Team teleport
Assemble the Team, the veteran reward for 42 months fo subscription time.
http://www.fimfiction.net/story/36641/My-Little-Exalt
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Team Teleport is more of a tactical tool for your team, such as performing a coordinated strike on a specific foe. However, be wary of firing off a string of teleports in a row, since lag can cause you to lose people.
Hi all
I been looking at this power and I though it would teleport my entire team to me. I was kind of disspointed that it just like teleport. Is there a power that will teleport the entire team to me? |
-Johnny
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*heh* You say "can" like you might lose people. If you do more than two jumps in a row it's effectively guaranteed you will lose people based on my experiences with the power. If you try to use Team Teleport as a travel power it has regular Teleport's short hover duration, so if you try waiting for all your teammates to appear after a jump anyone without a flight power will probably drop out of range of the power and if you use it immediately anyone who hasn't matched your position yet will get left behind.
Team Teleport is more of a tactical tool for your team, such as performing a coordinated strike on a specific foe. However, be wary of firing off a string of teleports in a row, since lag can cause you to lose people.
-Johnny |
Other than Masterminds or primarily melee teams there are few times when it's even useful for coordinated strikes. It's a very situational power at best.
Fleeting_Whisper, you forgot about the Summon Teammates temp power granted for completing Steel Canyon Mayhem and Safeguard missions. It has a much shorter recharge time than Assemble the Team, but only lasts for 24 hours of play time.
Dr. Todt's theme.
i make stuff...
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I've seen it be very useful on several superteams, such as the Fire/Rads (8 copies of Hotfeet and Choking Cloud suddenly enveloping the enemy is very effective). In those cases, it's also helpful to spread the aggro evenly, rather than an alpha strike on one single person. When I was on the Traps superteam, I also discovered that if I hit the button for Trip Mine, Acid Mortar, or Poison Trap right as I noticed our teleporter starting his animation, the pet would appear right as we finished the teleport, rather than leaving the pet behind or having to wait for the animation to finish.
Other than Masterminds or primarily melee teams there are few times when it's even useful for coordinated strikes. It's a very situational power at best.
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On a team that's coordinated and expecting it, Team Teleport can distribute and diffuse alpha strikes, and accelerate the team's speed (cutting out the time to travel between spawns). On most teams, it can be a hindrance.
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Fleeting_Whisper, you forgot about the Summon Teammates temp power granted for completing Steel Canyon Mayhem and Safeguard missions. It has a much shorter recharge time than Assemble the Team, but only lasts for 24 hours of play time.
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http://www.fimfiction.net/story/36641/My-Little-Exalt
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Yes, if the team has any altitude, then you need Group Fly in order to provide time that accounts for lag. Even so, I've found it necessary to watch the mini-map to see when everyone has been "ported," then pause another 2-3 seconds before the next jump.
*heh* You say "can" like you might lose people. If you do more than two jumps in a row it's effectively guaranteed you will lose people based on my experiences with the power. If you try to use Team Teleport as a travel power it has regular Teleport's short hover duration, so if you try waiting for all your teammates to appear after a jump anyone without a flight power will probably drop out of range of the power and if you use it immediately anyone who hasn't matched your position yet will get left behind.
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This seems to be a minimum requirement to avoid inadvertently leaving someone behind. Case in point, I once had a team where someone else had Team Teleport, and they were frustrated by my pauses (however brief they were). So they started teleporting the team and prompted started losing people. <urg>
-Johnny
Hi all
I been looking at this power and I though it would teleport my entire team to me. I was kind of disspointed that it just like teleport. Is there a power that will teleport the entire team to me?