Stuck in the wall question


Aggelakis

 

Posted

Hey all,

I was wondering if there was an equivalent to /stuck for mobs and NPCs? I've run into several cases of Tip hostages getting stuck in walls or ceilings while being escorted out, or mobs being knocked into a wall by some kind of KB power.

Is there any way of getting them out of there that isn't a make-do? I don't always have a toon with "TP enemy" or a Repel field available. :-p


 

Posted

Any targetted AoE power will work, like ignite, or rain of fire. IF its an enemy mob sometimes breaking line of sight will allow the mob to "break out" of its wall prison. If its a friendly, that you have to escort out, then petition a GM for help.


-Largo

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Posted

Quote:
Originally Posted by Largo View Post
Any targetted AoE power will work, like ignite, or rain of fire.
i know what you meant, but technically it's more accurate to say that any damaging AoE attack that doesn't require a target will work. This includes damage auras if you can get close enough to the stuck mob.

For escorts that are stuck sometimes exiting the map or the area will allow them to get free. Otherwise your options are basically /petition or resetting the mission.

If you do petition i recommend that only one member of the team sends the petition.


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i make stuff...

 

Posted

There is also the "complete mission" option on your contact. This is so you can complete a mission successfully that isn't working and move on. As long as important mobs stuck in walls don't happen too often: you use the "complete mission" once every three days.


 

Posted

Note that you can't use "complete mission" on every mission. Badges, timed missions, end-of-arc missions, missions the devs decided are too important to be skippable, and a scattering of other missions.


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Posted

Dimension shift works very nicely


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