What's a good survivability goal for /invuln?
I'd be satisfied with those numbers. My other concerns would be your accuracy versus +4s, if you can run at least the BF -> AV chain, and if your endurance is sustainable over a long time.
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I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
Depends on how much survivability you want, really, and what you have to give up to get there. Those aren't quite class-leading numbers, but they're very good. The resists seem quite good to me. If you're thinking of Barrier, I'd drop back a bit on the smashing/lethal resistance. But I might be thinking rebirth at this point.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
What's your build? Show us the goods! 
I'd push for more F/C/E/N Defense, but I don't know if you'd have to sacrifice anything for it.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
A good survivability goal?
I wanna come crawling out of the crater where the dinosaur-killing asteroid hit, ready for moar.
Awwwww, yeah.
rebirth would be pretty sweet but ageless with its def debuff recharge and end recovery look good too
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rebirth would be pretty sweet but ageless with its def debuff recharge and end recovery look good too
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For some people with the Cardiac Alpha, Ageless may also be an alternative to that, allowing you to slot a different alpha. For instance, take Ageless and pick up Spiritual instead of Cardiac for big recharge.
I went Barrier myself. I have endurance covered, more recharge isn't huge for me, and while debuff protection is nice, just straight defense and resistance is even nicer.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
My /inv gets capped on S/L when there's 3 guys around her, and that's w 70.4% resist S/L on top of that.
This is just with Haymakers, Reactive Armor, and a Multistrike set. [aka, dumpster diving]
She can't be killed unless I do something stupid.
What makes you survive as an /inv is taking Physical Perfection and putting the Performance Shifter unique in both it and Stamina. You'll need it. Your toggles are your life.
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A good survivability goal?
I wanna come crawling out of the crater where the dinosaur-killing asteroid hit, ready for moar. Awwwww, yeah. ![]() |
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
I just aim to survive long enough to kill the dudes before the dudes kill me.
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What makes you survive as an /inv is taking Physical Perfection and putting the Performance Shifter unique in both it and Stamina. You'll need it. Your toggles are your life.
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Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
The Melee Teaming Guide for Melee Mans
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Chicxulub dig that.
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LOL, yeah, I can never remember that name.

And here's a build for that level of asteroid-survivin':
http://boards.cityofheroes.com/showt...52#post3599152
Awwww, yeah, drop that billion-ton rock.
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LOL, yeah, I can never remember that name.
![]() And here's a build for that level of asteroid-survivin': http://boards.cityofheroes.com/showt...52#post3599152 Awwww, yeah, drop that billion-ton rock. |
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
This is my current db/inv build. It has thousand cuts in it which isnt optimal but I like it to complete sweep combo and to give a extra attack if i need it. It has similar stats to the OP but less s/l and more c/f defense.
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
w: Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Invulnerability
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Power Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(17)
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx(43)
Level 2: Ablating Strike -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(39)
Level 4: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam/Rchg(11), Aegis-ResDam(13)
Level 6: Dull Pain -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/Rchg(9), Dct'dW-Rchg(9), Dct'dW-EndRdx/Rchg(34), Dct'dW-Heal(36)
Level 8: Blinding Feint -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(13), Hectmb-Acc/Rchg(15), Hectmb-Dam%(15), Hectmb-Dmg/EndRdx(17)
Level 10: Stealth -- LkGmblr-Rchg+(A)
Level 12: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(34), Mocking-Taunt/Rchg/Rng(37), Mocking-Rchg(42), Mocking-Acc/Rchg(45), Mocking-Taunt/Rng(45)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/Rchg(42)
Level 16: Unyielding -- RctvArm-EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(39), RctvArm-ResDam/EndRdx(46)
Level 18: Typhoon's Edge -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(19), Sciroc-Dmg/Rchg(21), Sciroc-Acc/Dmg/EndRdx(21)
Level 20: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
Level 22: Resist Energies -- Aegis-ResDam(A), Aegis-Psi/Status(31), Aegis-ResDam/EndRdx(43)
Level 24: Boxing -- Empty(A)
Level 26: Sweeping Strike -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(27), Erad-Acc/Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(29)
Level 28: Invincibility -- HO:Enzym(A), HO:Golgi(33), HO:Enzym(34), LkGmblr-Rchg+(40)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(39)
Level 32: One Thousand Cuts -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(46), Armgdn-Dam%(46)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(36), DefBuff-I(40)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), HO:Golgi(42), HO:Enzym(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Resist Elements -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(45)
Level 47: Physical Perfection -- P'Shift-End%(A), EndMod-I(48), EndMod-I(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23), Numna-Heal(50)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc(37)


My current build for DB/Invuln has the following
45+ S/L def (1 foe in invincibility)
~40 E/N def (1 foe in invincibility)
~35 F/C def (1 foe in invincibility)
73.5 S/L res
26.5 E/N/T res
35.3 F/C res
Perma Dull Pain
245% Regen
Should I shoot for any more survivability?