New Co-Op League Assembly Zone


Agonist_NA

 

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Originally Posted by bAss_ackwards View Post
If anyone hasn't said it yet, what about using the old Arena waiting room?
Darn, you beat me to it!


 

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How about just letting people enter the LFG queue with "don't launch until league is full" enabled? That's the only reason we're scouring co-op zones right now. The tool would be fixed if we could just wait until the trial fills up before launching.

(Well, there are other bugs related to the queue, but assuming they were cleared up that's the usability / functionality issue that would continue to prevent LFG from being useful.)


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Posted

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Originally Posted by Twoflower View Post
How about just letting people enter the LFG queue with "don't launch until league is full" enabled? That's the only reason we're scouring co-op zones right now. The tool would be fixed if we could just wait until the trial fills up before launching.

(Well, there are other bugs related to the queue, but assuming they were cleared up that's the usability / functionality issue that would continue to prevent LFG from being useful.)
Hi Twoflower - how would that work? Say we have a Lambda league of 10 people. We click BAF and Don't Launch Until Full - the queue knows that 6 more people are in the queue, but not if they will click in. Would you have a timer that would start the Lambda after some amount of time if it didn't start? Still, you might pick up some anyway.

I have to admit during beta that I was kind of confused about how the LFG queue would work on live. Now, I think I used LFG one time on day one of I20 - every other time I have gone to RWZ, Pocket D, or used the TF channels to get on one/assemble one. If I am assembling a league I have to remind the few people who are on the queue to leave the queue so I can add them. (That is unexpected behavior to me.)

What I really thought LFG would be (and who knows, might someday) is I log on and want to join a mission team. I click LFG along with some filters (mission/arc/radio/TF/Trial team, level range) and *poof* I am in a team. If I have a team with 5 people, I click LFM along with some filters (AT, level range) and *poof* I get a full team. It seems backwards to me to use LFG (looking for group) queue for a trial, but maybe that is just me. Maybe I'll start another suggestion thread on that and see if that approach to LFG makes sense.

Anyway, while your suggestion makes sense it still doesn't fix the problem of gathering somewhere to sort out teams in the league, which implies stepping on other players' toes.


 

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I'd like to see it. I can see it being run out of an Ouroboros-like place with teleporters to the major zones on both sides and NPCs to explain the trials and incarnate system.


 

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Originally Posted by Psychoti View Post
I'd like to see it. I can see it being run out of an Ouroboros-like place with teleporters to the major zones on both sides and NPCs to explain the trials and incarnate system.
Nice! I like the idea of NPCs there too. Maybe Prometheus could drop in as well. Maybe the "teleporters" are helos for blue side, Arachnos fliers red side. Maybe a "just for looks" Portal Corp portal, explaining how you teleport into trials, etc.

Some great possibilities!


 

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Originally Posted by Zwillinger View Post
This suggestion has been conveyed onward and upward to the development team.
awesome


 

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Originally Posted by bAss_ackwards View Post
If anyone hasn't said it yet, what about using the old Arena waiting room?
I'm 102.15% behind this idea

/Signed



"My life is not a journey to the grave with the intention of arriving safely pretty and well preserved, but rather I will skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming...WOW...What a Ride"