Positional Defense on Electric Armor?


AllYourBase

 

Posted

Hi folks, just a quick question: Is it possible to reach the soft-cap for all three positions via IOs on Electric Armor? My guess is no, but I don't have Mid's available currently. Failing that, how about reaching 32.5%?

If it matters, the secondary in question is Super Strength.

Thanks in advance.


"If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."
In-game at @AYB
Check it out: http://youtu.be/gAJlQ6o8p9g

 

Posted

My Elec tanker has 32.5% to positionals, and he didn't have to sacrifice anything major, as Hasten is almost perma and it came relatively cheap.

Here's his current build:

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I don't play him anymore or else I might make some minor changes here and there.

As for 45% to all positionals, it would be very difficult to obtain and many sacrifices would likely be needed.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

see my post "need comment on ElA/SS" it got plenty of builds with various price.

the last ones got 45% to S/L/E/N, it's not positional, but it'll softap most attack of the game.


English isn't my birth language, so don't blame me if I do some mistakes. thank you !

 

Posted

I saw yours, slaad. That's what got me wondering if significant positional defenses were possible.

Thanks Auroxis; I'm glad to know it's possible, especially 32.5% without sacrifices. I'll look at your build when I have access to Mids again.


"If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."
In-game at @AYB
Check it out: http://youtu.be/gAJlQ6o8p9g

 

Posted

OK, I'm not really very good at this sort of thing, but I spent some time reverse engineering Auroxis' build and re-created it as best I could with /SS instead of /Fire. Anyway, recharge is just a tiny bit less than Auroxis' build, and at least one power is slotted kind of funny, but with other bonuses it seems like it will work out.

Importantly, I reached 32.5% defense to all positions without any glaring sacrifices. If I use the Spiritual Core Tier-4 Alpha slot, Hasten is just shy of permanent (about 5-7 seconds downtime), otherwise it's down for 25 seconds (according to Mid's--I think it'll end up being more like 30-35 seconds). Does the Alpha slot affect other incarnate powers? Specifically, I'm referring to the Destiny buff's recharge, but also the Judgement power.

The only "sacrifice" I noticed was I ended up without a proper travel power, but I figure running at ~70MPH with Sprint, Swift, Lightning Reflexes, and Ninja Run is sufficient. The run speed cap is only 90-something MPH, right? Also, the last two powers are just there because I ran out of slots. The choice was between Tactics/Vengeance with another LotG recharge or a proper travel power (I'd have taken Super Jump) and some throw-away power (I was thinking Power Surge just for the look of it). Obviously, I went with the powers with some actual use to me over the ones that would just be "nice."

Anyway, how does this look to you Mids pros?

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Voltaic Piledriver: Level 50 Technology Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership

Hero Profile:
Level 1: Charged Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(3), Aegis-ResDam/EndRdx/Rchg(5), Aegis-ResDam(5)
Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(15)
Level 2: Conductive Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(7), Aegis-EndRdx/Rchg(7), ResDam-I(9)
Level 4: Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(21)
Level 6: Static Shield -- ResDam-I(A), ResDam-I(9)
Level 8: Haymaker -- Mako-Acc/Dmg(A), Mako-Dam%(11), Mako-Dmg/EndRdx(25), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(29)
Level 10: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 12: Energize -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(21), Numna-Heal(25), RechRdx-I(31)
Level 14: Boxing -- Acc-I(A)
Level 16: Tough -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx(31), Aegis-EndRdx/Rchg(31), Aegis-ResDam(33), Aegis-ResDam/EndRdx/Rchg(33)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(36)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def(23)
Level 24: Lightning Field -- Oblit-Dmg(A), Oblit-%Dam(29), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
Level 26: Power Sink -- RechRdx-I(A)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(45), GSFC-Build%(46)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 32: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(33)
Level 35: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(42), Mocking-Taunt/Rchg/Rng(42), Mocking-Acc/Rchg(43), Mocking-Taunt/Rng(43), Mocking-Rchg(43)
Level 38: Foot Stomp -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Erad-Acc/Rchg(39), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Rchg+(48)
Level 44: Hurl -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(48), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(50), Thundr-Dmg/EndRdx/Rchg(50)
Level 47: Tactics -- EndRdx-I(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(50)



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"If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."
In-game at @AYB
Check it out: http://youtu.be/gAJlQ6o8p9g

 

Posted

Here's what I would do:

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You get a travel power, solid draining capabilities, another AoE attack, Power Surge, more recharge debuff resistance, and finally a neat attack chain in Jab-Haymaker-Mu Lightning-KOB-Haymaker-Mu Lightning. The only thing I see missing is the FF +rech proc, but it's not that important if you have spiritual.

As for Destiny, it is not affected by the recharge portion of Spiritual, but it is affected by the Heal which gives you a very significant increase to HP/Sec should you choose Rebirth Radial.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Do tankers not slot their taunt aura for taunt anymore?



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Do tankers not slot their taunt aura for taunt anymore?
Some do. Some don't. Some take taunt. Some don't. To each their own as long as it works.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Do tankers not slot their taunt aura for taunt anymore?
Did we ever? Unless you're Willpower there isn't really any point to slotting for taunt in an aura.


They ALL float down here. When you're down here with us, you'll float too!

@Starflier

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Do tankers not slot their taunt aura for taunt anymore?
The only aura that needs it is Rise to the Challenge. Every other taunt aura is just fine with the default taunt duration.

Might be a different story if we could slot Taunt sets in it, but we can't so most people don't bother.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Auroxis View Post
Here's what I would do:
[Code-Chunk]
You get a travel power, solid draining capabilities, another AoE attack, Power Surge, more recharge debuff resistance, and finally a neat attack chain in Jab-Haymaker-Mu Lightning-KOB-Haymaker-Mu Lightning. The only thing I see missing is the FF +rech proc, but it's not that important if you have spiritual.

As for Destiny, it is not affected by the recharge portion of Spiritual, but it is affected by the Heal which gives you a very significant increase to HP/Sec should you choose Rebirth Radial.
That's amazing. I was really hoping to get Ball Lightning in there, but I just couldn't find the slots for it. I like how you manage to hit 32.5% exactly on each position, that's a real nice touch. Much better than the build I put together.

I looked at some numbers with a FF +Rech proc, and it didn't make a significant improvement, which surprised me. The best gain I noticed was almost 5 seconds, most were only a second or two. I guess there's enough recharge built into the build via slotting and bonuses that an almost-constant +100% boost wasn't a huge addition.

I think that's about as solid as it gets. Thank you!


"If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."
In-game at @AYB
Check it out: http://youtu.be/gAJlQ6o8p9g

 

Posted

You're welcome! It was fun to put together a great and affordable build for a change.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster