Damn you Alpha!
CT: Offensive was only giving you about 14% extra Accuracy, try TT: Assault instead for an extra 15% Damage.
I played some games (you were over the cap for the 2.5% Recovery). (BTW using Enzymes instead of Cytoskeletons in a Defense power is considered an exploit.)
Take a look. (Try using Fruit Salad as the export option, its easier to read IMO)
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Sake Bomber: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Villain Profile:
Level 1: Channelgun -- Mael'Fry-Dmg/EndRdx(A), Mael'Fry-Dmg/Rchg(3), Mael'Fry-Dmg/EndRdx/Rchg(3), HO:Nucle(5)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(5)
Level 2: Longfang -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(7), Apoc-Acc/Rchg(7), Apoc-Acc/Dmg/Rchg(9), Apoc-Dam%(9)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+(A)
Level 6: Wide Area Web Grenade -- Enf'dOp-Immob/Rng(A), Enf'dOp-EndRdx/Immob(17), Enf'dOp-Acc/Rchg(17), Enf'dOp-Acc/Immob(19), Enf'dOp-Acc/Immob/Rchg(19), Enf'dOp-Acc/EndRdx(21)
Level 8: Suppression -- Posi-Dmg/Rng(A), Posi-Dmg/EndRdx(21), Posi-Acc/Dmg/EndRdx(23), Posi-Acc/Dmg(23), Posi-Dam%(25)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(25), HO:Enzym(27)
Level 12: Venom Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(27), Posi-Acc/Dmg/EndRdx(29), Posi-Acc/Dmg(29), Posi-Dam%(31)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 16: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(33), Zephyr-Travel/EndRdx(33)
Level 18: Aim -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(33)
Level 20: Tactical Training: Leadership -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-ToHit/EndRdx(34), GSFC-Rchg/EndRdx(34), GSFC-ToHit(34), GSFC-ToHit/Rchg(36), GSFC-Build%(36)
Level 22: Frag Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(36), Posi-Acc/Dmg/EndRdx(37), Posi-Acc/Dmg(37), Posi-Dam%(37)
Level 24: Fortification -- Aegis-ResDam/Rchg(A), Aegis-ResDam/EndRdx/Rchg(39), Aegis-EndRdx/Rchg(39), Aegis-ResDam(39), Aegis-ResDam/EndRdx(40)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(40)
Level 28: Serum -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(40), Numna-Heal(42)
Level 30: Boxing -- Acc-I(A)
Level 32: Omega Maneuver -- Ragnrk-Dmg/Rchg(A), Ragnrk-Dmg/EndRdx(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(43), Ragnrk-Knock%(43)
Level 35: Summon Spiderlings -- CmdPres-Acc/Dmg(A), CmdPres-Dmg/EndRdx(43), CmdPres-Acc/EndRdx(45), CmdPres-Acc/Dmg/EndRdx(45)
Level 38: Call Reinforcements -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(45), ExRmnt-Acc/Dmg/Rchg(46), ExRmnt-EndRdx/Dmg/Rchg(46)
Level 41: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(46), TtmC'tng-EndRdx/Rchg(48), TtmC'tng-ResDam/EndRdx/Rchg(48), TtmC'tng-ResDam(48), TtmC'tng-EndRdx(50)
Level 44: Weave -- LkGmblr-Rchg+(A), HO:Enzym(50), HO:Enzym(50)
Level 47: Mental Training -- Run-I(A)
Level 49: Tactical Training: Assault -- EndRdx-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Nerve Core Paragon
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(13), P'Shift-EndMod/Acc/Rchg(15), P'Shift-Acc/Rchg(15)
Level 1: Conditioning
Level 4: Ninja Run
------------
"I used to make diddly squat, but I've been with the company for 16 years and have had plenty of great raises. Now I just make squat" -- Me
Pediatric brain tumors are the #1 cause of cancer related deaths in children.
<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]
Don't I know you???
