Stuck in the wall question
Any targetted AoE power will work, like ignite, or rain of fire. IF its an enemy mob sometimes breaking line of sight will allow the mob to "break out" of its wall prison. If its a friendly, that you have to escort out, then petition a GM for help.
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For escorts that are stuck sometimes exiting the map or the area will allow them to get free. Otherwise your options are basically /petition or resetting the mission.
If you do petition i recommend that only one member of the team sends the petition.
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There is also the "complete mission" option on your contact. This is so you can complete a mission successfully that isn't working and move on. As long as important mobs stuck in walls don't happen too often: you use the "complete mission" once every three days.
Note that you can't use "complete mission" on every mission. Badges, timed missions, end-of-arc missions, missions the devs decided are too important to be skippable, and a scattering of other missions.
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Dimension shift works very nicely
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Hey all,
I was wondering if there was an equivalent to /stuck for mobs and NPCs? I've run into several cases of Tip hostages getting stuck in walls or ceilings while being escorted out, or mobs being knocked into a wall by some kind of KB power.
Is there any way of getting them out of there that isn't a make-do? I don't always have a toon with "TP enemy" or a Repel field available. :-p