Fire/Psi Build Critque
Very nice. Two things I would adjust though.
1] You could drop the slots in brawl and use elsewhere as you only need 45% to be at the softcap for a majority of content. take those 3 slots and put 1 in Drain Psyche as it needs an ACC IO, a common DAM IO in Dominate, and a 4 aspect Mako in TK Thrust (if you're going to use it - if not then put another DAM IO in Dominate.
2] Slotting up Psionic Dart. I'm not a huge fan of doing this. I put a Range IO in it and use it to pull. You'll have to rearrange a bit for it, but add 3 slots to your Imps. 4 of the higher level Intensive Recharge pet set (don't remember the name) will give you your 6.25% recharge back and boosts your imps' damage. The leftover slot you can keep in Dart or use it elsewhere. Maybe put a Range IO in psy scream?
Side note: I'm not certain of this but I don't know if that FF:Recharge will work for you in Bonfire since i think it is a pseudo pet.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Very nice. Two things I would adjust though.
1] You could drop the slots in brawl and use elsewhere as you only need 45% to be at the softcap for a majority of content. take those 3 slots and put 1 in Drain Psyche as it needs an ACC IO, a common DAM IO in Dominate, and a 4 aspect Mako in TK Thrust (if you're going to use it - if not then put another DAM IO in Dominate. 2] Slotting up Psionic Dart. I'm not a huge fan of doing this. I put a Range IO in it and use it to pull. You'll have to rearrange a bit for it, but add 3 slots to your Imps. 4 of the higher level Intensive Recharge pet set (don't remember the name) will give you your 6.25% recharge back and boosts your imps' damage. The leftover slot you can keep in Dart or use it elsewhere. Maybe put a Range IO in psy scream? Side note: I'm not certain of this but I don't know if that FF:Recharge will work for you in Bonfire since i think it is a pseudo pet. |
Good advice on the Imps and dart will take a look into it as well as yer other sloting advice.
Yea wasn't sure about the FF proc in Bonfire was hoping for somebody to tell me if it worked or not.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Ok reworked it a little, fit in fly for concept/rp reasons.
Perma Hasten/Permadom(170% Global)
Soft Cap S/L D(With hover and stealth ya got 50%)
Currently a Purpleless Build
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Char
- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Recharge
- (3) Basilisk's Gaze - Recharge/Hold
- (5) Basilisk's Gaze - Endurance/Recharge/Hold
- (50) Essence of Curare - Accuracy/Hold/Recharge
- (A) Range IO
- (A) Crushing Impact - Accuracy/Damage
- (5) Crushing Impact - Damage/Endurance
- (7) Crushing Impact - Damage/Recharge
- (7) Crushing Impact - Accuracy/Damage/Recharge
- (9) Crushing Impact - Accuracy/Damage/Endurance
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (15) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (A) Enfeebled Operation - Accuracy/Recharge
- (17) Enfeebled Operation - Endurance/Immobilize
- (17) Enfeebled Operation - Accuracy/Endurance
- (19) Enfeebled Operation - Immobilize/Range
- (19) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (21) Enfeebled Operation - Accuracy/Immobilize
- (A) Decimation - Accuracy/Damage
- (21) Decimation - Damage/Endurance
- (23) Decimation - Damage/Recharge
- (23) Decimation - Accuracy/Endurance/Recharge
- (25) Decimation - Accuracy/Damage/Recharge
- (A) Stupefy - Accuracy/Recharge
- (25) Stupefy - Endurance/Stun
- (27) Stupefy - Accuracy/Endurance
- (27) Stupefy - Stun/Range
- (29) Stupefy - Accuracy/Stun/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Basilisk's Gaze - Accuracy/Hold
- (29) Essence of Curare - Accuracy/Hold/Recharge
- (33) Basilisk's Gaze - Accuracy/Recharge
- (33) Basilisk's Gaze - Recharge/Hold
- (33) Basilisk's Gaze - Endurance/Recharge/Hold
- (A) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Endurance
- (34) Positron's Blast - Damage/Recharge
- (34) Positron's Blast - Damage/Range
