StellarBanshee

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  1. I use to do nothing but missions, I would get two purple recipe drops a month if I were lucky. I work from home so I would play roughly 3-8 hours a day running good, fast full teams. I by far make more inf doing AE, but its not all I like to do either. TF's are decent but I get tired of doing those over and over again some times you get a good team some times you get some real idiots but I still do them. I like AE farming because I can afk when ever I want to, its steady and I don't think its entirely boring. I however do wish they would make other avenues for making good inf besides AE but with my experience it is ONE of the most efficient means to make good inf.
  2. Yes I have other farmers but this is my first farming tank I just want to focus him on AE farms.
  3. Okay I revised my build.


    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Fire Farmer: Level 50 Technology Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Fiery Melee
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Blazing Aura
    • (A) Obliteration - Damage
    • (3) Obliteration - Accuracy/Recharge
    • (3) Obliteration - Damage/Recharge
    • (5) Obliteration - Accuracy/Damage/Recharge
    • (5) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (7) Obliteration - Chance for Smashing Damage
    Level 1: Scorch
    • (A) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (9) Kinetic Combat - Damage/Endurance/Recharge
    Level 2: Fire Shield
    • (A) Resist Damage IO
    Level 4: Combustion
    • (A) Obliteration - Damage
    • (15) Obliteration - Accuracy/Recharge
    • (17) Obliteration - Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Recharge
    • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 6: Healing Flames
    • (A) Miracle - Heal/Endurance
    • (19) Miracle - Endurance/Recharge
    • (21) Miracle - Heal/Recharge
    • (21) Miracle - Heal
    Level 8: Temperature Protection
    • (A) Resist Damage IO
    Level 10: Consume
    • (A) Mocking Beratement - Taunt
    • (11) Mocking Beratement - Taunt/Recharge
    • (11) Mocking Beratement - Taunt/Recharge/Range
    • (13) Mocking Beratement - Accuracy/Recharge
    • (43) Mocking Beratement - Taunt/Range
    • (46) Mocking Beratement - Recharge
    Level 12: Plasma Shield
    • (A) Resist Damage IO
    Level 14: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Super Jump
    • (A) Jumping IO
    Level 18: Burn
    • (A) Obliteration - Damage
    • (23) Obliteration - Accuracy/Recharge
    • (23) Obliteration - Damage/Recharge
    • (25) Obliteration - Accuracy/Damage/Recharge
    • (25) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (27) Obliteration - Chance for Smashing Damage
    Level 20: Taunt
    • (A) Mocking Beratement - Taunt
    • (27) Mocking Beratement - Taunt/Recharge
    • (29) Mocking Beratement - Taunt/Recharge/Range
    • (29) Mocking Beratement - Accuracy/Recharge
    • (31) Mocking Beratement - Taunt/Range
    • (31) Mocking Beratement - Recharge
    Level 22: Breath of Fire
    • (A) Positron's Blast - Accuracy/Damage
    • (31) Positron's Blast - Damage/Endurance
    • (33) Positron's Blast - Damage/Recharge
    • (33) Positron's Blast - Damage/Range
    • (33) Positron's Blast - Accuracy/Damage/Endurance
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (34) Recharge Reduction IO
    • (34) Recharge Reduction IO
    Level 26: Fiery Embrace
    • (A) Recharge Reduction IO
    • (34) Recharge Reduction IO
    Level 28: Fire Sword Circle
    • (A) Obliteration - Damage
    • (36) Obliteration - Accuracy/Recharge
    • (36) Obliteration - Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (37) Kinetic Combat - Damage/Endurance
    • (37) Kinetic Combat - Damage/Recharge
    • (39) Kinetic Combat - Damage/Endurance/Recharge
    Level 35: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (39) Steadfast Protection - Knockback Protection
    • (39) Steadfast Protection - Resistance/Endurance
    Level 38: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Kismet - Defense/Endurance
    • (40) Kismet - Defense/Recharge
    • (40) Kismet - Endurance/Recharge
    • (42) Kismet - Defense/Endurance/Recharge
    • (42) Kismet - Accuracy +6%
    Level 41: Greater Fire Sword
    • (A) Kinetic Combat - Accuracy/Damage
    • (42) Kinetic Combat - Damage/Endurance
    • (43) Kinetic Combat - Damage/Recharge
    • (43) Kinetic Combat - Damage/Endurance/Recharge
    Level 44: Focused Accuracy
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 47: Rise of the Phoenix
    • (A) Stupefy - Accuracy/Recharge
    • (48) Stupefy - Endurance/Stun
    • (48) Stupefy - Accuracy/Endurance
    • (48) Stupefy - Stun/Range
    • (50) Stupefy - Accuracy/Stun/Recharge
    Level 49: Physical Perfection
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (50) Miracle - +Recovery
    • (50) Regenerative Tissue - +Regeneration
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Gauntlet
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Healing IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (15) Endurance Modification IO
  4. I am going for a pure farm build without using purple sets, I would appreciate some feedback on this build, thanks in advance.

    Haha...><

    Code:
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    http://www.cohplanner.com/mids/downl...0FF8075780E792
  5. This is a build I am looking at I am sure it needs some tweaking. I don't fully understand how the cap works in Regeneration, Max HP and End Recovery and according to Mids hero Designer I am capped in them all. I built this to be able to farm a small variety of mobs when/If I need to but also to be able to do well in teams. The number one killer for my fire/kin is getting held and I hope this build would solve getting held or make it a minimal duration.

    I have acrobatics and slotted steadfast in tough for KB protection, not sure how much is too much for KB protection though.

    I also forget what the softcap for s/l is, I think its 48%?

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Critique: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Char
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Recharge
    • (3) Basilisk's Gaze - Recharge/Hold
    • (5) Basilisk's Gaze - Endurance/Recharge/Hold
    • (39) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 1: Transfusion
    • (A) Touch of the Nictus - Healing
    • (5) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (7) Touch of the Nictus - Accuracy/Healing
    • (7) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (39) Touch of the Nictus - Accuracy/Endurance/Recharge
    Level 2: Fire Cages
    • (A) Positron's Blast - Accuracy/Damage
    • (9) Positron's Blast - Damage/Endurance
    • (9) Positron's Blast - Damage/Recharge
    • (11) Positron's Blast - Damage/Range
    • (11) Positron's Blast - Accuracy/Damage/Endurance
    Level 4: Ring of Fire
    • (A) Decimation - Accuracy/Damage
    • (34) Decimation - Damage/Endurance
    • (34) Decimation - Damage/Recharge
    • (34) Decimation - Accuracy/Endurance/Recharge
    • (37) Decimation - Accuracy/Damage/Recharge
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (40) Recharge Reduction IO
    Level 8: Hot Feet
    • (A) Obliteration - Damage
    • (13) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (19) Obliteration - Accuracy/Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 10: Siphon Speed
    • (A) Accuracy IO
    • (40) Recharge Reduction IO
    Level 12: Flashfire
    • (A) Absolute Amazement - Stun
    • (15) Absolute Amazement - Stun/Recharge
    • (15) Absolute Amazement - Accuracy/Stun/Recharge
    • (17) Absolute Amazement - Accuracy/Recharge
    • (17) Absolute Amazement - Endurance/Stun
    Level 14: Combat Jumping
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (43) Jumping IO
    • (43) Jumping IO
    Level 18: Cinders
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (21) Basilisk's Gaze - Accuracy/Recharge
    • (23) Basilisk's Gaze - Recharge/Hold
    • (23) Basilisk's Gaze - Endurance/Recharge/Hold
    • (39) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 20: Speed Boost
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 22: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (25) Kinetic Combat - Damage/Endurance
    • (27) Kinetic Combat - Damage/Recharge
    • (27) Kinetic Combat - Damage/Endurance/Recharge
    Level 24: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (25) Steadfast Protection - Knockback Protection
    Level 26: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Recharge
    Level 28: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 30: Acrobatics
    • (A) Knockback Distance IO
    • (50) Endurance Reduction IO
    Level 32: Fire Imps
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Damage/Endurance
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (33) Expedient Reinforcement - Endurance/Damage/Recharge
    Level 35: Transference
    • (A) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - EndMod/Accuracy/Recharge
    • (36) Performance Shifter - Accuracy/Recharge
    • (37) Performance Shifter - EndMod/Accuracy
    • (37) Performance Shifter - Chance for +End
    Level 38: Fulcrum Shift
    • (A) Accuracy IO
    • (45) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 41: Fissure
    • (A) Positron's Blast - Accuracy/Damage
    • (42) Positron's Blast - Damage/Endurance
    • (42) Positron's Blast - Damage/Recharge
    • (42) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Accuracy/Damage/Endurance
    Level 44: Rock Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Recharge
