So I meet optimal requirments but I still lag and graphics are jumpy?


Animorph

 

Posted

After messing with the graphics of this game for a long time I'm ready to give up. The stats on Canyourunit.com state that I have enough power to run the game at full blast but still it's very jumpy and just not very crisp. Could anyone give me some advice on what I may be doing wrong.

Here's the report from the site, if you need more info please let me know;

CPU
Optimal: Intel® Pentium® 4 2.0 GHz or AMD Athlon XP 2000+
You Have: Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz
PASS

CPU Speed
Optimal: 2.0 GHz
You Have: 2.5 GHz Performance Rated at: 4.375 GHz
PASS

RAM
Optimal: 4 GB
You Have: 4.0 GB
PASS

OS
Optimal: Windows® XP/Vista/7
You Have: Microsoft Windows 7 Home Premium Edition (build 7600), 64-bit
PASS

Video Card
Optimal: NVIDIA® GeForce™ 8 Series (or higher) ATI® Radeon® HD 2000 Series (or higher)
You Have: GeForce 8800M GTS
PASS
Features: Optimal attributes of your Video Card
Required You Have
Video RAM 256 MB 2.2 GB
Hardware T&L Yes Yes
Pixel Shader version 3.0 4.0
Vertex Shader version 3.0 4.0


DirectX version
Optimal: DirectX® 9.0c
You Have: 11.0
PASS

Sound Card
Optimal: Yes
You Have: IDT High Definition Audio CODEC
PASS

Free Disk Space
Optimal: 5 GB available hard disk space
You Have: 31.8 GB


Globals:
@Animorph
@Animorph 2

Also known as;
Maverick, Living Phantom, Role-Player, Live-Wyre, Eagle Eye, Toy-Man, Cartoon, Jetfire, Reflex, Mer-Man, Spartacus, Step, Reaver...

 

Posted

Most likely, the site uses "Recommended Ultra-Mode system requirements". Those should allow you to play with decent performance with ultra mode on lower settings, but running "full blast" would require much more to stay stable.


 

Posted

The GeForce 8800 series cards were also listed as being the minimum to run Ultra Mode at all. This ended up being not-quite the case--the 8800 runs at a little under medium, if memory serves, and I was able to run a few features such as the Ultra water and reflection effects on my old 7600.

The best results came about from the GeForce 260 (and newer) lines of cards, or the ATI Radeon HD 5800 (and newer) cards.

Everything else on that list is peachy, though. Not top of the line by any means, but nothing else is holding you back.


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Quote:
Originally Posted by Nethergoat View Post
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Posted

See this thread: http://boards.cityofheroes.com/showthread.php?t=251721

While the Geforce 8800 series is capable of processing OpenGL 3.0 rendering calls, the highest memory count any model shipped with was 512mb.

Your card also has the problem as it's showing a mobile configuration: 8800M GTS

With a theoretical performance of 16,000 megatexels, 8,000 megapixels, and 51.2gb/s memory, your card is actually well below the minimum performance requirements for Ultra Mode.


 

Posted

I'm working with the tech support on this issue. Not just your card but others. We're talking about the settings inside the game. Standby. I have a 2GB video and same problems...even turned off ultramode. Trying to get ready for the surge next friday.


 

Posted

Thank you all for the replies, and you were right I wasn't taking in account for Ultra Mode, just the Going Rogue expansion. It would be nice to run the game at full blast but oh well, guess that will just be something I take into consideration next time I have to get a new computer


Globals:
@Animorph
@Animorph 2

Also known as;
Maverick, Living Phantom, Role-Player, Live-Wyre, Eagle Eye, Toy-Man, Cartoon, Jetfire, Reflex, Mer-Man, Spartacus, Step, Reaver...

 

Posted

The 8800M GTS is a mobile GPU, and as a rule, mobile GPUs are weaker than their desktop siblings. Despite this, they still share the same name. It makes things much more confusing than they need be.

The 8800 series in general is indeed rated at medium Ultra Mode, but that's based upon the full fat desktop 8800 GTS 512MB. That chip has 112 shaders (streaming units, cores, whatever you like to call them) at its disposal. Later models had 128. Your 8800M GTS only has 64, and runs at a slower clock speed. It's damn near half the speed that people stab at when they talk about an 8800 in general terms.

But that is the problem with laptops. The biggest GeForce you get has around 96 shaders, any bigger than that and you start to veer into more expensive territory.


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