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (A) Doctored Wounds - Heal/Endurance
- (31) Accuracy IO
- (36) Doctored Wounds - Endurance/Recharge
- (36) Doctored Wounds - Heal/Recharge
- (37) Doctored Wounds - Heal/Endurance/Recharge
- (37) Doctored Wounds - Heal
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (A) Positron's Blast - Accuracy/Damage
- (39) Positron's Blast - Damage/Endurance
- (40) Positron's Blast - Damage/Recharge
- (40) Positron's Blast - Damage/Range
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Expedient Reinforcement - Endurance/Damage/Recharge
- (42) Expedient Reinforcement - Accuracy/Damage
- (42) Expedient Reinforcement - Accuracy/Damage/Recharge
- (42) Expedient Reinforcement - Damage/Endurance
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Defense/Endurance
- (A) Doctored Wounds - Heal/Endurance
- (48) Doctored Wounds - Endurance/Recharge
- (48) Doctored Wounds - Heal/Recharge
- (48) Doctored Wounds - Heal/Endurance/Recharge
- (50) Doctored Wounds - Heal
- (A) Damage Increase IO
- (50) Damage Increase IO
------------
Level 1: Brawl
- (A) Kinetic Combat - Accuracy/Damage
- (37) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (46) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Empty
- (A) Healing IO
- (A) Empty
- (A) Performance Shifter - Chance for +End
Looks good. Watch your end use outside of DP, though. If it gets iffy you can just turn off Tough and be good, I think. Have fun!
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
During my testing of Sleet, I noticed that while the first 15s seemed to be auto-hit, the second half requires a to-hit check. So not fully slotting the power might result in you only seeing the debuff for 15s most of the time.
During my testing of Sleet, I noticed that while the first 15s seemed to be auto-hit, the second half requires a to-hit check. So not fully slotting the power might result in you only seeing the debuff for 15s most of the time.
|
Not to sure but I am considering going with Fire Mastery instead of Ice. I find without Hoarfrost I'm at max regen when fully saturated, and without frozen armor I'm 2 small purps away from softcap if they ever get a chance to hit me. So while Sleet is nice and Ice storm is ok going Fire Mastery will net me Fireball and Rain of Fire which along with my Holds/Psi aoes will wipe grps quick. Along with Fire shield which will get me 50% S/L Resistance. And for craps and giggles the self-res is nifty.
So what ya think Ice or Fire? I'd love another just plain ol AoE that I could toss around. Safer HP/D or more AoE Pew pew
Ahh will have to keep that in mind.
Not to sure but I am considering going with Fire Mastery instead of Ice. I find without Hoarfrost I'm at max regen when fully saturated, and without frozen armor I'm 2 small purps away from softcap if they ever get a chance to hit me. So while Sleet is nice and Ice storm is ok going Fire Mastery will net me Fireball and Rain of Fire which along with my Holds/Psi aoes will wipe grps quick. Along with Fire shield which will get me 50% S/L Resistance. And for craps and giggles the self-res is nifty. So what ya think Ice or Fire? I'd love another just plain ol AoE that I could toss around. Safer HP/D or more AoE Pew pew |
Since you're permadom/hasten, defense shouldn't be a huge deal since you're locking mobs down and sapping their end while preventing them from getting it back.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Hoarfrost doesn't add to your regen. It increases your max hp, thereby increasing the amount of hp your regen/sec. As for your decision of swapping epics - pick whatever you think you'll have more fun with. For a bit of compromise you could go Mace to keep your softcap s/l and have a faster recharging AoE attack and have a -def/-res debuff for hard targets.
Since you're permadom/hasten, defense shouldn't be a huge deal since you're locking mobs down and sapping their end while preventing them from getting it back. |
Just making sure I'm not missing anything.
