SD: Brute or Scrapper?


Angelic_EU

 

Posted

There were some posts analysing SD for Brute and Scrapper. I cannot find them now. Can some one help to see whether SD is more efficient on a Brute or a Scrapper in terms of damage output.

Thanks a lot!


 

Posted

Scrapper.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Yep.

Shield is better on a scrapper, fire/dark is better on a brute.

Well, as is inv, wp, elec armor, sr, and most other things.


 

Posted

The +hp power is better on a brute.

The resist and defense powers are equal, though with higher hp, brutes are a bit better off.

The +Dam and Shield Charge are exponentially better on a scrapper.

Both will be good, but when it comes to Shields, the scrapper will generally be better.

In case you're wondering WHY those two powers favor the scrapper:
-Against All Odds gives the same bonus to both characters. However, that bonus, like any other, is based off the characters base values. Since a scrapper's base damage is on a 1.125 modifier, and a brute is on a 0.85, the scrapper gets more bonus damage than the brute. The same is true of Build Up, by the way.
-Shield Charge summons a pet to deal its damage. Pets have a damage cap of +300%. The base is taken from your AT. So a brute with ~100% damage slotting, Build Up, 60% Fury and a few enemies is WAY over the cap, so he does scale 3.4 damage, and CAN'T get any higher. The scrapper doesn't have Fury, but just off slotting and Build Up he's at about 200%, so deals scale 3.375 damage. Any further buff (like AAO or sets) puts him at or above the brute's max damage, and if he pushes himself to the damage cap, he'll do scale 4.5 damage.

That's all from memory, so I might be off in places, but the tl;dr version is simply: Scrappers get way more from the key powers.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
Since a scrapper's base damage is on a 1.125 modifier, and a brute is on a 0.85, the scrapper gets more bonus damage than the brute. The same is true of Build Up, by the way.
Isn't a Tanks modifier 0.85 and a Brutes 0.675 or some such.
I believe a Brute's damage starts out below a Tanks as well, until Fury is brought into the equation.

Sorry just noticed this part.
Quote:
Originally Posted by Roderick View Post
That's all from memory, so I might be off in places, but the tl;dr version is simply: Scrappers get way more from the key powers.
Here's a link to the correct modifiers.

http://paragonwiki.com/wiki/Damage_Scalar


L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR

Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller

 

Posted

the only consideration here is wheter or not you would want to take the soul mastery ppp for theme or min/max reasons that ppp has a rather potent -dmg power and it's not available to scrappers