Fire/fire optimal rotation


Comfort

 

Posted

Awhile back I posted here with some pretty general questions about blaster damage for specifically fire/fire

so I tried adding a decimation, chance for buildup, to flares... and spamming flares with blaze thrown in gave me something like

flare->flare->blaze

It seemed really good, especially for hitting that proc. Then I saw someone had posted the best rotation as

blaze->blast->flare

Now I've cranked up the recharge quite a bit since then. I can now just do

blast->blaze

dropping flares entirely. So without any real way of showing my dps on screen that I know of, what's the best damage rotation?


 

Posted

If you have enough recharge to do Blaze->Blast->Blaze->Blast, I'd imagine it doesn't get better than that.


 

Posted

In order for Blaze -> Blast to beat out Blaze -> Blast -> Flares it needs a gap of less than 0.4 seconds, which requires Blaze to recharge in 2.25 seconds. That takes 344% recharge, or about 250% after enhancements (which I believe is impossible solo without Spiritual). Tier 4 Spiritual alpha gives about 33% so you'd still need around 217% (147% after Hasten) which is probably possible but would require massive purple slotting. Personally, if I had anywhere near that much recharge I'd go Musculature and stick with Blaze -> Blast -> Flares, or even better Blaze -> Fire Sword -> Blast.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
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Posted

Maybe it's just BAF lag making me think I have that much recharge

do ho ho ho!


 

Posted

Well, on some BAFs Inferno -> Inferno -> Inferno seems gapless...


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636

 

Posted

Have you considered Ring of Fire? It is much better DPA than Fireblast (albeit as a DoT).


 

Posted

I considered it, yes

I couldn't work it into a build without losing damage elsewhere though

the control element is supersceeded by most teams blazing through trash enemies like paper and also already having cinders


 

Posted

Quote:
Originally Posted by Comfort View Post
I considered it, yes

I couldn't work it into a build without losing damage elsewhere though

the control element is supersceeded by most teams blazing through trash enemies like paper and also already having cinders
You just drop Fire Blast from the build. If you like the set bonuses in Fire Blast, you simply slot Ring of Fire as you had slotted Fire Blast.


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What the hell? Let's buff defenders.
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Posted

I mean I get what you're saying but I've played one too specifically DoT class in other games to get saddled with a DoT effect.

Even if it does more damage in the long term. 90% of CoH is trash mobs it would not be effective for.