Are elec dom's any good?
I experimented with some EC/fire dominators. I eventually pushed my EC/elec to 50. For me I preferred the latter play-style, but EC/fire I am confident can be an effective combination. With EC/fire, I still play to endurance drain the enemy.
For starters, i am assuming you took a variety of the following powers, the first two are the MOST important: conductive aura, static field, tesla cage, flares, incinerate, chain fences, fire breath, hasten, and fire blast. Also, I will assume soloing that you are not dialing up the difficulty yet.
Early on, you cannot spam static field, so pulling will be necessary. Fire blast isn't a bad pulling tool, even though it appears flashy. Flares isn't horrible, but you generally draw more folks. As you pull back from 1, 2, hopefully not 3 too many times, hit them with the chain fences, this will thin out how many will be in melee range. If chain fences catches one of two, then tesla cage the closest one, and stand within melee range so conductive aura draws recovery and regen while you finish the one that can still attack you. If the ones you pull are close enough together, with practice you can use fire breath to do some good damage. Incinerate is your kill shot. If the last one, the closest one to is the boss, you have to keep kiting back or breaking line of sight, but tesla cage recharges quickly and you can hold the boss. Domination makes everything better. Tesla cage is a good attack, moderate damage, and will hold most bosses you encounter with two successful applications.
Static field is great for opening, sleeping minions, setting up fire breath. I keep foes in static field with chain fences, and move in quickly to drain as many as I can with conductive aura. It should be noted that most minions react to entering conductive aura with a physical reaction like knock-down or stun where they won't attack for a few moments. This lets you set up tesla cage, incinerate, or even sands of mu for vets to quickly take out some targets. Fire is good for that.
The biggest feature for danger to all Electric Control users is the first few seconds of a fight while the controls take effect. Compare it to the earth control. EC doesn't have stalagmites ( or Flashfire in the fire sets). The Electric control powers are slower in taking effect, more like earthquake. If you are on a team with a tank or brute, make sure they get a lot of the aggro nailed down so you don't take 5 or 6 attacks in reply in say chain fences.
Synergy between the sleep effect in static field and the DoT in fire powers is only problematic mostly with fire breath and combustion (which comes later, and I suggest skipping until you need it to fill you attacks). I say this mostly because fire breath is big damage, and incinerate has a longer DoT but it too is a heavy hitter. Even if fire attacks wake the targets, -end, -rech, -speed are effective controls in static field.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
As for proc's in Jolting Chain, things are a bit complicated. Proc's that affect the caster, such as Decimation: Chance for build up, will only fire on casting. Jumps after that, if they do fire, would affect the pseudo pet and go to waste. Procs that will affect enemies such as Devastation: Chance to Hold or Energy Manipulator: Chance to Stun will fire on every jump.
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Is that right? It has a small chance to stun and hold the mob? ZOMG?! What else can go into JC?
http://s305.photobucket.com/albums/n...stumes%202011/
The biggest feature for danger to all Electric Control users is the first few seconds of a fight while the controls take effect. Compare it to the earth control. EC doesn't have stalagmites ( or Flashfire in the fire sets). The Electric control powers are slower in taking effect, more like earthquake. If you are on a team with a tank or brute, make sure they get a lot of the aggro nailed down so you don't take 5 or 6 attacks in reply in say chain fences.
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http://s305.photobucket.com/albums/n...stumes%202011/
I have an Elec/Fire dom who faceplants like anything. What could I be doing wrong, if Elec/ is as powerful as people say it is? Bear in mind that she is level 15, so I might not have some really important thing yet. Either way I assume that the problem is just that I don't know what I'm doing.
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