Auto Power!


Dechs Kaison

 

Posted

Ok so i have looked all over the boards but I cant find anything about auto powers. My question is.....Is there a way to auto power more than one power at a time? The reason I ask is because my En/En blaster has hasten/boost range/damage and im would like them to just keep running. So far all i can seem to do is get hasten to auto fire but unable to find a way to get the other two.

Thank you for your time.


 

Posted

Nope. One power is it.

They implemented it this way to keep farmers from AFK farming quite so easily.


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Posted

Quote:
Originally Posted by Zercon View Post
The reason I ask is because my En/En blaster has hasten/boost range/damage
If by "damage" you mean Build Up and/or Aim...I generally advise against autoing those anyway. They add so much benefit that it's worth timing them to use with your best powers or against key enemies. If you let auto-fire determine their availability, you will have the boost at times you don't need it and will be without it at key times. Recognizing when to use Aim and Build Up and budgeting the time for them is IMHO a one of the ways a skilled player can play Blasters better than a button-mashing monkey.


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Posted

There is one little trick you can use.

Bind your forward key to also activate a power like hasten.

The problem is that you'll hear the "not recharged yet" sound a lot. But I'm pretty sure you'll always have it queued up.


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Posted

Thanks for all the replies so quickly i was afraid that I would not be able to do it...stupid afk farmers. I agree Sailboat but my Boost Range and Build up come back fast enough to where im never without it. Thats the only reason I asked because stopping to hit those 2 powers just takes away from my attack chain.


 

Posted

Quote:
Originally Posted by Zercon View Post
Thanks for all the replies so quickly i was afraid that I would not be able to do it...stupid afk farmers. I agree Sailboat but my Boost Range and Build up come back fast enough to where im never without it. Thats the only reason I asked because stopping to hit those 2 powers just takes away from my attack chain.
Can I ask how you managed to get them down to a 10 second recharge?


 

Posted

Quote:
Originally Posted by Zercon View Post
Build up come back fast enough to where im never without it.
This is not possible. Build up lasts 10 seconds and recharges in 90. At the absolute cap for recharge, Build up has 8 seconds of downtime, meaning an uptime percentage of 55%. This is absolute best case, and I highly doubt your build has +245% global recharge in addition to Hasten and 95% slotting. Even with T4 Spiritual Alpha, you'd still need 210% +recharge in bonuses alone.

Build Up is to be used strategically.


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Posted

Quote:
Originally Posted by Zercon View Post
Thats the only reason I asked because stopping to hit those 2 powers just takes away from my attack chain.
Well, your character will animate those powers (instead of attacking) even when they are on auto, so they will still take away from your attack chain.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Zercon View Post
Thanks for all the replies so quickly i was afraid that I would not be able to do it...stupid afk farmers. I agree Sailboat but my Boost Range and Build up come back fast enough to where im never without it. Thats the only reason I asked because stopping to hit those 2 powers just takes away from my attack chain.
Everybody has to "stop their attack chain" to activate those powers. That tactical delay is by design to balance the benefit you get from them, not just to stop AFK farmers. If the Devs wanted us to be able to have those power up permanently they would have made them toggles not click powers.


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Posted

The point was just to get away from clicking and just have them go off as soon as they cooled down so i could focus on attacking and not on boost powers, it would help in lag heavy times. Seeing as i think there charged because they show charged only to be fooled and have to wait and guess when there truly back. My build up comes back every 23-24 sec, boost range every 16 sec and hasten every 112 secs not sure if my Spiritual core or Ageless core improve these times but sure feels like it. So let me rephrase it by saying most mobs I have build up and boost range running, sorry for using the term "never"


 

Posted

Quote:
Originally Posted by Zercon View Post
it would help in lag heavy times. Seeing as i think there charged because they show charged only to be fooled and have to wait and guess when there truly back.
Autoing these powers will not help in the situation you describe. Just watch hasten in those periods.


 

Posted

Quote:
Originally Posted by SinisterDirge View Post
Autoing these powers will not help in the situation you describe. Just watch hasten in those periods.
I think what he was getting at is that it's frustrating to repeatedly hit a power that visually looks like it's recharged and ready to go but it actually isn't. If that power was auto'd, then you don't have to mess with it. It just fires off whenever it can.


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Posted

Quote:
Originally Posted by Sardan View Post
I think what he was getting at is that it's frustrating to repeatedly hit a power that visually looks like it's recharged and ready to go but it actually isn't. If that power was auto'd, then you don't have to mess with it. It just fires off whenever it can.
Hasten's great for autoing because you pretty much want its effect firing "whenever it can". But powers like Build Up are clearly intended to be "situational click" powers. Sure game lag can make using them frustrating sometimes. But setting them to auto for -any- reason is just about as tactically useful as setting a nova blast on auto.

Let's just say there are some powers I would not bother setting to auto even if I could. *shrugs*


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Posted

Quote:
Originally Posted by Sardan View Post
I think what he was getting at is that it's frustrating to repeatedly hit a power that visually looks like it's recharged and ready to go but it actually isn't. If that power was auto'd, then you don't have to mess with it. It just fires off whenever it can.
I understand that, my point is that in those situations, often just looking at hasten not firing is distracting enough as it is, add in the fact that while you are firing off a steady stream of powers interupts any auto powers going off. It may not be as noticable with hasten not firing off all the time, but when you have 3 or 4 powers that are not firing off it will be very noticable, especially when you find yourself needing to physically activate powers that are on auto.

Either way, its the OP's biznatch. He can do what he wants to do.


 

Posted

You can't do what you want, but you can set up some binds/macros so that one key will "cycle" between several auto-click powers.

Create a few macros with the following commands:

Code:
/macro G1 "bind g powexec_tray 2 9$$powexec_auto ""$$powexec_auto Aim"
/macro G2 "bind g powexec_tray 3 9$$powexec_auto ""$$powexec_auto Build Up"
/macro G3 "bind g powexec_tray 4 9$$powexec_auto ""$$powexec_auto Hasten"
/macro G4 "bind g powexec_tray 1 9$$powexec_auto ""$$powexec_auto Etc"
Put the macros in slots 1 through 4 on tray 9, and then click "G1" with your mouse to initially set things up.

Three things will then happen:
  1. The "g" key will be re-bound so that it "clicks" whatever power or macro is in Slot 2 of Tray 9. (First number is the slot, second is the tray. This always seemed backwards to me, but it's the correct order .)
  2. If any power is set to auto-cast the auto-cast power is cleared. (The empty quotes after powexe_auto are important!)
  3. "Aim" is made to auto-cast.
You can have it cycle through as many click powers as you want by adding more macros. You just have to be careful to point each one to the next slot in the tray (or the first slot in the next tray, if you want to get crazy with it), and have the last macro "wrap" around to the first. Obviously, you can change the "g" key to any key or key combo that you want, and put them in any tray number simply by changing the 9 to what you want.

I don't know if this will make things easier for you, but it's a technique I use frequently with the more clicky powersets and find very helpful.


 

Posted

Quote:
Originally Posted by Lothic View Post
Hasten's great for autoing because you pretty much want its effect firing "whenever it can". But powers like Build Up are clearly intended to be "situational click" powers. Sure game lag can make using them frustrating sometimes. But setting them to auto for -any- reason is just about as tactically useful as setting a nova blast on auto.

Let's just say there are some powers I would not bother setting to auto even if I could. *shrugs*
Also, a change in your global recharge tends to reset lag bugs in your power's recharge appearance. If Hasten is on auto, it'll fire when it can. When it does fire, all your other powers will be (temporarily) back to where the server thinks they are in their recharge cycle.

This is one of the main reasons I've been using Frenzy and Force of Nature on my Mastermind in BAFs, simply to reset the appearance of my recharge indicators. (Though it is quite annoying that Frenzy animates regardless of whether it's recharging or not...)


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Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Also, a change in your global recharge tends to reset lag bugs in your power's recharge appearance. If Hasten is on auto, it'll fire when it can. When it does fire, all your other powers will be (temporarily) back to where the server thinks they are in their recharge cycle.

This is one of the main reasons I've been using Frenzy and Force of Nature on my Mastermind in BAFs, simply to reset the appearance of my recharge indicators. (Though it is quite annoying that Frenzy animates regardless of whether it's recharging or not...)
TIL... Thanks man.