Softcap S/L D-Check
Perma Hasten/Perma Dom-Check
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Concealment
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Char
- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Recharge
- (5) Basilisk's Gaze - Recharge/Hold
- (7) Basilisk's Gaze - Endurance/Recharge/Hold
Level 1: Psionic Dart- (A) Decimation - Accuracy/Damage
- (21) Decimation - Damage/Endurance
- (21) Decimation - Damage/Recharge
- (25) Decimation - Accuracy/Endurance/Recharge
- (27) Decimation - Accuracy/Damage/Recharge
Level 2: Mind Probe- (A) Crushing Impact - Accuracy/Damage
- (5) Crushing Impact - Damage/Endurance
- (7) Crushing Impact - Damage/Recharge
- (39) Crushing Impact - Accuracy/Damage/Recharge
- (42) Crushing Impact - Damage/Endurance/Recharge
Level 4: Telekinetic Thrust- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
Level 6: Fire Cages- (A) Enfeebled Operation - Accuracy/Recharge
- (11) Enfeebled Operation - Endurance/Immobilize
- (13) Enfeebled Operation - Accuracy/Endurance
- (13) Enfeebled Operation - Immobilize/Range
- (15) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (15) Enfeebled Operation - Accuracy/Immobilize
Level 8: Grant Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 10: Mental Blast- (A) Decimation - Accuracy/Damage
- (17) Decimation - Damage/Endurance
- (17) Decimation - Damage/Recharge
- (19) Decimation - Accuracy/Endurance/Recharge
- (19) Decimation - Accuracy/Damage/Recharge
Level 12: Flashfire- (A) Stupefy - Accuracy/Recharge
- (36) Stupefy - Endurance/Stun
- (37) Stupefy - Accuracy/Endurance
- (37) Stupefy - Stun/Range
- (37) Stupefy - Accuracy/Stun/Recharge
Level 14: Hasten- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
Level 16: Psychic Scream- (A) Positron's Blast - Accuracy/Damage
- (31) Positron's Blast - Damage/Endurance
- (33) Positron's Blast - Damage/Recharge
- (33) Positron's Blast - Damage/Range
- (33) Positron's Blast - Accuracy/Damage/Endurance
Level 18: Cinders- (A) Basilisk's Gaze - Accuracy/Hold
- (40) Basilisk's Gaze - Accuracy/Recharge
- (40) Basilisk's Gaze - Recharge/Hold
- (42) Basilisk's Gaze - Endurance/Recharge/Hold
Level 20: Drain Psyche- (A) Doctored Wounds - Heal/Endurance
- (34) Doctored Wounds - Endurance/Recharge
- (34) Doctored Wounds - Heal/Recharge
- (36) Doctored Wounds - Heal/Endurance/Recharge
- (36) Doctored Wounds - Heal
Level 22: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (23) Kinetic Combat - Damage/Recharge
- (23) Kinetic Combat - Damage/Endurance
- (25) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Tough- (A) Steadfast Protection - Resistance/+Def 3%
- (39) Steadfast Protection - Knockback Protection
- (39) Steadfast Protection - Resistance/Endurance
Level 26: Bonfire- (A) Positron's Blast - Accuracy/Damage
- (46) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (50) Force Feedback - Chance for +Recharge
Level 28: Weave- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
Level 30: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 32: Fire Imps- (A) Recharge Reduction IO
Level 35: Stealth- (A) Luck of the Gambler - Recharge Speed
Level 38: Psychic Shockwave- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 41: Sleet- (A) Recharge Reduction IO
Level 44: Hoarfrost- (A) Doctored Wounds - Heal/Endurance
- (45) Doctored Wounds - Endurance/Recharge
- (45) Doctored Wounds - Heal/Recharge
- (45) Doctored Wounds - Heal/Endurance/Recharge
- (46) Doctored Wounds - Heal
Level 47: Frozen Armor- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Defense/Endurance
Level 49: Ice Storm- (A) Damage Increase IO
Level 50: Spiritual Radial BoostLevel 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
------------
Level 1: Brawl
- (A) Kinetic Combat - Accuracy/Damage
- (27) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (31) Kinetic Combat - Damage/Endurance/Recharge
Level 1: DominationLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (3) Numina's Convalescence - Heal
Level 2: Hurdle- (A) Empty
Level 2: Stamina