Demons/dark First MM I've had fun with.
Not much I can tell right away, but I highly recommend you change the slotting of your demons. No damage, no end reduction on attacks, a useless recharge bonus with a heal...You just need better slotting for it overall.
50s: Yumi Eryuha-Arch/Energy, Mirria-Thugs/Dark, Meyami Kitsuna-Claws/SR, Celesta Seusen-SS/Invuln, Lady Mirriella-Illusion/Empathy
Arc 503982 "Dimension Xi Epsilon 22-10" Part one of a multi-part arc.
This is my semi-economical, level-up build. Note the attention to endurance usage in the pets and the pet uniques in Hell on Earth.
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
DSDM: Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Chill Mastery
Villain Profile:
Level 1: Summon Demonlings -- Acc-I(A), Acc-I(3), Dmg-I(3), Dmg-I(5), BriL'shp-Dmg/EndRdx(5), BriL'shp-Acc/EndRdx(7)
Level 1: Twilight Grasp -- H'zdH-Heal/EndRdx(A), H'zdH-Heal(7), H'zdH-Heal/EndRdx/Rchg(9), H'zdH-Heal/Rchg(9), H'zdH-EndRdx/Rchg(11)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(11), P'ngTtl-EndRdx/Rchg/Slow(13)
Level 4: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(13), DarkWD-ToHitdeb/Rchg/EndRdx(15), DarkWD-ToHitDeb/EndRdx(17), DarkWD-Slow%(17)
Level 6: Enchant Demon -- EndRdx-I(A), EndRdx-I(15)
Level 8: Lash -- Acc-I(A)
Level 10: Howling Twilight -- RechRdx-I(A), RechRdx-I(19), Stpfy-Acc/Stun/Rchg(21)
Level 12: Summon Demons -- Acc-I(A), H'zdH-Heal(19), BriL'shp-Acc/EndRdx(21), Dmg-I(23), Dmg-I(23), H'zdH-Heal/EndRdx(25)
Level 14: Hover -- Flight-I(A)
Level 16: Fly -- Flight-I(A)
Level 18: Hell on Earth -- ExRmnt-+Res(Pets)(A), C'Arms-+Def(Pets)(27), SvgnRt-PetResDam(27), EdctM'r-PetDef(29)
Level 20: Fearsome Stare -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(31), Abys-Acc/EndRdx(48), Abys-Fear/Rng(48), Abys-Acc/Fear/Rchg(50)
Level 22: Shadow Fall -- S'fstPrt-ResDam/Def+(A), LkGmblr-Rchg+(25), Aegis-Psi/Status(34), ImpArm-ResPsi(36), ImpArm-ResDam/EndRdx(36), ImpArm-ResDam/EndRdx/Rchg(46)
Level 24: Maneuvers -- Ksmt-ToHit+(A), Krma-ResKB(29), Ksmt-Def/EndRdx(36), LkGmblr-Rchg+(37)
Level 26: Summon Demon Prince -- EdctM'r-Acc/Dmg/EndRdx(A), Dmg-I(31), P'ngTtl-Acc/Slow(31), P'ngTtl-Acc/EndRdx(33), P'ngTtl-Dmg/Slow(33), P'ngTtl-EndRdx/Rchg/Slow(33)
Level 28: Crack Whip -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(34)
Level 30: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(40), AdjTgt-EndRdx/Rchg(46), AdjTgt-ToHit/EndRdx(46)
Level 32: Abyssal Empowerment -- EndRdx-I(A), EndRdx-I(37)
Level 35: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(39), BasGaze-Acc/Rchg(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 38: Dark Servant -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(40), Cloud-Acc/Rchg(40), Cloud-ToHitDeb/EndRdx/Rchg(42), Cloud-Acc/EndRdx/Rchg(42), Cloud-%Dam(42)
Level 41: Flash Freeze -- IComa-Acc/Sleep/Rchg(A), IComa-Acc/Rchg(43), IComa-Sleep/Rng(43), IComa-Acc/EndRdx(43)
Level 44: Frozen Armor -- RedFtn-Def(A), RedFtn-Def/EndRdx/Rchg(45), RedFtn-EndRdx(45), RedFtn-Def/EndRdx(45), RedFtn-EndRdx/Rchg(50)
Level 47: Hibernate -- RechRdx-I(A), RechRdx-I(48)
Level 49: Assault -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Supremacy
Level 47: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(34)
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Honestly im not looking for an economy build I was hoping for an Epic build for this toon I absolutly love playing it and I want to make it as good as it can be. I just dont know exactly wat i need to go for. I just dont have much experiance with mastermind builds. I can make a build that looks ok on paper but I looking for effectiveness in game.
