SS/WP Ancillary Powers suggestions
I would go with Fire if you're not willing to side switch for Soul Mastery. Gloom really is worth the trek. You don't need more endurance management from Energy as a /WP.
Of those choices I would go Pyre for more AoE damage and a decent ranged attack.
Yep, pyre if you only have APPs.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Personally, I love Body mastery on my SS/WP. The only thing that makes my blue bar even waver is sappers and Mu. The only issue I've ever had with my end was a x8 mish of nothing but Mu mobs :P
"Life is hard; it's harder if you're stupid." - John Wayne
I just reached level 38 so my next power choice will be from an Ancillary pool. I am a hero, with hero merits, so I will NOT be taking any Patron Powers. Can I get some suggestions for which ancillary pool to dip into? I am pretty torn... Energy Mastery will promise endurance from now until forever. Plus Energy Torrent is a pretty cool opening attack, especially to mitigate the alpha and synergize with Foot Stomp. Pyre Master is pretty cool, I've heard bad things about Melt Armor, but Fireball is always great. Earth Mastery is... eh... but Stalagmites seems pretty cool. And finally there's Arctic Mastery. The -recharge on Ice Storm and Shiver seems cool.
So... thoughts? Am I mistaken on any of the above judgments?
Thanks!