Sonic/Pain Team Build
Hi there, first off id get rid of Soothing Aura, sadly on a corr its a total waste of time. I have a 50 sonic/pain/dark and i tried soothing for a while and it was just pointless really. Pain in the *** then MM get a much better version but eh what can ya do.
Secondly id make sure you have hasten in your build, you wanna try get the recharge of pain bringer and world of pain as low as you can so then you can at least have perma WoP and keep up with pain bringer.
You basically need alot more recharge.
I wouldnt be too concerned with def mainly because pain has a res aura so id mainly go with getting alot of res.
http://boards.cityofheroes.com/showthread.php?t=196722
Silas gives fantastic advice when it comes to corrs, so id highly recommend seeing what he has to say about pain in that guide.
Hope this helps.
Hi there, first off id get rid of Soothing Aura, sadly on a corr its a total waste of time. I have a 50 sonic/pain/dark and i tried soothing for a while and it was just pointless really. Pain in the *** then MM get a much better version but eh what can ya do.
Secondly id make sure you have hasten in your build, you wanna try get the recharge of pain bringer and world of pain as low as you can so then you can at least have perma WoP and keep up with pain bringer. You basically need alot more recharge. I wouldnt be too concerned with def mainly because pain has a res aura so id mainly go with getting alot of res. http://boards.cityofheroes.com/showthread.php?t=196722 Silas gives fantastic advice when it comes to corrs, so id highly recommend seeing what he has to say about pain in that guide. Hope this helps. |
I'll juggle some stuff around and see what I can come up with.
In the meanwhile, any more suggestions or feedback from anyone else out there with experience using Pain on a Corr would be welcomed.
I never understand the [Soothing Aura] hate for Corrs. It isn't a high number, but it ticks fast enough that solo it can be a life saver, and it sure doesn't hurt anything on a team build either - particularly if you haven't skipped anything important to get it.
I'd echo the [Hasten] comment, keeping the buffs/debuffs up fast is nice with pain.
I never understand the [Soothing Aura] hate for Corrs. It isn't a high number, but it ticks fast enough that solo it can be a life saver, and it sure doesn't hurt anything on a team build either - particularly if you haven't skipped anything important to get it.
I'd echo the [Hasten] comment, keeping the buffs/debuffs up fast is nice with pain. |
How fast does it tick? And, would it actually 'help' on a team build, or is it going to be mostly helpful during soloing? If it's best for soloing, I can find other things to do with the power slot, and enhancement slots.
|
Mostly helpful solo, no doubt about it.
If you have something desirable on your team build, you're probably safe comfortably making that choice, as the aura's range isn't tremendous.
Just looking for some feedback on my build. Built for single target damage dealing, buffing, debuffing, healing, etc. I tried to get a good mix of Def and Recharge. Ended up not capped to anything, but a small purple away from s/l/e and ranged.
Bear in mind that this is a team focused build. My solo build obviously looks a good deal different.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Pain Domination
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Shriek
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (3) Thunderstrike - Damage/Endurance: Level 50
- (3) Thunderstrike - Damage/Recharge: Level 50
- (5) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (5) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (7) Thunderstrike - Damage/Endurance/Recharge: Level 50
Level 1: Nullify Pain- (A) Doctored Wounds - Heal/Endurance: Level 50
- (7) Doctored Wounds - Endurance/Recharge: Level 50
- (9) Doctored Wounds - Heal/Recharge: Level 50
- (9) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (11) Doctored Wounds - Heal: Level 50
Level 2: Scream- (A) Decimation - Damage/Endurance: Level 40
- (39) Decimation - Accuracy/Damage: Level 40
- (40) Decimation - Accuracy/Endurance/Recharge: Level 40
- (42) Decimation - Damage/Recharge: Level 40
- (42) Decimation - Accuracy/Damage/Recharge: Level 40
Level 4: Share Pain- (A) Doctored Wounds - Heal/Endurance: Level 50