Theres plenty of demon/dark stuff out there to be read.
My build runs at softcap and tanks for the pets when needed, but tbh, they are such a powerhouse that it rarely is, with good pet placement and micro management I can tank AVs quite well, especially with fluffy, he's more key to Demon/Dark going well.
The only downside I find is that it can all go a bit wrong if I get mezd while i'm out of bodyguard mode, but I tend to carry a healthy amount of breakfrees for that.
I think the best thing about my demons/dark is that I'm always looking for a challenge to her power, insted of being aware of what is the most she can take.
I did alot of trial and error with MMs. Tried bots/traps, ninjas/dark, mercs/therm.... the list goes on and on. I finally found one I feel like I can manage and that is alot of fun. I know alot of the basics as far as how to slot a MM and wat powers to take but I need some help making a truely awesome build for this toon. This is what I have come up with but its prolly no where near a true maxed out Dem/Dark.
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Chill Mastery
Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(34), BldM'dt-Acc/EndRdx:50(34), BldM'dt-Acc/Dmg/EndRdx:50(34), BldM'dt-Acc:50(37), BldM'dt-Dmg:50(37)
Level 1: Twilight Grasp -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(37), Nictus-Acc/Heal:50(39), Nictus-Acc/EndRdx/Heal/HP/Regen:50(39), Nictus-Acc/EndRdx/Rchg:50(39)
Level 2: Tar Patch -- RechRdx-I:50(A)
Level 4: Lash -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(5), Mako-Dmg/Rchg:50(5), Mako-Acc/EndRdx/Rchg:50(7), Mako-Acc/Dmg/EndRdx/Rchg:50(7), Mako-Dam%:50(9)
Level 6: Enchant Demon -- EndRdx-I:50(A)
Level 8: Darkest Night -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-Rchg/EndRdx:50(9), DarkWD-ToHitdeb/Rchg/EndRdx:50(11), DarkWD-ToHitDeb:50(11)
Level 10: Howling Twilight -- Stpfy-Acc/Stun/Rchg:50(A), Stpfy-Acc/Rchg:50(40), Stpfy-EndRdx/Stun:50(40)
Level 12: Summon Demons -- EdctM'r-PetDef:40(A), SvgnRt-PetResDam:50(13), ImpArm-ResDam/EndRdx:40(13), ImpArm-ResDam:40(15), Mrcl-Heal:40(15), Mrcl-Heal/Rchg:40(21)
Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 16: Shadow Fall -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx:50(17), S'fstPrt-ResDam/Def+:30(19), S'fstPrt-ResKB:30(19)
Level 18: Hell on Earth -- C'Arms-+Def(Pets):30(A), ExRmnt-+Res(Pets):50(40), ExRmnt-Acc/Rchg:50(43), ExRmnt-Acc/Dmg/Rchg:50(46), ExRmnt-EndRdx/Dmg/Rchg:50(50)
Level 20: Fearsome Stare -- Cloud-Acc/EndRdx/Rchg:30(A), Cloud-ToHitDeb:30(21), Cloud-Acc/ToHitDeb:30(23), Cloud-Acc/Rchg:30(23)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-EndRdx:40(25), RctvArm-ResDam:40(25), RctvArm-ResDam/Rchg:40(27)
Level 26: Summon Demon Prince -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(27), BldM'dt-Acc/EndRdx:50(31), BldM'dt-Acc/Dmg/EndRdx:50(33), BldM'dt-Acc:50(33), BldM'dt-Dmg:50(33)
Level 28: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(29)
Level 30: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(31)
Level 32: Abyssal Empowerment -- EndRdx-I:50(A)
Level 35: Petrifying Gaze -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(36), BasGaze-Rchg/Hold:30(36), BasGaze-Acc/EndRdx/Rchg/Hold:30(36)
Level 38: Dark Servant -- Cloud-Acc/ToHitDeb:30(A), Cloud-Acc/Rchg:30(45), Cloud-Acc/EndRdx/Rchg:30(46), Cloud-ToHitDeb:30(46)
Level 41: Ice Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(42), Thundr-Dmg/Rchg:50(42), Thundr-Acc/Dmg/Rchg:50(42), Thundr-Acc/Dmg/EndRdx:50(43), Thundr-Dmg/EndRdx/Rchg:50(43)
Level 44: Frozen Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45)
Level 47: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(48), GSFC-Rchg/EndRdx:50(48), GSFC-ToHit/Rchg/EndRdx:50(48), GSFC-ToHit/EndRdx:50(50), GSFC-Build%:50(50)
Level 49: Assault -- EndRdx-I:50(A)
Level 50: Cardiac Core Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(3), EndMod-I:50(3)