enough. After IO'ing out this character, I went from being the squishy that face-plants the quickest on a team to being more survivable than a a lot of scrappers. If you want to be even more survivable, you can move around some slots to put resistance into Arctic Fog and Tough.

Hero Plan by Mids' Hero Designer 1.94
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender: Vibrate
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Ice Shield

  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Endurance
Level 1: Shriek
  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (3) Decimation - Damage/Recharge
  • (5) Decimation - Accuracy/Damage/Recharge
  • (5) Decimation - Accuracy/Endurance/Recharge
  • (40) Apocalypse - Chance of Damage(Negative)
Level 2: Scream
  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Damage/Endurance/Recharge
  • (19) Thunderstrike - Accuracy/Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Endurance
Level 4: Howl
  • (A) Positron's Blast - Accuracy/Damage
  • (11) Positron's Blast - Damage/Range
  • (11) Positron's Blast - Damage/Recharge
  • (17) Positron's Blast - Chance of Damage(Energy)
  • (17) Positron's Blast - Accuracy/Damage/Endurance
  • (40) Recharge Reduction IO
Level 6: Glacial Shield
  • (A) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Recharge Speed
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (21) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 10: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (46) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 12: Arctic Fog
  • (A) Red Fortune - Defense/Endurance
  • (13) Red Fortune - Defense/Recharge
  • (13) Red Fortune - Endurance/Recharge
  • (45) Red Fortune - Endurance
  • (45) Red Fortune - Defense/Endurance/Recharge
  • (46) Red Fortune - Defense
Level 14: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (15) Luck of the Gambler - Defense
  • (15) Luck of the Gambler - Defense/Endurance
Level 16: Shout
  • (A) Thunderstrike - Accuracy/Damage
  • (27) Thunderstrike - Damage/Endurance
  • (27) Thunderstrike - Damage/Recharge
  • (29) Thunderstrike - Accuracy/Damage/Recharge
  • (29) Thunderstrike - Damage/Endurance/Recharge
  • (43) Thunderstrike - Accuracy/Damage/Endurance
Level 18: Benumb
  • (A) Accuracy IO
  • (23) Accuracy IO
  • (25) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 20: Combat Jumping
  • (A) Defense Buff IO
  • (31) Defense Buff IO
Level 22: Boxing
  • (A) Empty
Level 24: Amplify
  • (A) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 26: Sleet
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (34) Positron's Blast - Chance of Damage(Energy)
  • (37) Achilles' Heel - Chance for Res Debuff
  • (39) Touch of Lady Grey - Chance for Negative Damage
  • (39) Slow IO
Level 28: Infrigidate
  • (A) Accuracy IO
Level 30: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 32: Heat Loss
  • (A) Performance Shifter - EndMod/Recharge
  • (33) Performance Shifter - EndMod/Accuracy
  • (33) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (33) Efficacy Adaptor - Accuracy/Recharge
  • (34) Performance Shifter - EndMod/Accuracy/Recharge
Level 35: Screech
  • (A) Stupefy - Accuracy/Recharge
  • (36) Stupefy - Endurance/Stun
  • (36) Stupefy - Accuracy/Endurance
  • (36) Stupefy - Chance of Knockback
  • (37) Stupefy - Stun/Range
  • (37) Stupefy - Accuracy/Stun/Recharge
Level 38: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
Level 41: Web Envelope
  • (A) Gravitational Anchor - Immobilize
  • (42) Gravitational Anchor - Chance for Hold
  • (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (42) Gravitational Anchor - Accuracy/Recharge
  • (48) Gravitational Anchor - Immobilize/Endurance
Level 44: Scorpion Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance
Level 47: Summon Disruptor
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (48) Expedient Reinforcement - Accuracy/Damage
  • (48) Expedient Reinforcement - Damage/Endurance
  • (50) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (50) Expedient Reinforcement - Endurance/Damage/Recharge
  • (50) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 49: Assault
  • (A) Endurance Reduction IO
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Vigilance
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Endurance Modification IO
  • (34) Endurance Modification IO
------------
Set Bonus Totals:
  • 5% DamageBuff(Smashing)
  • 5% DamageBuff(Lethal)
  • 5% DamageBuff(Fire)
  • 5% DamageBuff(Cold)
  • 5% DamageBuff(Energy)
  • 5% DamageBuff(Negative)
  • 5% DamageBuff(Toxic)
  • 5% DamageBuff(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 15.5% Defense(Energy)
  • 15.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 20.5% Defense(Ranged)
  • 3% Defense(AoE)
  • 2.25% Max End
  • 3% Enhancement(Stun)
  • 38% Enhancement(Accuracy)
  • 77.5% Enhancement(RechargeTime)
  • 13% FlySpeed
  • 95.38 HP (9.378%) HitPoints
  • 13% JumpHeight
  • 13% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 7.45%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 2.5%
  • 13% (0.217 End/sec) Recovery
  • 50% (2.123 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 15.36% Resistance(Fire)
  • 15.36% Resistance(Cold)
  • 10% Resistance(Energy)
  • 10% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)
  • 13% RunSpeed



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-- Biotyk -- Pink-Princess -- Paragon Ranger -- Sikuna
** On Virtue

 

Posted

Thats the build my bot uses, but its a bot.

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He auto follows my kin troller mate, have Shriek in auto, I click the rest while playing my brute. Dreadfull Weil isnt bad when you have Transferance on demand, its -20% for 15 sec. I also try to have the maximum passive/toggles/aura.


 

Posted

Warning, this is a very expensive build, but you can get a lot of the benefit for substantially less cost with some tweaks like dropping the PvP defense IO and swapping in Decimation for Apocalypse. Less defensive emphasis then noogens build, but more recharge and emphasis on the debuffs. I found it quite survivable in the Trials, with judicious use of insps.

Cold/Sonic is really quite a nice "hard target" set, I've yet to have an AV last longer then a few minutes once I've got all the debuffs rolling. In fact I sometimes have to be a bit careful to alternate my targets on the final synchronized phase of the BAF. The combination of buffing and debuffing also works well with the sometimes chaotic and spread out nature of recent end game content.


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Posted

Finally Took The Time To Get Softcap On Ranged Defense. Permahasten If You Take The 45% Spiritual Recharge. I Softcapped Without Having To Take Glad Armor +3 Def Proc.
ENJOY









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Posted

Here's a Cold/Sonic build I had planned to implement but probably won't, as I didn't find the character all that interesting to play.

-Softcapped S/L/E defense.
-Perma Hasten with some extra recharge for Benumb and Heat Loss.
-Softcapped perma pets.
-No expensive purple sets or PVP IO's.

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Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Shiverous Crow: Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Infrigidate -- ShldBrk-DefDeb/EndRdx/Rchg(A), ShldBrk-Acc/DefDeb(3), ShldBrk-DefDeb(3), ShldBrk-Acc/Rchg(5), ShldBrk-Acc/EndRdx/Rchg(5), ShldBrk-%Dam(7)
Level 1: Shriek -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Dmg/EndRdx/Rchg(15), Thundr-Acc/Dmg/EndRdx(17)
Level 2: Ice Shield -- LkGmblr-Rchg+(A)
Level 4: Howl -- Ragnrk-Dmg(A), Ragnrk-Dmg/EndRdx(19), Ragnrk-Dmg/Rchg(23), Ragnrk-Acc/Dmg/Rchg(23), Ragnrk-Acc/Rchg(25)
Level 6: Fly -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(46)
Level 8: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(9), P'ngTtl-Acc/EndRdx(9), P'ngTtl-Rng/Slow(11), P'ngTtl-EndRdx/Rchg/Slow(11), P'ngTtl--Rchg%(13)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(17), LkGmblr-Def/EndRdx(43)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 14: Glacial Shield -- LkGmblr-Rchg+(A)
Level 16: Shout -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(37)
Level 18: Benumb -- RechRdx-I(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 22: Amplify -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(31)
Level 24: Arctic Fog -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(25), LkGmblr-Rchg+(27), Aegis-ResDam/EndRdx(27), Aegis-ResDam/EndRdx/Rchg(29), Aegis-EndRdx/Rchg(34)
Level 26: Sleet -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(33), ShldBrk-Acc/Rchg(33), ShldBrk-DefDeb/EndRdx/Rchg(33), ShldBrk-Acc/EndRdx/Rchg(34), ShldBrk-%Dam(34)
Level 28: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(40)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam(36), Aegis-Psi/Status(37)
Level 32: Heat Loss -- RechRdx-I(A)
Level 35: Frostwork -- Numna-Heal/EndRdx(A)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(40)
Level 41: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42), BasGaze-Acc/EndRdx/Rchg/Hold(43), BasGaze-Slow%(45)
Level 44: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45)
Level 47: World of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(48), CoPers-Conf/EndRdx(48), CoPers-Conf%(48), CoPers-Acc/Conf/Rchg(50), CoPers-Acc/Rchg(50)
Level 49: Hover -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50)
Level 50: Cryonic Radial Final Judgement
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Gravitic Radial Flawless Interface
Level 50: Clarion Radial Epiphany
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(39), Numna-Regen/Rcvry+(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(29), P'Shift-EndMod/Acc/Rchg(39), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(46)



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This is what I'm currently working. This will be my final build for this toon! Hope you like it!


 

Posted

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Shivering Crow: Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Infrigidate -- ShldBrk-DefDeb/EndRdx/Rchg(A), ShldBrk-Acc/DefDeb(3), ShldBrk-DefDeb(3), ShldBrk-Acc/Rchg(5), ShldBrk-Acc/EndRdx/Rchg(5), ShldBrk-%Dam(7)
Level 1: Shriek -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(43)
Level 2: Ice Shield -- LkGmblr-Rchg+(A)
Level 4: Howl -- Ragnrk-Dmg(A), Ragnrk-Dmg/EndRdx(19), Ragnrk-Dmg/Rchg(23), Ragnrk-Acc/Dmg/Rchg(23), Ragnrk-Acc/Rchg(25)
Level 6: Fly -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(46)
Level 8: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(9), P'ngTtl-Acc/EndRdx(9), P'ngTtl-Rng/Slow(11), P'ngTtl-EndRdx/Rchg/Slow(11), P'ngTtl--Rchg%(13)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(17), LkGmblr-Def/EndRdx(42)
Level 12: Boxing -- Empty(A)
Level 14: Shockwave -- ExStrk-Dmg/KB(A), ExStrk-Dam%(46), ExStrk-Acc/KB(50)
Level 16: Shout -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(17), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36)
Level 18: Benumb -- RechRdx-I(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 22: Amplify -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(31)
Level 24: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam(29), RctvArm-EndRdx(34)
Level 26: Sleet -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(33), ShldBrk-Acc/Rchg(33), ShldBrk-DefDeb/EndRdx/Rchg(33), ShldBrk-Acc/EndRdx/Rchg(34), ShldBrk-%Dam(34)
Level 28: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(40)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(31), Aegis-Psi/Status(36), Aegis-ResDam/EndRdx/Rchg(37)
Level 32: Heat Loss -- P'Shift-EndMod(A), P'Shift-Acc/Rchg(37), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc/Rchg(42)
Level 35: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), LkGmblr-Rchg+(45)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(40)
Level 41: Dark Consumption -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Rchg(43)
Level 44: Dark Embrace -- Aegis-ResDam/EndRdx/Rchg(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam(45)
Level 47: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Soul Transfer -- EndMod-I(A)
Level 50: Cryonic Radial Final Judgement
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Gravitic Radial Flawless Interface
Level 50: Clarion Radial Epiphany
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(39), Numna-Regen/Rcvry+(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(29), P'Shift-EndMod/Acc/Rchg(39), P'Shift-EndMod/Rchg(46)



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| Copy & Paste this data into Mids' Hero Designer to view the build |
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I have finally completed my toon. This is it. Any tweaks would be appreciated!


 

Posted

Is there any reason to take shout? It does identical DPA to scream but with less granular animation and recharge times, as well as reduced range. It seems to me that the optimal chain for a soloing /sonic is shriek -> scream, and the optimal chain for a teaming /sonic is shriek -> scream -> screech -> shriek -> scream -> howl for a hard target, or simply shriek -> scream -> howl for masses of stuff. Lacking the recharge for shriek -> scream, I'd rather either accept a small gap or add howl than take an extra attack that seems to exist only as a joke. I guess identical DPA but an extra stacking of -res makes it technically worth it when soloing hard targets, but is that the only case where it's worth it?


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
Is there any reason to take shout? It does identical DPA to scream but with less granular animation and recharge times, as well as reduced range. It seems to me that the optimal chain for a soloing /sonic is shriek -> scream, and the optimal chain for a teaming /sonic is shriek -> scream -> screech -> shriek -> scream -> howl for a hard target, or simply shriek -> scream -> howl for masses of stuff. Lacking the recharge for shriek -> scream, I'd rather either accept a small gap or add howl than take an extra attack that seems to exist only as a joke. I guess identical DPA but an extra stacking of -res makes it technically worth it when soloing hard targets, but is that the only case where it's worth it?
It's better than Howl for single targets, and it has some nice set bonus options.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster