NW Build?
Ok so in my previous thread I got a few suggestions on builds but I have a few questions. How far into defense should I be going? What will be sacrificing when I go above the defense soft cap? If anyone has any non-purple NW builds to share I would appreciate it.
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http://www.cohplanner.com/mids/downl...3EF21BD8BE0058
I did not pay enough attention when making that build: It's got one too many Luck of the Gambler: + recharge
You can easily un-purple my builds, with little loss.
You may want to change the end procs in the AoEs, if those are still bugged. I've not double checked that yet on my live build.
Standard Softcap Version (Purples Removed):
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
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59% Defense All Version (Purples Removed):
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
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Sorry guys I forgot to mention I'm a mac owner and won't have access to mids until maybe end of next week so if you can post the full builds that would be awesome.
Villain Plan by Mids' Villain Designer 1,94
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 48 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Poison Dart -- Empty(A)
Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
Level 2: Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(19)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5)
Level 6: Boxing -- Empty(A)
Level 8: Follow Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(11), GSFC-ToHit/EndRdx(11), GSFC-Build%(17)
Level 10: Indomitable Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-Psi/Status(39), Aegis-ResDam/Rchg(40), Aegis-ResDam/EndRdx/Rchg(40)
Level 12: Spin -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(13), Sciroc-Dmg/Rchg(13), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg/EndRdx(15), Sciroc-Dam%(40)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A)
Level 16: Lunge -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(33)
Level 18: Slash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(36)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
Level 22: Foresight -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 24: Mental Training -- Empty(A)
Level 26: Eviscerate -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(33), Sciroc-Dam%(42)
Level 28: Mind Link -- LkGmblr-Rchg+(A), RedFtn-Def/Rchg(29), S'dpty-Def/Rchg(29), S'dpty-EndRdx/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(43)
Level 30: Mask Presence -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Psychic Scream -- Empty(A)
Level 35: Combat Training: Offensive -- Acc-I(A)
Level 38: Tactical Training: Assault -- Empty(A)
Level 41: Gloom -- Empty(A)
Level 44: Darkest Night -- Empty(A)
Level 47: Dark Obliteration -- Empty(A)
Level 49: Soul Tentacles -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Conditioning
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
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You can easily un-purple my builds, with little loss.
You may want to change the end procs in the AoEs, if those are still bugged. I've not double checked that yet on my live build. Standard Softcap Version (Purples Removed): Villain Plan by Mids' Villain Designer 1.93 http://www.cohplanner.com/ Click this DataLink to open the build! Code:
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Did some testing tonight. I can't tell that it's working, nor if it's not working. That leads me to believe it's likely still bugged. I sent a /bug and a pm asking about it.
I'm in the need of /respec'ing my NW as well and was glancing through here (thanks for the builds btw and advice). Is there any 'specific' reason ya'll are choosing follow-up over build-up or is it just a preference? Because I've generally always gone w/build but I've noticed over the last couple of posts I've glanced over just about all of them choose follow and wanted to make sure there wasnt something I was missing in say set bonuses no one had asked about or mentioned.
Single stack follow up gives more damage over time than build up, double stacked it blows build up out of the water. Buildup is better burst, but even at high recharge that's only 10 of 30 seconds. We're hunting big game, things that you can't kill in 10 seconds, or even 100 seconds.
Ok so in my previous thread I got a few suggestions on builds but I have a few questions. How far into defense should I be going? What will be sacrificing when I go above the defense soft cap? If anyone has any non-purple NW builds to share I would appreciate it.