/showfps reporting wrong figures ; or so it seems to me
It's possible that the FPS is lagging behind in its reporting.
It happens to me when I get some serious hiccups, the game will do a 1 second of lag that stops everything, and my fps counter won't register it.
I sit in my zen of not being able to do anything right while simultaniously not being able to do anything wrong. Om. -CuppaJo
It is by caffeine alone that I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning. It is by caffeine alone that I set my mind in motion.
I get these sort of hiccups too (HDD related?) ; the specific slowdowns I'm talking about here are a fair bit longer, lasting minutes. I assume the counter couldn't lag behind that far, could it?
Not a big deal either way, just curiosity. Thanks.
Try /graphfps 7 to see if it can show where your bottlenecks are.
Just tried this command ; whenever I get red spikes, they show on all 3 lines (GPU, CPU, SWAP), identical ones or almost so.
I don't know if this is normal, but the sky looked weird when I used the command.
Sounds like it is loading stuff from the HD when it stalls (red marks).
Don't know why your sky would look different though.
I've been playing on my laptop for a few days and sometimes I get drastic slowdowns. I'm not too concerned about that because, well, it's a laptop, and CoH is power hungry.
What surprises me is when I use /showfps 1, my framerate is shown at being in the 40-60 range (capped by vsync). Casual observation of the screen can tell I'm most likely in the single digits, at most maybe 12-15 FPS. These slowdowns are periodical, sometimes I'm actually at 60 FPS.
I then started up FRAPS to monitor FPS, strangely it seems the /showfps command ingame starts to "behave", showing the correct values. Sure enough it's about 13-18 FPS, close to what I thought (although I was a bit more pessimistic).
I'm not really interested in fixing my slowdowns or anything like that, rather I'm curious to see if anyone else experienced the /showfps ingame command reporting "incorrect" numbers, what could cause that, etc..