Fruit Salad, yummy yummy :P I believe this is soft capped to all 3 positions with a couple of slot moves, and a shiny PvP proc.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
glad: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Villain Profile:
Level 1: Channelgun -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(3)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(5)
Level 2: Longfang -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(5), Apoc-Acc/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Dam%(9)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+(A), HO:Membr(9)
Level 6: Wide Area Web Grenade -- Enf'dOp-Immob/Rng(A), Enf'dOp-EndRdx/Immob(11), Enf'dOp-Acc/Rchg(13), Enf'dOp-Acc/Immob(13), Enf'dOp-Acc/Immob/Rchg(15), Enf'dOp-Acc/EndRdx(15)
Level 8: Suppression -- Posi-Dmg/Rng(A), Posi-Dmg/Rchg(11), Posi-Dmg/EndRdx(17), Posi-Acc/Dmg/EndRdx(17), Posi-Acc/Dmg(19)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(21), HO:Enzym(21)
Level 12: Venom Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/Rng(19), Posi-Dmg/EndRdx(23), Posi-Acc/Dmg/EndRdx(23), Posi-Acc/Dmg(25)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 16: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(29), Zephyr-Travel/EndRdx(29)
Level 18: Aim -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-Rchg(25)
Level 20: Tactical Training: Leadership -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-ToHit/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit(33), GSFC-ToHit/Rchg(33), GSFC-Build%(33)
Level 22: Frag Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(34), Posi-Acc/Dmg/EndRdx(34), Posi-Acc/Dmg(34), Posi-Dam%(36)
Level 24: Fortification -- Aegis-ResDam/Rchg(A), Aegis-ResDam(36), Aegis-ResDam/EndRdx(36), GA-3defTpProc(37)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A)
Level 28: Serum -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(39), Numna-Heal(39)
Level 30: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(45), T'Death-Dam%(46)
Level 32: Omega Maneuver -- Ragnrk-Dmg/Rchg(A), Ragnrk-Dmg/EndRdx(39), Ragnrk-Acc/Dmg/Rchg(40), Ragnrk-Acc/Rchg(40), Ragnrk-Knock%(40)
Level 35: Summon Spiderlings -- C'Arms-EndRdx/Dmg/Rchg(A), C'Arms-Dmg/EndRdx(42), C'Arms-Acc/Dmg/Rchg(42), C'Arms-Acc/Rchg(42)
Level 38: Call Reinforcements -- C'Arms-EndRdx/Dmg/Rchg(A), C'Arms-Dmg/EndRdx(43), C'Arms-Acc/Dmg/Rchg(43), C'Arms-Acc/Rchg(43)
Level 41: Tough -- Aegis-ResDam/Rchg(A), Aegis-ResDam(45), Aegis-ResDam/EndRdx(45)
Level 44: Weave -- LkGmblr-Rchg+(A), HO:Enzym(46), HO:Enzym(46)
Level 47: Mental Training -- Run-I(A)
Level 49: Combat Training: Offensive -- Acc-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Nerve Core Paragon
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(50), P'Shift-EndMod/Acc/Rchg(50), P'Shift-Acc/Rchg(50)
Level 1: Conditioning
Level 4: Ninja Run
------------
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1469;712;1424;HEX;| |78DA65945B4F135110C7CF76B7965E904B6929B480050A58E8D24A95C41743B0121| |50CA688062F9B956EDA4D9AB6D956A36F7E04E5A24F1A12EFAF028251BF8897A81F| |C0CB37A8B33367EB6237697EB3FFF3DF9939D3B3BB70E7B48FB17BA798109C2DAAD| |5AA3263A8AB8552B9AA64CBC59CAE19AE0B6AED96A116A57C51CDB91863B1FF1D55| |79D6506F2AD98A9ED30C4B8C2D19AA5ED24B79654ECDE5B5DA4193B5D871B654D00| |CAD5493ADC0B3582E17E56C45D3723E0CE735B502CE56BC39A3E70BB5A6BB70A6A2| |AFCACB999925655EBBADABB5825A5216D46A4D33EE86A0E338FC3A9975D51D6C0B9| |0628EC7842788375E808006817543D0C7A410A2CB5A607549483A4CB394401C9A24| |C8889614620F12893C91188020C45A4EC29D243211E0A44C4EE7BA60BA3D0F10BEF| |B844DC4E10DC21A22087E17AFEF7A8BCD7A7611ED3B843D44E736E21DD477537D87| |9BEA774D537D8BE650BC3CA397527552E220650C52C610651C84EAAD3C63EB384AB| |D07300486366E68FB025370B3C8271C46E43322004B1D5450E8D84229F414F11EFA| |F0D3A34EFF0B94FA5F115E228E3C233C27BC46F4803FC03710A00D44A9F328751EA| |5CE87F611DB50A49B8A88DD291CEA509A90440C1F1371DBB08F1EF2B11E1ADD0E3C| |1AE6E7269C45F3C812E112427099678436D0B7021865FD5711C3D708D7111337100| |90561A61CE01B1898C23D8D9C408CA609C709D3885DE86290ECE2E00F8759F1E837| |C277C257C447F0C5B82F46BE38F9E2E48B934F84A6C7F81F36460399A0814CD0402| |4308C73C3384D22C10F8FC50F504BE6C3921338E77D90925C4AF6A214911AEF1D63| |24CDDB2511F7B728355E3126D099FAE9B14994FE975D1A43E9B729F1974D58C6D62| |7CF01FCECCFBF15A7F008AB4CAE11D611A987840DC226226EEFAD0E174B3629A926| |65AA49493729E7A5C6F7A5EE6E67F82D30E38B1EFCE2607CD9165FB1C52BB638E38| |73E79FC17CBA8F331| |-------------------------------------------------------------------|
Don't I know you???
<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]
Bah. Was playing around a little, and decided maybe it'd be fine to just take maneuvers :P Build would need more enzymes.... but it freed up some slots and wouldn't require a glad proc. It would also let me slot 2 achilles procs, get hasten under, and let me add a rech io to reinforcements.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Sake Bomber maybeh: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Villain Profile:
Level 1: Channelgun -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Dmg/EndRdx/Rchg(3), Achilles-ResDeb%(37)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(5)
Level 2: Longfang -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(5), Apoc-Acc/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Dam%(9)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+(A), HO:Membr(9), HO:Membr(11)
Level 6: Wide Area Web Grenade -- Enf'dOp-Immob/Rng(A), Enf'dOp-EndRdx/Immob(11), Enf'dOp-Acc/Rchg(13), Enf'dOp-Acc/Immob(13), Enf'dOp-Acc/Immob/Rchg(15), Enf'dOp-Acc/EndRdx(15)
Level 8: Suppression -- Posi-Dmg/Rng(A), Posi-Dmg/EndRdx(17), Posi-Acc/Dmg/EndRdx(17), Posi-Acc/Dmg(19), Posi-Dam%(19), Achilles-ResDeb%(37)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(21), HO:Enzym(21)
Level 12: Venom Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(23), Posi-Acc/Dmg/EndRdx(23), Posi-Acc/Dmg(25), Posi-Dam%(25)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 16: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(29), Zephyr-Travel/EndRdx(29)
Level 18: Aim -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(31)
Level 20: Tactical Training: Leadership -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-ToHit/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit(33), GSFC-ToHit/Rchg(33), GSFC-Build%(33)
Level 22: Frag Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(34), Posi-Acc/Dmg/EndRdx(34), Posi-Acc/Dmg(34), Posi-Dam%(36), ExStrk-Dam%(50)
Level 24: Fortification -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(36), Aegis-ResDam(36)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(48)
Level 28: Serum -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(39), Numna-Heal(39)
Level 30: Boxing -- Acc-I(A)
Level 32: Omega Maneuver -- Ragnrk-Dmg/Rchg(A), Ragnrk-Dmg/EndRdx(39), Ragnrk-Acc/Dmg/Rchg(40), Ragnrk-Acc/Rchg(40), Ragnrk-Knock%(40)
Level 35: Summon Spiderlings -- C'Arms-EndRdx/Dmg/Rchg(A), C'Arms-Acc/Rchg(37), C'Arms-Dmg/EndRdx(42), C'Arms-Acc/Dmg/Rchg(42)
Level 38: Call Reinforcements -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Rchg(43), ExRmnt-Acc/Dmg/Rchg(43), ExRmnt-Dmg/EndRdx(43), RechRdx-I(45)
Level 41: Tough -- Aegis-ResDam/Rchg(A), Aegis-ResDam/EndRdx(42), Aegis-ResDam/EndRdx/Rchg(45)
Level 44: Weave -- LkGmblr-Rchg+(A), HO:Enzym(46), HO:Enzym(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(50), HO:Enzym(50)
Level 49: Mental Training -- Run-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Nerve Core Paragon
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(45), Efficacy-EndMod/Acc(46), Efficacy-EndMod/Rchg(48)
Level 1: Conditioning
Level 4: Ninja Run
------------
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1488;742;1484;HEX;| |78DA65945B4F135110C767BB5B4B0B08A5B4949B5C8BDCBA6D034AE28B4144A382C| |114D1F8D22C74433796B6D956236F7E004DF0161F45E3F5554020EA835FC34BD40F| |A07879367576E62C2EB649F39B9DF33F73FE337B99BE76BC06E0FA5190421359AD5| |84C8D9BDA4226972FA692F96CDAD04DCF59AD74C5D4B20D49EDB2DE792CBF34AF9B| |9D4BDAF2BC9EF10040E47F7D519D30B5F954B260A475D34E46664DCDC819B9C5D44| |92DBDA897F68AEC45FFA95C4637F55C49B503DF4C3E9F5593055D4FD75038A56B05| |54D6D2C509633153C2AB3A7B098B153346A175B2602CA87393E3B3A929FDAAA1953| |25A2E35AD154BBAB91C46CF83F86F00FB579661159100D743C62342EF3B1740005E| |56E395443A09C218F840692234DA0B5056A4B8CBDAA34409FB620C955095206C622| |1990BB9E4200661A83A82578A0C3E4119E1E68A6EF71DC9DAE5BB45A85961DC23EC| |BFCBB84D08A1DE2376795E91F7FA75C626A1618DB1055643A2AF6DB4E31576BC6CA| |7718C6DD8B446552D1AACDEA01A212E1CE2C2612E1CDE2274A3895A51B17688522D| |7BD083823A21A8FB882EBCD0F69E66D3F68110C4253F1F28F9572975E001E135FA0| |8F05677E029AF3C673C23743E663C61BC2034A33E282613E406BAB8812E6EA08B1B| |E8E10612CB3499353CAB49D86C8AD3887B4618A33C70ECA3593C12CD3CBAD81FBC6| |A8775DCDACA07BA5A9324EE9B659C27481E4B4602686FA1532D7D879872C708F9EE| |3B4C3838CA38C418236CE011DDE2B9EDFEEAB2CAF57E220C7C667C21BC455D44948| |DFCA6D4E00EE317E3276198EF8D8CC6FA45D3FD09F23AC0BD0F73EF0A0A86846088| |9B8E8AE7C4A61F25AA90A841DA95104B36DFA0AB384B201EA593DB94DD171180473| |2E54CC9D4F68CB2FBB281C496BFF91C29AEF5DD99EAA7D48E9512374B9A2353B1D3| |92759F7FFC5B91A5FB74CAF00D42748510BB491874BA29E30FE21599444566A4223| |35A9139A3EC7E5BCADE7AA0F7DF8ACFF9E86B43F105477CD1115F72C49301F429E2| |BF935BF806| |-------------------------------------------------------------------|
<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]
I'm in need of a little help >.> I had respeced my crab in i19, when fitness became inherent, and came up with a build that I was satisfied with. Unfortunately I didn't take alpha into consideration and just went with Nerve for some def debuff buffer. Tonight I loaded up his build into the new mids and saw that nerve helped more then I had originally thought, and now my def #'s are out of proportion :P
Before anything was slotted in alpha I was sitting at 36% melee, 46% ranged, 46% aoe, which was fine since he's mainly range. Now that I'm on my tier 3, closing in on tier 4 I'll soon be at 39% melee, 50% range, 49% aoe. I'm really wanted to shift some of that "excess" def off onto melee, but I just can't seem to figure out from where or how. If anyone could give it a shot, or maybe just an idea, I'd really appreciate it.
Oh and I'm not wanting to change power picks, or totally rework the slotting. I'd love to loosen up a slot for an achilles heel proc in suppression and maybe a slot for a generic recharge for Call reinforcements. Also maybe the tinniest bit more rech to shave off the .3 secs from perma hasten :P Anyways, let me know what you think, thanks.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Sake Bomber: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Villain Profile:
Level 1: Channelgun -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(3)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(5)
Level 2: Longfang -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(5), Apoc-Acc/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Dam%(9)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+(A), HO:Membr(9), HO:Membr(11)
Level 6: Wide Area Web Grenade -- Enf'dOp-Immob/Rng(A), Enf'dOp-EndRdx/Immob(11), Enf'dOp-Acc/Rchg(13), Enf'dOp-Acc/Immob(13), Enf'dOp-Acc/Immob/Rchg(15), Enf'dOp-Acc/EndRdx(15)
Level 8: Suppression -- Posi-Dmg/Rng(A), Posi-Dmg/EndRdx(17), Posi-Acc/Dmg/EndRdx(17), Posi-Acc/Dmg(19), Posi-Dam%(19)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(21), HO:Enzym(21)
Level 12: Venom Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(23), Posi-Acc/Dmg/EndRdx(23), Posi-Acc/Dmg(25), Posi-Dam%(25)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 16: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(29), Zephyr-Travel/EndRdx(29)
Level 18: Aim -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(31)
Level 20: Tactical Training: Leadership -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-ToHit/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit(33), GSFC-ToHit/Rchg(33), GSFC-Build%(33)
Level 22: Frag Grenade -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(34), Posi-Acc/Dmg/EndRdx(34), Posi-Acc/Dmg(34), Posi-Dam%(36)
Level 24: Fortification -- Aegis-ResDam/Rchg(A), Aegis-ResDam/EndRdx/Rchg(36), Aegis-EndRdx/Rchg(36), Aegis-ResDam(37), Aegis-ResDam/EndRdx(37)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(37)
Level 28: Serum -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(39), Numna-Heal(39)
Level 30: Boxing -- Acc-I(A)
Level 32: Omega Maneuver -- Ragnrk-Dmg/Rchg(A), Ragnrk-Dmg/EndRdx(39), Ragnrk-Acc/Dmg/Rchg(40), Ragnrk-Acc/Rchg(40), Ragnrk-Knock%(40)
Level 35: Summon Spiderlings -- C'Arms-EndRdx/Dmg/Rchg(A), C'Arms-Dmg/EndRdx(42), C'Arms-Acc/Dmg/Rchg(42), C'Arms-Acc/Rchg(42)
Level 38: Call Reinforcements -- C'Arms-EndRdx/Dmg/Rchg(A), C'Arms-Dmg/EndRdx(43), C'Arms-Acc/Dmg/Rchg(43), C'Arms-Acc/Rchg(43)
Level 41: Tough -- Aegis-ResDam/Rchg(A), Aegis-ResDam/EndRdx/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam(45), Aegis-ResDam/EndRdx(46)
Level 44: Weave -- LkGmblr-Rchg+(A), HO:Enzym(46), HO:Enzym(46)
Level 47: Mental Training -- Run-I(A)
Level 49: Combat Training: Offensive -- Acc-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Nerve Radial Boost
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(50), P'Shift-EndMod/Acc/Rchg(50), P'Shift-Acc/Rchg(50)
Level 1: Conditioning
Level 4: Ninja Run
------------
<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]