    Level 47: Seismic Smash
    • (A) Kinetic Combat - Accuracy/Damage
    • (48) Kinetic Combat - Damage/Endurance
    • (48) Kinetic Combat - Damage/Recharge
    • (48) Kinetic Combat - Damage/Endurance/Recharge
    Level 49: Earth's Embrace
    • (A) Aegis - Psionic/Status Resistance
    • (50) Impervious Skin - Status Resistance
    • (50) Impervium Armor - Psionic Resistance
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Containment
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (29) Miracle - +Recovery
    • (31) Regenerative Tissue - +Regeneration
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (29) Performance Shifter - Chance for +End
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 8.5% DamageBuff(Smashing)
    • 8.5% DamageBuff(Lethal)
    • 8.5% DamageBuff(Fire)
    • 8.5% DamageBuff(Cold)
    • 8.5% DamageBuff(Energy)
    • 8.5% DamageBuff(Negative)
    • 8.5% DamageBuff(Toxic)
    • 8.5% DamageBuff(Psionic)
    • 12.4% Defense(Smashing)
    • 12.4% Defense(Lethal)
    • 4.56% Defense(Fire)
    • 4.56% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 10.5% Defense(Melee)
    • 5.5% Defense(Ranged)
    • 6.13% Defense(AoE)
    • 4.5% Max End
    • 5% Enhancement(Heal)
    • 77.5% Enhancement(RechargeTime)
    • 60% Enhancement(Accuracy)
    • 10% FlySpeed
    • 103 HP (10.1%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -16)
    • Knockup (Mag -16)
    • MezResist(Confused) 20%
    • MezResist(Held) 20%
    • MezResist(Immobilize) 28.3%
    • MezResist(Sleep) 20%
    • MezResist(Stun) 22.2%
    • MezResist(Terrorized) 20%
    • 17% (0.28 End/sec) Recovery
    • 20% (0.85 HP/sec) Regeneration
    • 5.67% Resistance(Fire)
    • 5.67% Resistance(Cold)
    • 6% Resistance(Psionic)
    • 10% RunSpeed
  6. Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Chemical Reactoin V2: Level 50 Technology Dominator
    Primary Power Set: Fire Control
    Secondary Power Set: Psionic Assault
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Fighting
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Char
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Recharge
    • (3) Basilisk's Gaze - Recharge/Hold
    • (5) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 1: Psionic Dart
    • (A) Decimation - Accuracy/Damage
    • (46) Decimation - Damage/Endurance
    • (46) Decimation - Damage/Recharge
    • (46) Decimation - Accuracy/Endurance/Recharge
    • (50) Decimation - Accuracy/Damage/Recharge
    Level 2: Mind Probe
    • (A) Crushing Impact - Accuracy/Damage
    • (5) Crushing Impact - Damage/Endurance
    • (7) Crushing Impact - Damage/Recharge
    • (7) Crushing Impact - Accuracy/Damage/Recharge
    • (9) Crushing Impact - Accuracy/Damage/Endurance
    Level 4: Fire Cages
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (9) Enfeebled Operation - Endurance/Immobilize
    • (11) Enfeebled Operation - Accuracy/Endurance
    • (11) Enfeebled Operation - Immobilize/Range
    • (13) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (13) Enfeebled Operation - Accuracy/Immobilize
    Level 6: Combat Jumping
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 8: Hot Feet
    • (A) Obliteration - Damage
    • (15) Obliteration - Accuracy/Recharge
    • (15) Obliteration - Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (19) Recharge Reduction IO
    • (21) Recharge Reduction IO
    Level 12: Flashfire
    • (A) Stupefy - Accuracy/Recharge
    • (19) Stupefy - Endurance/Stun
    • (21) Stupefy - Accuracy/Endurance
    • (23) Stupefy - Stun/Range
    • (23) Stupefy - Accuracy/Stun/Recharge
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Mental Blast
    • (A) Decimation - Accuracy/Damage
    • (25) Decimation - Damage/Endurance
    • (25) Decimation - Damage/Recharge
    • (27) Decimation - Accuracy/Endurance/Recharge
    • (27) Decimation - Accuracy/Damage/Recharge
    Level 18: Cinders
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (29) Basilisk's Gaze - Accuracy/Recharge
    • (29) Basilisk's Gaze - Recharge/Hold
    • (31) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 20: Drain Psyche
    • (A) Doctored Wounds - Heal/Endurance
    • (31) Doctored Wounds - Endurance/Recharge
    • (31) Doctored Wounds - Heal/Recharge
    • (33) Doctored Wounds - Heal/Endurance/Recharge
    • (33) Doctored Wounds - Heal
    • (33) Accuracy IO