- (11) Doctored Wounds - Heal/Recharge: Level 50
- (13) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (13) Doctored Wounds - Heal: Level 50
- (15) Doctored Wounds - Recharge: Level 50
Level 6: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (15) Gift of the Ancients - Defense: Level 40
- (17) Gift of the Ancients - Defense/Endurance: Level 40
Level 8: Shout- (A) Thunderstrike - Accuracy/Damage: Level 50
- (17) Thunderstrike - Damage/Endurance: Level 50
- (46) Thunderstrike - Damage/Recharge: Level 50
- (48) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (48) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (50) Thunderstrike - Damage/Endurance/Recharge: Level 50
Level 10: Conduit of Pain- (A) Recharge Reduction IO: Level 50
Level 12: Boxing- (A) Accuracy IO: Level 50
Level 14: Super Jump- (A) Winter's Gift - Slow Resistance (20%): Level 50
Level 16: Enforced Morale- (A) Recharge Reduction IO: Level 50
Level 18: Soothe- (A) Doctored Wounds - Heal/Endurance: Level 50
- (19) Doctored Wounds - Endurance/Recharge: Level 50
- (19) Doctored Wounds - Heal/Recharge: Level 50
- (21) Doctored Wounds - Recharge: Level 50
- (21) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 20: Acrobatics- (A) Endurance Reduction IO: Level 50
Level 22: Soothing Aura- (A) Numina's Convalescence - Heal/Endurance: Level 50
- (23) Numina's Convalescence - Endurance/Recharge: Level 50
- (23) Numina's Convalescence - Heal/Recharge: Level 50
- (25) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (25) Numina's Convalescence - Heal: Level 50
- (27) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 24: Tough- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (27) Steadfast Protection - Knockback Protection: Level 30
- (29) Reactive Armor - Resistance/Endurance: Level 40
- (29) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (31) Reactive Armor - Endurance: Level 40
Level 26: Amplify- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (33) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 28: World of Pain- (A) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (34) Rectified Reticle - To Hit Buff: Level 20
- (34) Reactive Armor - Resistance/Recharge: Level 40
- (34) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (36) Reactive Armor - Resistance: Level 40
- (36) Reactive Armor - Endurance/Recharge: Level 40
Level 30: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (36) Luck of the Gambler - Defense/Endurance: Level 50
- (37) Gift of the Ancients - Defense/Endurance: Level 40
- (37) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
Level 32: Screech- (A) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
- (39) Absolute Amazement - Accuracy/Recharge: Level 50
Level 35: Anguishing Cry- (A) Achilles' Heel - Chance for Res Debuff: Level 20
- (40) Analyze Weakness - Accuracy/Recharge: Level 50
- (40) Analyze Weakness - Accuracy/Endurance/Recharge: Level 50
- (42) Recharge Reduction IO: Level 50
Level 38: Painbringer- (A) Recharge Reduction IO: Level 50
Level 41: Scorpion Shield- (A) Luck of the Gambler - Recharge Speed: Level 50
- (43) Luck of the Gambler - Defense/Endurance: Level 50
- (43) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
- (43) Gift of the Ancients - Defense/Endurance: Level 40
Level 44: Maneuvers- (A) Red Fortune - Defense/Endurance: Level 50
- (45) Red Fortune - Defense/Recharge: Level 50
- (45) Red Fortune - Endurance/Recharge: Level 50
- (45) Red Fortune - Defense/Endurance/Recharge: Level 50
- (46) Red Fortune - Defense: Level 50
- (46) Red Fortune - Endurance: Level 50
Level 47: Assault- (A) Endurance Reduction IO: Level 50
- (48) Endurance Reduction IO: Level 50
Level 49: Vengeance- (A) Luck of the Gambler - Recharge Speed: Level 50
------------Level 1: Brawl
- (A) Accuracy IO: Level 50
Level 1: ScourgeLevel 1: Sprint
- (A) Unbounded Leap - +Stealth: Level 50
Level 2: Rest- (A) Recharge Reduction IO: Level 50
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed IO: Level 50
Level 2: Health- (A) Miracle - +Recovery: Level 40
- (50) Regenerative Tissue - +Regeneration: Level 30
Level 2: Hurdle- (A) Jumping IO: Level 50
Level 2: Stamina- (A) Endurance Modification IO: Level 50
- (37) Endurance Modification IO: Level 50
- (50) Endurance Modification IO: Level 50
------------Set Bonus Totals: