Defense vs -to Hit
doesn't anyone have some numbers? I tried seach but nothing seemed to cover it.
It depends on who you use it on. Vs minions, I understand that it is 100%, but against AVs it is only 15% (they resist 85% or more) also look into the effects of the purple patch for level differences.
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Some enemies, also, have Defense Debuff Resistance (as part of their powers, not just via purple patch and rank).
Check out Paragonwiki's page's page on Attack Mechanics. Might also wanna check out the level scaling, defense, and debuffs pages.
Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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So how can I resonably compare Defense vs -To Hit???
For instance taking a look at Brute Soul Mastery:
Darkest Night has -to hit debuff of 10.5%, so what does that equate to approx. in terms of deffense? Let's say I had a Shield Brute with 40% defense to melee...would Darkest Night effectively Soft Cap my melee to those in range? How low or high could my defense be to be effectively soft capped using the base -to hit of 10.5% from Darkest Night?
Thanks in advance for your help!!!