    Level 22: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 24: Telekinetic Thrust
    • (A) Kinetic Combat - Accuracy/Damage
    • (40) Kinetic Combat - Damage/Endurance
    • (42) Kinetic Combat - Damage/Recharge
    • (42) Kinetic Combat - Damage/Endurance/Recharge
    Level 26: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (34) Kinetic Combat - Damage/Endurance
    • (34) Kinetic Combat - Damage/Recharge
    • (34) Kinetic Combat - Damage/Endurance/Recharge
    Level 28: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (36) Steadfast Protection - Knockback Protection
    Level 30: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    Level 32: Fire Imps
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (37) Expedient Reinforcement - Damage/Endurance
    • (37) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (37) Expedient Reinforcement - Endurance/Damage/Recharge
    Level 35: Psychic Scream
    • (A) Positron's Blast - Accuracy/Damage
    • (42) Positron's Blast - Damage/Endurance
    • (43) Positron's Blast - Damage/Recharge
    • (43) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Accuracy/Damage/Endurance
    Level 38: Psychic Shockwave
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 41: Sleet
    • (A) Recharge Reduction IO
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Defense/Recharge
    Level 47: Hoarfrost
    • (A) Doctored Wounds - Heal/Endurance
    • (48) Doctored Wounds - Endurance/Recharge
    • (48) Doctored Wounds - Heal/Recharge
    • (48) Doctored Wounds - Heal/Endurance/Recharge
    • (50) Doctored Wounds - Heal
    Level 49: Ice Storm
    • (A) Damage Increase IO
    • (50) Damage Increase IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Domination
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Healing IO
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (45) Performance Shifter - EndMod
    ------------
    Set Bonus Totals:
    • 9% DamageBuff(Smashing)
    • 9% DamageBuff(Lethal)
    • 9% DamageBuff(Fire)
    • 9% DamageBuff(Cold)
    • 9% DamageBuff(Energy)
    • 9% DamageBuff(Negative)
    • 9% DamageBuff(Toxic)
    • 9% DamageBuff(Psionic)
    • 16.4% Defense(Smashing)
    • 16.4% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 14.9% Defense(Melee)
    • 5.5% Defense(Ranged)
    • 3% Defense(AoE)
    • 4.5% Max End
    • 8% Enhancement(Heal)
    • 97.5% Enhancement(RechargeTime)
    • 3% Enhancement(Stun)
    • 3% Enhancement(Immobilize)
    • 34% Enhancement(Accuracy)
    • 5% FlySpeed
    • 106.8 HP (10.5%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -12)
    • Knockup (Mag -12)
    • MezResist(Confused) 2.5%
    • MezResist(Held) 2.5%
    • MezResist(Immobilize) 15.7%
    • MezResist(Sleep) 2.5%
    • MezResist(Stun) 6.9%
    • MezResist(Terrorized) 6.9%
    • 10.5% (0.18 End/sec) Recovery
    • 20% (0.85 HP/sec) Regeneration
    • 4.1% Resistance(Fire)
    • 4.1% Resistance(Cold)
    • 1.88% Resistance(Negative)
    • 5% RunSpeed



    Code:
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    |-------------------------------------------------------------------|
  7. Thanks for all the feedback. This is my first character I hit level 50 with and haven't enjoyed so much until recently because right now he is built for pure healing. The problem is he gets stunned, mezzed, one shotted which I know I should stay at range but some times I get caught in a bad situation. As for the heal slots, I was attempting to be efficient and not have waste by over slotting heals with three slots but if it makes that much of a difference then I will adjust. I wasn't going to slot sets but I think I will reconsider. So basically I want to heal good, deal decent damage and be some what survivable. My current build still has SO's. Also I do like to exemplar quiet a bit. Also I noticed on your build Overclock that you did not slot stamina at all do you think I could really get away with that? I don't think RA is up fast enough to cover my endurance full time.
  8. Not sure if this is the right place to post but one thing I would like to see is a flag that lets people know when a team is looking for more to join the team. I think this would benefit everyone and cut down on headaches. i.e. When you type /search you can see a star on everyone that is a leader of a team and another mark to denote that they are seeking more to join.