More BAF lag after 4/27 Patch
I turned off my damage inflicted for the trials which seems to have worked. For me anyway, I was thinking it was all of the new reactive interface dot stuff coming through.
Phantom Rose: Ill / Kin / Psi
Soleau: Ice / Icy / Ice / Core: Ice / Fire / Pyre / Wind / Eclipse / Flare / Corona
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Yes this is lag, not frame rate loss, definitely server side lag we are all seeing. Not sure if it is the patch or that the patch gave some hope to more very rares dropping causing more people to log in or what.
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- I had a ton of lag on the BAFs I ran post patch.
- A bit OT...does anyone know how to get around the Lag in the warehouse rooms during the Lambada Grenade run? Many times I literally just freeze when I try and run into those rooms. Making me entirely useless to the team. I already have my graphics turned down to minimum.
IMNSHO it's something in the league interface itself. Possibly because it's sending all buffs, power icons, etc to every player in the league. Even if it's not showing them.
Was trying to run a 40+ person ship raid last night using the League interface. Horrific doesn't even begin to describe the lag. PUNCH was taking almost two minutes to properly refresh. There was massive graphics lag, and people were dying left and right.
Now, after a patch drop, ship raids are usually pretty bad but this was just the absolute worst I'd ever seen.
So what'd we do? Broke the league and resorted to individual teams.
The Ultra-lag went away IMMEDIATELY.
Now I KNOW this isn't a solution for the Praetorian raids. But it's something the devs are going to have to look into. But, in the short run, unless you're doing BAF or Lambda STAY AWAY FROM THE LEAGUE INTERFACE.
Mirroring the experience of others here, I've experienced increased lag in maxsize BAFs. 16 men and lower BAFs are still mostly smooth even during the prisoner part.