Fire/Psi Dominator Build-How does this look?
Really quick lookover since I don't have Mid's installed on this thing yet.
1. Domination gives you knockback protection. Take that -kb proc out of combat jumping and replace it with luck of the gambler procs for extra recharge, and if you can get ahold of one, the Winter's Gift proc for some slow resistance in Superjump. A +resist in tough, I reckon.
2. Six slot char. It is the most useful power you get, really. Throw in the Ghost Widow and the Essence of Curare triples to cap everything that it does that matters.
3. I'm not sure that hoarfrost is the best way to go. Even with drain psyche pumping up your regen to take advantage of the +hp, dominators don't have a big HP base. Hibernate has been way more useful to me than Hoarfrost was.
4. Psionic dart is terrible. You're wasting those slots.
Really quick lookover since I don't have Mid's installed on this thing yet.
1. Domination gives you knockback protection. Take that -kb proc out of combat jumping and replace it with luck of the gambler procs for extra recharge, and if you can get ahold of one, the Winter's Gift proc for some slow resistance in Superjump. A +resist in tough, I reckon. 2. Six slot char. It is the most useful power you get, really. Throw in the Ghost Widow and the Essence of Curare triples to cap everything that it does that matters. 3. I'm not sure that hoarfrost is the best way to go. Even with drain psyche pumping up your regen to take advantage of the +hp, dominators don't have a big HP base. Hibernate has been way more useful to me than Hoarfrost was. 4. Psionic dart is terrible. You're wasting those slots. |
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
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Chemical Reactoin V2: Level 50 Technology Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Char
- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Recharge
- (3) Basilisk's Gaze - Recharge/Hold
- (5) Basilisk's Gaze - Endurance/Recharge/Hold
Level 1: Psionic Dart- (A) Decimation - Accuracy/Damage
- (46) Decimation - Damage/Endurance
- (46) Decimation - Damage/Recharge
- (46) Decimation - Accuracy/Endurance/Recharge
- (50) Decimation - Accuracy/Damage/Recharge
Level 2: Mind Probe- (A) Crushing Impact - Accuracy/Damage
- (5) Crushing Impact - Damage/Endurance
- (7) Crushing Impact - Damage/Recharge
- (7) Crushing Impact - Accuracy/Damage/Recharge
- (9) Crushing Impact - Accuracy/Damage/Endurance
Level 4: Fire Cages- (A) Enfeebled Operation - Accuracy/Recharge
- (9) Enfeebled Operation - Endurance/Immobilize
- (11) Enfeebled Operation - Accuracy/Endurance
- (11) Enfeebled Operation - Immobilize/Range
- (13) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (13) Enfeebled Operation - Accuracy/Immobilize
Level 6: Combat Jumping- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 8: Hot Feet- (A) Obliteration - Damage
- (15) Obliteration - Accuracy/Recharge
- (15) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 10: Hasten- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
- (21) Recharge Reduction IO
Level 12: Flashfire- (A) Stupefy - Accuracy/Recharge
- (19) Stupefy - Endurance/Stun
- (21) Stupefy - Accuracy/Endurance
- (23) Stupefy - Stun/Range
- (23) Stupefy - Accuracy/Stun/Recharge
Level 14: Super Jump- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Mental Blast- (A) Decimation - Accuracy/Damage
- (25) Decimation - Damage/Endurance
- (25) Decimation - Damage/Recharge
- (27) Decimation - Accuracy/Endurance/Recharge
- (27) Decimation - Accuracy/Damage/Recharge
Level 18: Cinders- (A) Basilisk's Gaze - Accuracy/Hold
- (29) Basilisk's Gaze - Accuracy/Recharge
- (29) Basilisk's Gaze - Recharge/Hold
- (31) Basilisk's Gaze - Endurance/Recharge/Hold
Level 20: Drain Psyche- (A) Doctored Wounds - Heal/Endurance
- (31) Doctored Wounds - Endurance/Recharge
- (31) Doctored Wounds - Heal/Recharge
- (33) Doctored Wounds - Heal/Endurance/Recharge
- (33) Doctored Wounds - Heal
- (33) Accuracy IO
Level 22: Stealth- (A) Luck of the Gambler - Recharge Speed
Level 24: Telekinetic Thrust- (A) Kinetic Combat - Accuracy/Damage
- (40) Kinetic Combat - Damage/Endurance
- (42) Kinetic Combat - Damage/Recharge
- (42) Kinetic Combat - Damage/Endurance/Recharge
Level 26: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
Level 28: Tough- (A) Steadfast Protection - Resistance/+Def 3%
- (36) Steadfast Protection - Knockback Protection
Level 30: Weave- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
Level 32: Fire Imps- (A) Expedient Reinforcement - Accuracy/Damage
- (37) Expedient Reinforcement - Damage/Endurance
- (37) Expedient Reinforcement - Accuracy/Damage/Recharge
- (37) Expedient Reinforcement - Endurance/Damage/Recharge
Level 35: Psychic Scream- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Endurance
- (43) Positron's Blast - Damage/Recharge
- (43) Positron's Blast - Damage/Range
- (43) Positron's Blast - Accuracy/Damage/Endurance
Level 38: Psychic Shockwave- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
Level 41: Sleet- (A) Recharge Reduction IO
Level 44: Frozen Armor- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Recharge
Level 47: Hoarfrost- (A) Doctored Wounds - Heal/Endurance
- (48) Doctored Wounds - Endurance/Recharge
- (48) Doctored Wounds - Heal/Recharge
- (48) Doctored Wounds - Heal/Endurance/Recharge
- (50) Doctored Wounds - Heal
Level 49: Ice Storm- (A) Damage Increase IO
- (50) Damage Increase IO
------------Level 1: Brawl
- (A) Empty
Level 1: DominationLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Healing IO
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (45) Performance Shifter - EndMod
------------Set Bonus Totals: